Player Matchup

Susano
Susano
Aether08
Susano
Level 49
God Stats
0W - 1L
1,451 SR
Queue Stats
67W - 69L
1,504 Elo+
Party 1
Mulan
Mulan
BlooDCentINel080
Mulan
Level 120
God Stats
10W - 8L
1,632 SR
Queue Stats
60W - 75L
1,487 Elo+
Party 1
Bacchus
Bacchus
Kein2552
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,486 Elo+
Party 1
Anubis
Anubis
Toxicooper80
Anubis
Level 199
God Stats
11W - 10L
1,560 SR
Queue Stats
409W - 397L
1,450 Elo+
Party 2
Lancelot
Lancelot
deadlife66
Lancelot
Level 154
God Stats
12W - 4L
1,735 SR
Queue Stats
379W - 363L
1,452 Elo+
Party 2
Team Averages
Level 125
1,576 SR
1,476 Elo+

VS

Team Averages
Level 122
1,592 SR
1,561 Elo+
Tiamat
Tiamat
Danielson559
Tiamat
Level 146
God Stats
1W - 1L
1,481 SR
Queue Stats
20W - 22L
1,523 Elo+
Solo
Shiva
Shiva
HigmisMobis
Shiva
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 34L
1,630 Elo+
Party 3
Medusa
Medusa
VARSz
Medusa
Level 126
God Stats
4W - 1L
1,693 SR
Queue Stats
47W - 22L
1,642 Elo+
Party 3
Merlin
Merlin
isbi06
Merlin
Level 124
God Stats
3W - 1L
1,551 SR
Queue Stats
32W - 37L
1,450 Elo+
Solo
Hercules
Hercules
kolmster
Hercules
Level 91
God Stats
4W - 4L
1,736 SR
Queue Stats
22W - 17L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aether08
Susano
8
1 / 3 / 0
5,087
462
1,898
7,633
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 0
6,014
547
7,455
12,104
8,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Kein2552
Bacchus
8
0 / 5 / 2
4,934
449
4,769
7,109
5,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
0 / 5 / 0
5,752
523
1,952
6,964
2,509
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
deadlife66
Lancelot
10
2 / 7 / 0
6,024
548
5,529
9,973
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 1 / 11
6,694
609
3,571
7,816
3,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 1 / 3
6,853
623
4,584
7,471
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
VARSz
Medusa
13
11 / 0 / 1
8,206
746
9,844
6,739
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
isbi06
Merlin
12
4 / 0 / 5
6,838
622
4,071
3,643
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
kolmster
Hercules
11
2 / 2 / 2
6,574
598
6,657
10,069
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
24
24
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
Aether08
Susano
1
3
0
0.33
L
1
4
0
0.25
W
Tiamat
2
1
11
7.5
W
5
1
3
6.5
L
Bacchus
Kein2552
Bacchus
0
5
2
0.2
L
Anubis
0
5
0
0
W
Medusa
VARSz
Medusa
11
0
1
11.5
L
Lancelot
deadlife66
Lancelot
2
7
0
0.29
W
Merlin
isbi06
Merlin
4
0
5
6.5
W
Hercules
kolmster
Hercules
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
28,727
43,783
Taken
35,738
22,289
Mitigated
18,158
9,809
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Aether08
Susano
1,898
419
0
2,732
7,633
2,051
0
753
6,880
0
24,457
L
7,455
1,352
0
3,200
12,104
8,270
0
185
11,297
8,198
33,641
W
Tiamat
3,571
516
1,431
3,142
7,816
3,850
0
2,180
5,399
14,959
0
W
4,584
1,226
226
4,504
7,471
2,584
0
1,175
6,198
0
54,144
L
Bacchus
Kein2552
Bacchus
4,769
701
0
1,107
7,109
5,922
0
2,490
4,569
13,139
677
L
Anubis
1,952
119
0
1,620
6,964
2,509
0
2,930
3,990
38,438
0
W
Medusa
VARSz
Medusa
9,844
4,524
0
2,383
6,739
2,123
386
687
5,965
0
56,908
L
Lancelot
deadlife66
Lancelot
5,529
1,304
104
1,046
9,973
3,537
0
1,130
8,841
0
34,469
W
Merlin
isbi06
Merlin
4,071
220
0
794
3,643
1,015
0
1,698
1,849
35,761
770
W
Hercules
kolmster
Hercules
6,657
3,156
0
4,494
10,069
8,586
0
2,030
8,002
0
36,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
35,165
288
Minions Killed
332
0
Camps Cleared
0
1,175,435
Distance Traveled
1,127,217
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,087
462
50
5
0
261,615
0
L
Mulan
6,014
547
70
6
0
204,423
6
W
Tiamat
6,694
609
24
2
0
219,729
0
W
Shiva
6,853
623
86
8
0
263,541
2
L
Bacchus
4,934
449
14
1
0
248,006
0
L
Anubis
5,752
523
90
8
0
214,288
3
W
Medusa
8,206
746
87
8
0
221,236
2
L
Lancelot
6,024
548
64
6
0
247,103
0
W
Merlin
6,838
622
63
6
0
212,485
0
W
Hercules
6,574
598
72
7
0
210,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role