Player Matchup

Artemis
Artemis
Silver IV
Grayboy_Central
Artemis
Silver IV
Level 122
God Stats
3W - 1L
1,484 SR
Queue Stats
6W - 4L
1,516 MMR
Party 1
Scylla
Scylla
Silver V
Sir-Scraps-Alot
Scylla
Silver V
Level 129
God Stats
1W - 0L
1,465 SR
Queue Stats
5W - 5L
1,422 MMR
Party 1
Artio
Artio
Silver V
vondiim
Artio
Silver V
Level 132
God Stats
2W - 0L
1,349 SR
Queue Stats
9W - 9L
1,422 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,433 SR
1,453 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,594 SR
1,207 MMR
Kumbhakarna
Kumbhakarna
Silver III
Calebrem407
Kumbhakarna
Silver III
Level 62
God Stats
4W - 3L
1,749 SR
Queue Stats
218W - 272L
1,110 MMR
Solo
Medusa
Medusa
Silver I
RecurringSilence
Medusa
Silver I
Level 158
God Stats
2W - 3L
1,534 SR
Queue Stats
579W - 643L
1,191 MMR
Solo
Chang'e
Chang'e
Silver II
dark-stukov
Chang'e
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 4
11,917
851
18,889
13,198
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 5
11,268
805
15,358
9,707
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
vondiim
Artio
16
1 / 2 / 6
10,027
716
5,801
16,616
18,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
Ne ZhaBacchusAo KuangAchillesXing Tian

VS

Bans
AnubisHerculesMartichorasCharonNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Calebrem407
Kumbhakarna
15
0 / 2 / 3
9,421
673
8,758
20,349
15,366
17
3 / 3 / 1
11,249
804
14,941
12,867
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
dark-stukov
Chang'e
16
1 / 5 / 3
10,036
717
6,508
14,546
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Calebrem407
Kumbhakarna
0
2
3
0.75
W
4
1
4
6
L
3
3
1
1.17
W
4
1
5
6.5
L
Chang'e
dark-stukov
Chang'e
1
5
3
0.5
W
Artio
vondiim
Artio
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,048
Damage
30,207
39,521
Taken
47,762
29,018
Mitigated
23,162
11,271
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Calebrem407
Kumbhakarna
8,758
1,120
0
356
20,349
15,366
0
7,955
11,803
20,904
2,610
W
18,889
6,209
0
2,746
13,198
6,121
1,329
5,777
7,395
0
61,660
L
14,941
5,449
0
1,853
12,867
3,970
98
6,474
6,070
0
52,894
W
15,358
490
0
2,270
9,707
4,055
659
3,210
6,484
43,215
0
L
Chang'e
dark-stukov
Chang'e
6,508
433
830
3,382
14,546
3,826
132
5,664
8,522
23,721
0
W
Artio
vondiim
Artio
5,801
412
693
5,562
16,616
18,842
196
5,444
11,103
18,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
30,706
157
Minions Killed
164
0
Camps Cleared
0
752,498
Distance Traveled
709,150
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,421
673
38
3
0
263,908
16
W
Artemis
11,917
851
79
6
0
247,789
0
L
Medusa
11,249
804
82
6
0
219,307
0
W
Scylla
11,268
805
72
5
0
254,196
7
L
Chang'e
10,036
717
44
3
0
225,935
0
W
Artio
10,027
716
6
0
0
250,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role