Player Matchup

Mulan
Mulan
Chirp91
Mulan
Level 88
God Stats
23W - 26L
1,575 SR
Queue Stats
174W - 192L
1,492 Elo+
Solo
Geb
Geb
GetBiggy
Geb
Level 66
God Stats
0W - 1L
1,572 SR
Queue Stats
38W - 35L
1,415 Elo+
Party 3
Yu Huang
Yu Huang
KakujinDansei
Yu Huang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 250L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Ls KIRA UCHIHA
Ratatoskr
Level 157
God Stats
3W - 2L
1,688 SR
Queue Stats
523W - 534L
1,502 Elo+
Solo
Medusa
Medusa
Ten4RubberDukky
Medusa
Level 69
God Stats
4W - 10L
1,482 SR
Queue Stats
43W - 40L
1,403 Elo+
Party 3
Team Averages
Level 105
1,563 SR
1,458 Elo+

VS

Team Averages
Level 99
1,553 SR
1,416 Elo+
Artemis
Artemis
Aleee9807
Artemis
Level 124
God Stats
34W - 21L
1,602 SR
Queue Stats
117W - 97L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
BENNATE76
Sun Wukong
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,438 Elo+
Party 2
Freya
Freya
BlairLaMorir
Freya
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 18L
1,212 Elo+
Party 2
Ravana
Ravana
Mr TD Gamer3428
Ravana
Level 81
God Stats
3W - 1L
1,592 SR
Queue Stats
72W - 77L
1,435 Elo+
Party 2
Odin
Odin
T2K_DingBong
Odin
Level 122
God Stats
2W - 1L
1,569 SR
Queue Stats
125W - 114L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chirp91
Mulan
18
6 / 3 / 2
11,017
525
17,582
27,333
24,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
2 / 4 / 5
9,824
468
7,953
16,659
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
KakujinDansei
Yu Huang
16
4 / 8 / 3
10,424
496
12,730
14,938
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Ls KIRA UCHIHA
Ratatoskr
13
1 / 4 / 3
8,664
413
4,972
12,718
4,168
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
4 / 5 / 3
10,065
479
7,590
13,557
4,617
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aleee9807
Artemis
17
3 / 2 / 6
10,845
516
10,251
13,025
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
BENNATE76
Sun Wukong
18
5 / 4 / 5
11,769
560
13,360
19,208
16,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 5 / 4
11,181
532
8,076
14,969
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 3 / 4
11,005
524
12,482
13,430
6,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

18
5 / 3 / 10
11,316
539
17,967
17,722
16,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
17
Kills
24
24
Deaths
17
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aleee9807
Artemis
3
2
6
3
W
Sun Wukong
BENNATE76
Sun Wukong
5
4
5
1.88
W
3
5
4
1
L
Mulan
Chirp91
Mulan
6
3
2
2.33
L
2
4
5
1.13
L
Yu Huang
KakujinDansei
Yu Huang
4
8
3
0.69
L
Ratatoskr
Ls KIRA UCHIHA
Ratatoskr
1
4
3
0.63
W
8
3
4
3.33
W
5
3
10
3.33
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,827
Damage
62,136
85,205
Taken
78,354
53,832
Mitigated
50,827
21,113
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aleee9807
Artemis
10,251
4,360
0
3,688
13,025
5,211
2,022
5,682
7,343
0
67,945
W
Sun Wukong
BENNATE76
Sun Wukong
13,360
2,821
0
4,857
19,208
16,763
1,229
2,138
17,070
0
83,885
W
8,076
2,271
0
3,516
14,969
5,602
2,208
5,111
9,858
53,100
1,271
L
Mulan
Chirp91
Mulan
17,582
1,904
0
9,388
27,333
24,769
0
790
25,244
0
90,135
L
7,953
394
0
2,545
16,659
15,077
0
2,628
13,349
29,251
1,747
L
Yu Huang
KakujinDansei
Yu Huang
12,730
297
85
1,603
14,938
5,201
156
2,204
12,214
55,809
0
L
Ratatoskr
Ls KIRA UCHIHA
Ratatoskr
4,972
805
0
4,102
12,718
4,168
0
1,584
10,810
0
54,867
W
12,482
2,910
0
2,314
13,430
6,963
0
2,225
11,205
0
76,839
W
17,967
3,946
0
4,144
17,722
16,288
558
5,216
12,506
2,127
90,819
L
7,590
2,883
0
3,390
13,557
4,617
380
1,489
11,741
0
49,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,994
Gold Earned
56,116
441
Minions Killed
595
0
Camps Cleared
0
1,878,379
Distance Traveled
2,013,091
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,845
516
117
6
0
340,783
2
W
Sun Wukong
11,769
560
133
6
0
392,753
0
W
Freya
11,181
532
127
6
0
373,650
0
L
Mulan
11,017
525
140
7
0
397,507
0
L
Geb
9,824
468
47
2
0
424,312
0
L
Yu Huang
10,424
496
91
4
0
343,113
5
L
Ratatoskr
8,664
413
95
5
0
308,683
0
W
Ravana
11,005
524
97
5
0
463,475
0
W
Odin
11,316
539
121
6
0
442,430
0
L
Medusa
10,065
479
68
3
0
404,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role