Player Matchup

Arachne
Arachne
MarvePhugga69
Arachne
Level 123
God Stats
3W - 5L
1,523 SR
Queue Stats
226W - 239L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
Snooze666
Aphrodite
Level 47
God Stats
118W - 93L
1,554 SR
Queue Stats
183W - 187L
1,512 Elo+
Solo
Odin
Odin
dignifierHD3
Odin
Level 64
God Stats
3W - 4L
1,533 SR
Queue Stats
151W - 165L
1,447 Elo+
Party 1
Team Averages
Level 78
1,537 SR
1,466 Elo+

VS

Team Averages
Level 71
1,602 SR
1,485 Elo+
Mercury
Mercury
Khohva
Mercury
Level 63
God Stats
25W - 36L
1,467 SR
Queue Stats
445W - 464L
1,503 Elo+
Solo
Chronos
Chronos
cguerrero0823
Chronos
Level 102
God Stats
18W - 27L
1,592 SR
Queue Stats
222W - 221L
1,423 Elo+
Solo
Chiron
Chiron
nKenshii
Chiron
Level 47
God Stats
4W - 5L
1,745 SR
Queue Stats
117W - 103L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
6 / 0 / 3
11,063
922
9,334
9,022
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Snooze666
Aphrodite
17
1 / 1 / 6
10,328
861
6,019
9,345
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
2 / 2 / 3
10,000
833
9,543
10,173
8,161
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Khohva
Mercury
14
1 / 5 / 1
8,721
727
7,260
10,038
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
12
0 / 3 / 2
8,313
693
5,016
9,839
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
nKenshii
Chiron
15
2 / 1 / 0
9,394
783
5,339
7,859
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
3
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Khohva
Mercury
1
5
1
0.3
W
Arachne
6
0
3
7.5
W
Aphrodite
Snooze666
Aphrodite
1
1
6
4
L
Chronos
0
3
2
0.33
W
2
2
3
1.75
L
Chiron
nKenshii
Chiron
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
17,615
28,540
Taken
27,736
16,141
Mitigated
10,223
17,313
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Khohva
Mercury
7,260
3,674
0
927
10,038
3,862
0
2,330
7,468
0
27,241
W
Arachne
9,334
7,706
0
2,327
9,022
3,922
1,541
2,082
6,940
0
53,626
W
Aphrodite
Snooze666
Aphrodite
6,019
365
6,666
7,290
9,345
4,058
694
1,543
7,802
43,457
772
L
Chronos
5,016
872
0
1,547
9,839
3,506
0
2,714
6,903
27,355
1,712
W
9,543
1,143
0
1,030
10,173
8,161
991
1,448
8,725
0
24,712
L
Chiron
nKenshii
Chiron
5,339
839
318
1,120
7,859
2,855
0
1,012
6,394
0
21,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
26,428
190
Minions Killed
144
0
Camps Cleared
0
729,081
Distance Traveled
557,284
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,721
727
43
4
0
199,522
0
W
Arachne
11,063
922
66
6
0
248,020
0
W
Aphrodite
10,328
861
85
7
0
220,812
2
L
Chronos
8,313
693
61
5
0
152,142
0
W
Odin
10,000
833
39
3
0
260,249
0
L
Chiron
9,394
783
40
3
0
205,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role