Player Matchup

Bakasura
Bakasura
MyNameBoneless
Bakasura
Level 154
God Stats
1W - 3L
1,415 SR
Queue Stats
358W - 306L
1,544 Elo+
Party 1
Ares
Ares
Tererizer
Ares
Level 97
God Stats
4W - 2L
1,650 SR
Queue Stats
45W - 72L
1,416 Elo+
Party 1
Khepri
Khepri
TheBasedRob
Khepri
Level 177
God Stats
12W - 10L
1,465 SR
Queue Stats
692W - 731L
1,488 Elo+
Party 1
Hades
Hades
TheLawman1999
Hades
Level 153
God Stats
23W - 15L
1,676 SR
Queue Stats
186W - 163L
1,553 Elo+
Solo
Charybdis
Charybdis
fisher408
Charybdis
Level 219
God Stats
4W - 8L
1,344 SR
Queue Stats
704W - 654L
1,533 Elo+
Solo
Team Averages
Level 160
1,510 SR
1,507 Elo+

VS

Team Averages
Level 120
1,563 SR
1,471 Elo+
Achilles
Achilles
Bongory
Achilles
Level 107
God Stats
25W - 28L
1,523 SR
Queue Stats
543W - 513L
1,515 Elo+
Party 3
Ares
Ares
ByJhon
Ares
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Solo
Medusa
Medusa
GunShark0
Medusa
Level 109
God Stats
152W - 99L
1,634 SR
Queue Stats
436W - 400L
1,545 Elo+
Party 2
Janus
Janus
MasterLuffy2901
Janus
Level 148
God Stats
17W - 12L
1,657 SR
Queue Stats
207W - 183L
1,519 Elo+
Party 3
Sobek
Sobek
TurtleFolk
Sobek
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 98L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
8 / 2 / 1
6,774
677
7,239
10,161
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ares
8
0 / 2 / 0
4,759
476
1,845
5,741
3,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
9
0 / 0 / 0
5,128
513
2,514
3,110
1,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 3
6,406
641
3,272
6,959
2,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
fisher408
Charybdis
10
0 / 0 / 1
4,842
484
2,416
4,861
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bongory
Achilles
11
4 / 1 / 0
6,207
621
5,035
8,195
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
ByJhon
Ares
9
0 / 1 / 1
5,438
544
2,124
6,959
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
GunShark0
Medusa
10
0 / 1 / 0
5,144
514
2,389
4,153
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 4 / 2
5,876
588
5,287
4,933
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
7
0 / 3 / 0
4,390
439
1,471
6,949
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
5
6
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bongory
Achilles
4
1
0
4
L
Ares
ByJhon
Ares
0
1
1
0.5
L
Medusa
GunShark0
Medusa
0
1
0
0
L
1
4
2
0.5
W
Bakasura
8
2
1
4.25
W
Ares
0
2
0
0
W
Khepri
0
0
0
0
W
1
2
3
1.25
L
Sobek
0
3
0
0
W
Charybdis
fisher408
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,286
Damage
16,306
30,832
Taken
31,189
12,872
Mitigated
14,901
18,227
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bongory
Achilles
5,035
1,486
0
2,913
8,195
4,654
0
2,302
5,258
0
34,494
L
Ares
ByJhon
Ares
2,124
240
0
2,320
6,959
4,219
0
1,488
5,383
11,362
1,020
L
Medusa
GunShark0
Medusa
2,389
920
0
1,099
4,153
1,186
74
692
3,269
0
45,675
L
5,287
588
0
438
4,933
1,372
0
2,766
2,156
37,117
437
W
Bakasura
7,239
4,653
0
6,581
10,161
3,557
0
3,052
6,927
0
31,253
W
Ares
1,845
178
0
2,332
5,741
3,654
0
0
5,741
17,980
0
W
Khepri
2,514
176
0
1,427
3,110
1,992
0
439
2,671
19,572
0
W
3,272
437
300
3,673
6,959
2,242
0
3,401
3,176
45,359
1,841
L
Sobek
1,471
384
0
989
6,949
3,470
0
354
6,141
22,085
0
W
Charybdis
fisher408
Charybdis
2,416
1,391
0
3,914
4,861
1,427
0
1,404
3,457
0
32,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
27,055
304
Minions Killed
267
0
Camps Cleared
0
1,032,516
Distance Traveled
946,368
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,207
621
48
5
0
208,390
2
L
Ares
5,438
544
28
3
0
206,827
2
L
Medusa
5,144
514
79
8
0
177,534
0
L
Janus
5,876
588
72
7
0
193,590
0
W
Bakasura
6,774
677
79
8
0
246,384
0
W
Ares
4,759
476
29
3
0
196,822
0
W
Khepri
5,128
513
26
3
0
224,743
5
W
Hades
6,406
641
101
10
0
195,255
0
L
Sobek
4,390
439
40
4
0
160,027
0
W
Charybdis
4,842
484
69
7
0
169,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role