Player Matchup

Ares
Ares
LentGraph9528
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
Viiss1
Nemesis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
kikopz
Mulan
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
xiTzPhill
Ishtar
Level 159
God Stats
1W - 3L
1,583 SR
Queue Stats
44W - 50L
1,464 Elo+
Solo
Anubis
Anubis
zEARTHBOUNDz
Anubis
Level 342
God Stats
7W - 9L
1,506 SR
Queue Stats
689W - 662L
1,456 Elo+
Solo
Team Averages
Level 123
1,518 SR
1,484 Elo+

VS

Team Averages
Level 94
1,587 SR
1,463 Elo+
Ravana
Ravana
Dhawan24
Ravana
Level 87
God Stats
6W - 4L
1,632 SR
Queue Stats
113W - 113L
1,481 Elo+
Party 2
Neith
Neith
Hitomichan71
Neith
Level 100
God Stats
11W - 7L
1,666 SR
Queue Stats
435W - 419L
1,392 Elo+
Solo
Vamana
Vamana
iDarkCobraLM
Vamana
Level 86
God Stats
2W - 0L
1,852 SR
Queue Stats
58W - 47L
1,504 Elo+
Solo
Cthulhu
Cthulhu
swaGGMysinFul55
Cthulhu
Level 159
God Stats
1W - 2L
1,226 SR
Queue Stats
431W - 413L
1,496 Elo+
Solo
Anubis
Anubis
tthiennn29
Anubis
Level 36
God Stats
8W - 6L
1,559 SR
Queue Stats
57W - 66L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,165
430
1,449
9,790
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Viiss1
Nemesis
9
0 / 1 / 1
5,433
453
2,114
7,423
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
kikopz
Mulan
9
2 / 6 / 0
5,850
488
2,548
7,239
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
xiTzPhill
Ishtar
9
1 / 5 / 0
5,554
463
3,151
8,615
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
1 / 0 / 0
6,573
548
1,744
4,365
1,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dhawan24
Ravana
12
4 / 1 / 4
6,738
562
3,911
5,409
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 5
6,999
583
7,956
5,303
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
14
5 / 1 / 1
8,447
704
4,523
8,937
6,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
4 / 1 / 7
6,085
507
5,855
8,679
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anubis
tthiennn29
Anubis
13
0 / 1 / 1
7,221
602
1,613
4,132
1,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
17
17
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
Dhawan24
Ravana
4
1
4
6
W
4
0
5
6.5
L
0
5
0
0
L
Nemesis
Viiss1
Nemesis
0
1
1
0.5
W
Vamana
5
1
1
5.5
L
Mulan
kikopz
Mulan
2
6
0
0.33
W
4
1
7
7.5
W
Anubis
tthiennn29
Anubis
0
1
1
0.5
L
Ishtar
xiTzPhill
Ishtar
1
5
0
0.2
L
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
23,858
37,432
Taken
32,460
14,346
Mitigated
16,334
6,091
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Dhawan24
Ravana
3,911
1,211
0
2,568
5,409
1,957
171
130
5,279
0
45,491
W
7,956
3,055
0
2,223
5,303
1,772
742
782
4,521
0
41,873
L
1,449
570
0
1,452
9,790
4,898
0
1,420
8,086
7,942
0
L
Nemesis
Viiss1
Nemesis
2,114
1,064
0
692
7,423
2,915
0
1,049
6,210
0
33,892
W
Vamana
4,523
1,065
0
2,140
8,937
6,144
144
0
8,937
0
59,420
L
Mulan
kikopz
Mulan
2,548
584
0
159
7,239
2,487
0
204
7,019
0
16,253
W
5,855
392
66
323
8,679
4,956
0
1,400
7,279
20,648
301
W
Anubis
tthiennn29
Anubis
1,613
88
0
1,394
4,132
1,505
24
850
3,282
48,494
1,035
L
Ishtar
xiTzPhill
Ishtar
3,151
1,690
0
1,540
8,615
2,702
0
1,357
6,932
0
35,447
L
Anubis
1,744
0
0
2,248
4,365
1,344
0
2,219
2,018
44,875
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
35,490
271
Minions Killed
377
0
Camps Cleared
0
1,073,891
Distance Traveled
1,242,626
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,738
562
88
7
0
280,648
0
W
Neith
6,999
583
56
5
0
224,835
5
L
Ares
5,165
430
6
1
0
206,834
2
L
Nemesis
5,433
453
57
5
0
260,593
0
W
Vamana
8,447
704
116
10
0
271,991
1
L
Mulan
5,850
488
37
3
0
197,354
0
W
Cthulhu
6,085
507
21
2
0
240,587
0
W
Anubis
7,221
602
96
8
0
224,565
0
L
Ishtar
5,554
463
64
5
0
190,971
0
L
Anubis
6,573
548
107
9
0
218,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role