Player Matchup

Freya
Freya
Silver IV
 
Freya
Silver IV
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver V
 
Surtr
Silver V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Dawira008
Zhong Kui
Silver IV
Level 125
God Stats
58W - 71L
1,463 SR
Queue Stats
142W - 170L
770 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
SeniorChewy1
Kuzenbo
Silver III
Level 88
God Stats
24W - 27L
1,479 SR
Queue Stats
79W - 120L
805 MMR
Solo
Olorun
Olorun
Bronze I
helixmajora
Olorun
Bronze I
Level 62
God Stats
0W - 2L
1,507 SR
Queue Stats
21W - 47L
898 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,490 SR
1,095 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,415 SR
834 MMR
Janus
Janus
Gold V
CrazyG3rnad3
Janus
Gold V
Level 104
God Stats
11W - 17L
1,360 SR
Queue Stats
417W - 455L
1,183 MMR
Party 1
Fenrir
Fenrir
Gold V
Future_Redux
Fenrir
Gold V
Level 113
God Stats
7W - 13L
1,395 SR
Queue Stats
499W - 553L
1,105 MMR
Party 1
Thor
Thor
Silver II
Junior32147
Thor
Silver II
Level 79
God Stats
2W - 0L
1,423 SR
Queue Stats
142W - 158L
1,083 MMR
Solo
Xbalanque
Xbalanque
Bronze I
fithert
Xbalanque
Bronze I
Level 62
God Stats
15W - 20L
1,400 SR
Queue Stats
201W - 231L
408 MMR
Solo
Cthulhu
Cthulhu
Bronze I
mum-rodent9
Cthulhu
Bronze I
Level 65
God Stats
10W - 6L
1,499 SR
Queue Stats
134W - 172L
392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
2 / 1 / 0
4,778
478
541
4,725
3,296
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
 
Surtr
9
0 / 4 / 1
4,615
462
3,404
5,631
3,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Dawira008
Zhong Kui
7
0 / 1 / 0
4,563
456
1,278
3,571
1,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Kuzenbo
SeniorChewy1
Kuzenbo
8
0 / 4 / 2
4,677
468
4,443
7,304
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
7
0 / 5 / 1
4,256
426
3,418
5,373
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ZeusVulcanAphroditeAwilix

VS

Bans
ThanatosOdinAgniAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,016
602
2,646
3,197
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
2 / 1 / 1
6,716
672
2,614
5,753
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 0 / 3
5,934
593
2,418
7,720
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
fithert
Xbalanque
10
2 / 0 / 5
6,189
619
4,090
5,720
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
mum-rodent9
Cthulhu
10
8 / 2 / 2
6,136
614
6,854
6,411
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
15
15
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
1
0
2
L
Surtr
 
Surtr
0
4
1
0.13
W
2
0
0
2
L
Zhong Kui
Dawira008
Zhong Kui
0
1
0
0
W
Fenrir
2
1
1
2.5
W
1
0
3
2.5
L
Kuzenbo
SeniorChewy1
Kuzenbo
0
4
2
0.25
W
Xbalanque
fithert
Xbalanque
2
0
5
4.5
L
Olorun
0
5
1
0.1
W
Cthulhu
mum-rodent9
Cthulhu
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,084
Damage
18,622
26,604
Taken
28,801
16,374
Mitigated
10,656
4,802
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
541
123
0
151
4,725
3,296
0
929
3,756
8,577
0
L
Surtr
 
Surtr
3,404
1,564
0
1,003
5,631
3,858
0
633
4,959
695
18,111
W
2,646
112
0
375
3,197
974
74
1,066
2,131
34,374
1,311
L
Zhong Kui
Dawira008
Zhong Kui
1,278
151
0
1,584
3,571
1,818
0
927
2,486
17,710
0
W
Fenrir
2,614
783
0
1,608
5,753
3,027
0
66
5,687
0
36,704
W
2,418
576
0
4,531
7,720
2,493
0
1,647
6,073
0
51,593
L
Kuzenbo
SeniorChewy1
Kuzenbo
4,443
1,522
0
900
7,304
5,793
65
3,683
3,621
19,331
1,405
W
Xbalanque
fithert
Xbalanque
4,090
2,218
0
2,538
5,720
1,833
505
3,024
2,696
0
38,358
L
Olorun
3,418
1,425
230
934
5,373
1,609
0
2,954
2,337
15,838
2,869
W
Cthulhu
mum-rodent9
Cthulhu
6,854
428
155
1,125
6,411
2,329
76
3,527
2,884
22,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,889
Gold Earned
30,991
138
Minions Killed
356
0
Camps Cleared
0
818,333
Distance Traveled
1,023,891
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,778
478
8
1
0
179,483
7
L
Surtr
4,615
462
26
3
0
165,014
3
W
Janus
6,016
602
81
8
0
220,228
1
L
Zhong Kui
4,563
456
42
4
0
131,892
0
W
Fenrir
6,716
672
79
8
0
187,065
0
W
Thor
5,934
593
87
9
0
228,973
0
L
Kuzenbo
4,677
468
30
3
0
174,218
0
W
Xbalanque
6,189
619
78
8
0
187,893
0
L
Olorun
4,256
426
32
3
0
167,726
0
W
Cthulhu
6,136
614
31
3
0
199,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role