Player Matchup

Ullr
Ullr
Rollinlex90
Ullr
Level 129
God Stats
2W - 6L
1,503 SR
Queue Stats
405W - 447L
1,402 Elo+
Solo
Raijin
Raijin
XxCerberus_
Raijin
Level 120
God Stats
5W - 2L
1,756 SR
Queue Stats
407W - 427L
1,385 Elo+
Party 1
Artio
Artio
rasta_gabriel17
Artio
Level 105
God Stats
1W - 6L
1,281 SR
Queue Stats
407W - 434L
1,378 Elo+
Party 1
Team Averages
Level 118
1,513 SR
1,389 Elo+

VS

Team Averages
Level 99
1,562 SR
1,530 Elo+
Chaac
Chaac
AnaTrophic
Chaac
Level 83
God Stats
5W - 2L
1,662 SR
Queue Stats
16W - 9L
1,494 Elo+
Party 2
Chronos
Chronos
Chaosnighthound
Chronos
Level 156
God Stats
1W - 0L
1,511 SR
Queue Stats
36W - 12L
1,734 Elo+
Solo
Jormungandr
Jormungandr
Notae Licet
Jormungandr
Level 59
God Stats
16W - 8L
1,513 SR
Queue Stats
39W - 38L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,177
740
1,681
3,369
887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
9
1 / 3 / 0
5,489
784
5,062
5,571
1,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 5 / 2
5,359
766
1,457
7,180
4,378
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 0 / 4
7,198
1,028
5,276
5,803
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 5
6,573
939
4,023
5,166
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Notae Licet
Jormungandr
11
5 / 1 / 4
6,972
996
3,626
5,219
2,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
0
4
5
W
2
1
5
4.5
W
Jormungandr
Notae Licet
Jormungandr
5
1
4
7
L
1
2
0
0.5
L
Raijin
1
3
0
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,200
Damage
12,925
16,120
Taken
16,188
6,880
Mitigated
6,783
2,255
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,276
1,311
0
1,224
5,803
2,912
617
2,704
3,099
0
18,769
W
4,023
1,639
0
152
5,166
1,593
2,590
1,955
3,211
17,314
2,073
W
Jormungandr
Notae Licet
Jormungandr
3,626
878
0
1,100
5,219
2,278
204
1,860
3,359
12,080
0
L
1,681
1,085
0
506
3,369
887
0
1,151
2,094
0
5,724
L
Raijin
5,062
571
0
853
5,571
1,615
0
2,036
3,401
14,728
0
L
1,457
275
100
796
7,180
4,378
0
3,874
3,224
4,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,025
Gold Earned
20,743
33
Minions Killed
74
0
Camps Cleared
0
277,331
Distance Traveled
378,625
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,198
1,028
32
5
0
121,536
0
W
Chronos
6,573
939
28
4
0
130,677
0
W
Jormungandr
6,972
996
14
2
0
126,412
1
L
Ullr
5,177
740
10
1
0
82,049
1
L
Raijin
5,489
784
14
2
0
93,167
0
L
Artio
5,359
766
9
1
0
102,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role