Player Matchup

Hades
Hades
DolphinThug
Hades
Level 83
God Stats
22W - 11L
1,532 SR
Queue Stats
57W - 36L
1,621 Elo+
Party 1
Apollo
Apollo
IllyrianSpear_17
Apollo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,353 Elo+
Solo
Terra
Terra
SoulEater300
Terra
Level 133
God Stats
1W - 0L
1,537 SR
Queue Stats
102W - 98L
1,493 Elo+
Solo
Amaterasu
Amaterasu
Turtle1010
Amaterasu
Level 85
God Stats
10W - 8L
1,573 SR
Queue Stats
70W - 58L
1,572 Elo+
Party 1
Poseidon
Poseidon
xJB2Turntx
Poseidon
Level 33
God Stats
7W - 15L
1,266 SR
Queue Stats
9W - 23L
1,298 Elo+
Solo
Team Averages
Level 95
1,481 SR
1,467 Elo+

VS

Team Averages
Level 85
1,552 SR
1,463 Elo+
Pele
Pele
Azouria-
Pele
Level 57
God Stats
9W - 13L
1,431 SR
Queue Stats
35W - 62L
1,295 Elo+
Solo
Xbalanque
Xbalanque
SmiteTheseCheeks
Xbalanque
Level 5
God Stats
1W - 3L
1,403 SR
Queue Stats
3W - 3L
1,557 Elo+
Party 2
Bacchus
Bacchus
kingofthenorth5
Bacchus
Level 89
God Stats
3W - 2L
1,671 SR
Queue Stats
9W - 12L
1,458 Elo+
Party 2
Discordia
Discordia
malparido
Discordia
Level 156
God Stats
20W - 16L
1,611 SR
Queue Stats
425W - 448L
1,500 Elo+
Solo
Guan Yu
Guan Yu
oqalba
Guan Yu
Level 118
God Stats
11W - 10L
1,645 SR
Queue Stats
457W - 493L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,264
1,211
6,358
2,598
1,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
4 / 0 / 7
8,074
1,346
7,015
5,898
2,510
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 1 / 11
7,888
1,315
3,849
4,627
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
Turtle1010
Amaterasu
13
7 / 1 / 5
8,765
1,461
10,678
9,097
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
xJB2Turntx
Poseidon
13
0 / 1 / 8
7,044
1,174
3,606
4,179
1,411
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

386

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 5 / 3
6,396
1,066
3,408
7,896
2,259
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
11
0 / 3 / 0
6,071
1,012
3,780
3,718
1,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

11
0 / 2 / 3
6,958
1,160
5,349
8,488
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
malparido
Discordia
12
1 / 3 / 0
6,900
1,150
5,172
5,139
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
oqalba
Guan Yu
12
2 / 2 / 1
7,100
1,183
6,122
11,333
10,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
15
Kills
3
3
Deaths
15
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
0
5
3
0.3
W
3
0
6
6
W
4
0
7
7.5
L
Xbalanque
0
3
0
0
W
1
1
11
6.5
W
Amaterasu
Turtle1010
Amaterasu
7
1
5
9.5
L
0
2
3
0.75
L
Discordia
malparido
Discordia
1
3
0
0.33
L
Guan Yu
oqalba
Guan Yu
2
2
1
1.25
W
Poseidon
xJB2Turntx
Poseidon
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
23,831
26,399
Taken
36,574
16,515
Mitigated
24,299
8,449
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,408
719
0
290
7,896
2,259
0
3,354
4,542
0
7,140
W
6,358
608
1,165
1,822
2,598
1,499
0
796
1,802
16,232
0
W
7,015
3,773
0
854
5,898
2,510
0
2,927
2,971
0
19,183
L
Xbalanque
3,780
1,392
0
55
3,718
1,088
0
2,294
1,424
0
8,459
W
3,849
1,065
956
886
4,627
4,230
0
1,573
3,054
7,902
0
W
Amaterasu
Turtle1010
Amaterasu
10,678
5,458
0
2,557
9,097
6,865
0
4,113
4,984
0
17,863
L
5,349
272
0
1,400
8,488
8,445
0
2,953
5,535
11,716
238
L
Discordia
malparido
Discordia
5,172
256
0
0
5,139
1,778
0
1,227
3,912
23,644
529
L
Guan Yu
oqalba
Guan Yu
6,122
1,224
1,125
2,366
11,333
10,729
0
3,985
7,348
0
13,414
W
Poseidon
xJB2Turntx
Poseidon
3,606
680
0
209
4,179
1,411
0
721
3,458
19,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
33,425
113
Minions Killed
89
8
Camps Cleared
4
618,890
Distance Traveled
548,918
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,396
1,066
7
1
3
102,622
3
W
Hades
7,264
1,211
32
5
2
138,509
0
W
Apollo
8,074
1,346
28
5
1
108,314
0
L
Xbalanque
6,071
1,012
12
2
0
68,992
0
W
Terra
7,888
1,315
11
2
0
123,230
0
W
Amaterasu
8,765
1,461
10
2
5
136,460
0
L
Bacchus
6,958
1,160
6
1
0
121,882
0
L
Discordia
6,900
1,150
47
8
0
107,774
0
L
Guan Yu
7,100
1,183
17
3
1
147,648
0
W
Poseidon
7,044
1,174
32
5
0
112,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role