Player Matchup

Set
Set
ABGAM
Set
Level 127
God Stats
2W - 9L
1,372 SR
Queue Stats
207W - 188L
1,545 Elo+
Party 1
Cabrakan
Cabrakan
KlutchOfKlutchs
Cabrakan
Level 104
God Stats
39W - 35L
1,558 SR
Queue Stats
112W - 112L
1,490 Elo+
Solo
Mulan
Mulan
MrShiru1122
Mulan
Level 101
God Stats
14W - 7L
1,717 SR
Queue Stats
191W - 175L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
VIDA ANIME
Cernunnos
Level 147
God Stats
2W - 3L
1,506 SR
Queue Stats
55W - 63L
1,465 Elo+
Solo
Kukulkan
Kukulkan
arturo10v
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 218L
1,542 Elo+
Party 1
Team Averages
Level 122
1,531 SR
1,509 Elo+

VS

Team Averages
Level 125
1,488 SR
1,506 Elo+
Surtr
Surtr
Chinote345
Surtr
Level 125
God Stats
1W - 2L
1,379 SR
Queue Stats
67W - 68L
1,483 Elo+
Solo
Artio
Artio
Danielson559
Artio
Level 146
God Stats
1W - 0L
1,338 SR
Queue Stats
20W - 22L
1,526 Elo+
Solo
Charybdis
Charybdis
ELSWAGER911
Charybdis
Level 158
God Stats
7W - 8L
1,450 SR
Queue Stats
319W - 326L
1,411 Elo+
Party 2
Maui
Maui
FamishedSloth91
Maui
Level 101
God Stats
2W - 1L
1,480 SR
Queue Stats
21W - 18L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bertolucci5
Morgan Le Fay
Level 94
God Stats
2W - 0L
1,792 SR
Queue Stats
220W - 188L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
ABGAM
Set
12
6 / 2 / 1
6,895
627
6,363
9,573
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
3
0 / 1 / 0
3,812
347
96
1,643
995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 7 / 1
4,923
448
3,022
9,930
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
VIDA ANIME
Cernunnos
11
0 / 3 / 1
5,603
509
2,437
6,035
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
arturo10v
Kukulkan
10
2 / 5 / 2
5,651
514
5,074
7,213
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
7 / 1 / 1
7,387
672
7,718
9,381
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
6 / 2 / 3
6,840
622
4,339
9,689
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ELSWAGER911
Charybdis
11
1 / 2 / 5
6,631
603
5,168
6,861
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

9
2 / 1 / 6
6,571
597
1,553
7,014
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
bertolucci5
Morgan Le Fay
12
2 / 3 / 8
6,673
607
5,929
5,998
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
18
18
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Set
ABGAM
Set
6
2
1
3.25
W
Surtr
7
1
1
7.5
W
6
2
3
3.75
W
Charybdis
ELSWAGER911
Charybdis
1
2
5
1.75
W
2
1
6
5
L
Cabrakan
0
1
0
0
L
0
7
1
0.07
L
Cernunnos
VIDA ANIME
Cernunnos
0
3
1
0.17
L
Kukulkan
arturo10v
Kukulkan
2
5
2
0.6
W
Morgan Le Fay
bertolucci5
Morgan Le Fay
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
24,707
34,394
Taken
38,943
15,415
Mitigated
19,175
4,666
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
ABGAM
Set
6,363
2,781
0
995
9,573
5,327
0
3,311
5,959
0
38,074
W
Surtr
7,718
2,398
0
2,794
9,381
6,292
1,210
767
8,328
1,450
39,868
W
4,339
352
200
2,226
9,689
4,459
0
896
8,578
29,076
0
W
Charybdis
ELSWAGER911
Charybdis
5,168
3,044
0
3,689
6,861
2,251
2,212
886
5,957
0
47,671
W
1,553
341
0
534
7,014
4,207
132
541
6,391
14,327
2,652
L
Cabrakan
96
33
0
330
1,643
995
0
335
1,308
1,069
0
L
3,022
346
0
1,492
9,930
5,374
0
3,096
6,380
0
25,582
L
Cernunnos
VIDA ANIME
Cernunnos
2,437
1,172
0
1,053
6,035
1,601
0
1,071
4,924
0
39,542
L
Kukulkan
arturo10v
Kukulkan
5,074
223
0
796
7,213
2,118
0
3,778
2,972
33,033
0
W
Morgan Le Fay
bertolucci5
Morgan Le Fay
5,929
460
0
1,314
5,998
1,966
668
1,578
4,152
34,431
909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
34,102
238
Minions Killed
291
0
Camps Cleared
0
819,065
Distance Traveled
1,088,160
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,895
627
62
6
0
253,093
0
W
Surtr
7,387
672
64
6
0
222,986
0
W
Artio
6,840
622
45
4
0
260,592
0
W
Charybdis
6,631
603
76
7
0
182,185
0
W
Maui
6,571
597
36
3
0
218,521
2
L
Cabrakan
3,812
347
2
0
0
23,532
0
L
Mulan
4,923
448
47
4
0
188,150
2
L
Cernunnos
5,603
509
59
5
0
161,149
0
L
Kukulkan
5,651
514
68
6
0
193,141
0
W
Morgan Le Fay
6,673
607
70
6
0
203,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role