Player Matchup

Chaac
Chaac
AnaTrophic
Chaac
Level 83
God Stats
5W - 2L
1,708 SR
Queue Stats
16W - 9L
1,511 Elo+
Party 1
Freya
Freya
MEisANoob
Freya
Level 65
God Stats
6W - 9L
1,432 SR
Queue Stats
164W - 204L
1,300 Elo+
Solo
Jormungandr
Jormungandr
Notae Licet
Jormungandr
Level 59
God Stats
16W - 8L
1,545 SR
Queue Stats
39W - 38L
1,373 Elo+
Party 1
Team Averages
Level 69
1,562 SR
1,395 Elo+

VS

Team Averages
Level 42
1,518 SR
1,316 Elo+
Fenrir
Fenrir
Bigdaddyis420
Fenrir
Level 13
God Stats
1W - 2L
1,624 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 2
Cerberus
Cerberus
Go Stepsis
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,265 Elo+
Solo
Merlin
Merlin
mast999jw
Merlin
Level 49
God Stats
3W - 3L
1,429 SR
Queue Stats
10W - 17L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
9 / 1 / 7
13,272
948
15,122
13,698
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Freya
MEisANoob
Freya
17
6 / 2 / 8
11,745
839
10,915
13,810
4,907
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Notae Licet
Jormungandr
19
3 / 2 / 10
12,199
871
14,488
14,199
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
9,924
709
4,173
16,546
9,258
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Go Stepsis
Cerberus
16
1 / 5 / 4
10,330
738
8,204
18,770
7,815
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
mast999jw
Merlin
16
3 / 8 / 1
10,714
765
15,084
13,977
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
1
7
12.5
L
1
6
1
0.25
L
Cerberus
Go Stepsis
Cerberus
1
5
4
0.6
W
Freya
MEisANoob
Freya
6
2
8
5
W
Jormungandr
Notae Licet
Jormungandr
3
2
10
4
L
Merlin
mast999jw
Merlin
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,525
Damage
27,461
41,707
Taken
49,293
26,416
Mitigated
22,401
10,914
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,122
2,400
0
5,762
13,698
10,771
771
7,326
6,372
192
44,180
L
4,173
600
0
746
16,546
9,258
0
6,616
9,028
0
14,351
L
Cerberus
Go Stepsis
Cerberus
8,204
587
0
3,609
18,770
7,815
0
10,280
7,628
25,886
0
W
Freya
MEisANoob
Freya
10,915
3,287
0
2,436
13,810
4,907
945
9,056
4,754
32,366
0
W
Jormungandr
Notae Licet
Jormungandr
14,488
2,322
0
2,716
14,199
10,738
971
7,035
7,164
55,705
793
L
Merlin
mast999jw
Merlin
15,084
1,184
168
1,404
13,977
5,328
0
6,858
6,445
36,321
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
30,968
173
Minions Killed
91
0
Camps Cleared
0
835,511
Distance Traveled
691,948
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,272
948
62
4
0
260,383
0
L
Fenrir
9,924
709
25
2
0
234,447
0
L
Cerberus
10,330
738
24
2
0
248,390
0
W
Freya
11,745
839
41
3
0
279,829
0
W
Jormungandr
12,199
871
70
5
0
295,299
1
L
Merlin
10,714
765
42
3
0
209,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role