Player Matchup

Ymir
Ymir
JWSquigglyWorm
Ymir
Level 159
God Stats
7W - 8L
1,578 SR
Queue Stats
833W - 906L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Jazze Senpai
Jormungandr
Level 140
God Stats
8W - 7L
1,623 SR
Queue Stats
392W - 436L
1,482 Elo+
Party 1
Agni
Agni
Lichatarius
Agni
Level 157
God Stats
2W - 1L
1,581 SR
Queue Stats
67W - 43L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
SBP94
Danzaburou
Level 156
God Stats
1W - 1L
1,438 SR
Queue Stats
44W - 26L
1,605 Elo+
Party 2
Martichoras
Martichoras
ZebraNugget1337
Martichoras
Level 38
God Stats
6W - 8L
1,271 SR
Queue Stats
36W - 47L
1,439 Elo+
Solo
Team Averages
Level 130
1,498 SR
1,514 Elo+

VS

Team Averages
Level 134
1,550 SR
1,528 Elo+
Medusa
Medusa
GunzzFPS
Medusa
Level 121
God Stats
19W - 13L
1,662 SR
Queue Stats
184W - 153L
1,544 Elo+
Solo
Loki
Loki
NewNikeisBroken
Loki
Level 89
God Stats
3W - 5L
1,305 SR
Queue Stats
124W - 104L
1,518 Elo+
Solo
Ymir
Ymir
TRAGYKv2
Ymir
Level 149
God Stats
5W - 2L
1,746 SR
Queue Stats
73W - 61L
1,524 Elo+
Solo
Nox
Nox
Yggdmillenia
Nox
Level 154
God Stats
5W - 3L
1,634 SR
Queue Stats
288W - 261L
1,552 Elo+
Solo
Achilles
Achilles
xjhonsx
Achilles
Level 159
God Stats
1W - 0L
1,403 SR
Queue Stats
97W - 101L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,454
496
3,105
9,535
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
Jazze Senpai
Jormungandr
11
1 / 0 / 0
5,814
529
4,099
7,922
4,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 2 / 1
6,043
549
6,617
5,411
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SBP94
Danzaburou
10
1 / 3 / 0
5,345
486
2,601
6,920
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
ZebraNugget1337
Martichoras
11
2 / 4 / 1
6,108
555
6,488
8,848
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GunzzFPS
Medusa
12
4 / 1 / 3
7,043
640
7,262
8,239
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 2
6,265
570
5,654
7,272
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
1 / 2 / 7
5,862
533
4,300
8,794
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 1 / 0
6,265
570
3,369
3,853
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
xjhonsx
Achilles
12
1 / 1 / 0
6,488
590
5,468
7,754
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
11
11
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
GunzzFPS
Medusa
4
1
3
5.5
L
1
2
2
1
L
Jormungandr
Jazze Senpai
Jormungandr
1
0
0
1
L
0
2
1
0.25
W
3
0
2
4
L
Danzaburou
SBP94
Danzaburou
1
3
0
0.33
W
Ymir
1
2
7
2.25
W
2
1
0
2
L
Martichoras
ZebraNugget1337
Martichoras
2
4
1
0.63
W
Achilles
xjhonsx
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,910
Damage
26,053
38,636
Taken
35,912
18,043
Mitigated
17,091
11,724
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GunzzFPS
Medusa
7,262
2,986
0
2,348
8,239
2,585
0
773
7,466
0
52,657
L
3,105
996
0
1,444
9,535
6,300
0
4,190
5,345
12,640
0
L
Jormungandr
Jazze Senpai
Jormungandr
4,099
1,468
0
3,427
7,922
4,734
0
0
7,188
41,023
0
L
6,617
172
0
1,103
5,411
1,584
0
1,814
3,552
47,754
1,601
W
5,654
1,452
0
1,319
7,272
2,092
0
2,801
4,301
0
47,375
L
Danzaburou
SBP94
Danzaburou
2,601
734
0
3,026
6,920
2,155
26
1,086
5,834
0
39,654
W
Ymir
4,300
1,080
0
3,038
8,794
3,883
0
3,243
5,443
11,652
0
W
3,369
401
0
713
3,853
1,149
0
2,184
1,471
43,175
0
L
Martichoras
ZebraNugget1337
Martichoras
6,488
2,678
0
2,724
8,848
3,270
0
579
8,269
0
46,306
W
Achilles
xjhonsx
Achilles
5,468
477
0
4,534
7,754
7,382
0
4,273
3,423
0
44,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
31,923
342
Minions Killed
350
0
Camps Cleared
0
1,072,969
Distance Traveled
1,147,800
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,043
640
95
9
0
229,362
1
L
Ymir
5,454
496
26
2
0
221,429
3
L
Jormungandr
5,814
529
65
6
0
214,588
0
L
Agni
6,043
549
102
9
0
212,899
2
W
Loki
6,265
570
74
7
0
266,892
0
L
Danzaburou
5,345
486
81
7
0
220,707
0
W
Ymir
5,862
533
11
1
0
216,361
2
W
Nox
6,265
570
95
9
0
230,498
2
L
Martichoras
6,108
555
68
6
0
203,346
2
W
Achilles
6,488
590
75
7
0
204,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role