Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Smurf_4_2_0
Hercules
Level 127
God Stats
24W - 19L
1,584 SR
Queue Stats
353W - 315L
1,509 Elo+
Solo
Skadi
Skadi
angelmojica1233
Skadi
Level 129
God Stats
22W - 19L
1,572 SR
Queue Stats
244W - 225L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
drroskii
Sylvanus
Level 159
God Stats
103W - 112L
1,593 SR
Queue Stats
160W - 175L
1,547 Elo+
Solo
Neith
Neith
the_unknown805
Neith
Level 147
God Stats
12W - 9L
1,572 SR
Queue Stats
385W - 340L
1,590 Elo+
Party 2
Team Averages
Level 142
1,564 SR
1,540 Elo+

VS

Team Averages
Level 132
1,565 SR
1,483 Elo+
Zhong Kui
Zhong Kui
AlmostDecent
Zhong Kui
Level 165
God Stats
55W - 70L
1,541 SR
Queue Stats
154W - 167L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
Havier_Phoenix
Ah Puch
Level 66
God Stats
17W - 10L
1,605 SR
Queue Stats
116W - 109L
1,458 Elo+
Party 3
Nemesis
Nemesis
Miwaii
Nemesis
Level 153
God Stats
22W - 24L
1,544 SR
Queue Stats
122W - 131L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Scappino_1
Kumbhakarna
Level 150
God Stats
1W - 3L
1,421 SR
Queue Stats
258W - 341L
1,422 Elo+
Party 3
Jing Wei
Jing Wei
xvxDIRTxvx
Jing Wei
Level 125
God Stats
2W - 2L
1,714 SR
Queue Stats
172W - 170L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 1
6,694
669
5,164
7,253
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Smurf_4_2_0
Hercules
10
3 / 0 / 4
6,498
650
4,348
8,379
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 1
5,829
583
7,550
4,461
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
drroskii
Sylvanus
11
2 / 2 / 0
6,616
662
5,136
9,117
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 3
6,294
629
6,960
5,332
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlmostDecent
Zhong Kui
10
2 / 3 / 0
5,975
598
6,923
9,274
6,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 1
5,276
528
4,019
8,142
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Miwaii
Nemesis
11
1 / 1 / 1
5,622
562
3,013
7,602
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Kumbhakarna
Scappino_1
Kumbhakarna
9
0 / 1 / 1
5,080
508
2,391
9,282
5,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
xvxDIRTxvx
Jing Wei
9
1 / 5 / 0
5,151
515
3,586
8,276
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
1
3.5
L
Zhong Kui
AlmostDecent
Zhong Kui
2
3
0
0.67
L
0
2
1
0.25
L
Nemesis
Miwaii
Nemesis
1
1
1
1.5
L
Kumbhakarna
Scappino_1
Kumbhakarna
0
1
1
0.5
W
Hercules
Smurf_4_2_0
Hercules
3
0
4
5
W
3
1
1
3.5
W
Sylvanus
drroskii
Sylvanus
2
2
0
1
W
1
0
3
2.5
L
Jing Wei
xvxDIRTxvx
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,158
Damage
19,932
34,542
Taken
42,576
14,691
Mitigated
18,197
15,039
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,164
87
0
4,389
7,253
2,918
24
1,793
5,308
49,513
570
L
Zhong Kui
AlmostDecent
Zhong Kui
6,923
907
0
3,010
9,274
6,593
0
5,807
3,467
33,190
0
L
4,019
335
0
2,165
8,142
2,088
0
1,910
6,232
30,806
674
L
Nemesis
Miwaii
Nemesis
3,013
987
0
3,904
7,602
2,001
0
1,629
5,973
0
37,120
L
Kumbhakarna
Scappino_1
Kumbhakarna
2,391
126
0
2,606
9,282
5,199
0
0
9,282
11,888
0
W
Hercules
Smurf_4_2_0
Hercules
4,348
832
0
3,978
8,379
5,267
162
1,884
6,495
0
23,092
W
7,550
2,956
0
657
4,461
1,122
647
966
3,495
0
34,783
W
Sylvanus
drroskii
Sylvanus
5,136
1,959
110
3,937
9,117
3,670
0
4,943
3,513
35,399
10,102
W
6,960
1,778
0
1,968
5,332
1,714
629
2,826
2,506
0
41,202
L
Jing Wei
xvxDIRTxvx
Jing Wei
3,586
2,307
0
1,906
8,276
2,316
0
449
7,827
0
31,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,931
Gold Earned
27,104
342
Minions Killed
273
0
Camps Cleared
0
952,883
Distance Traveled
1,074,207
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,694
669
101
10
0
195,842
0
L
Zhong Kui
5,975
598
74
7
0
195,271
0
L
Ah Puch
5,276
528
61
6
0
193,891
0
L
Nemesis
5,622
562
67
7
0
243,177
0
L
Kumbhakarna
5,080
508
17
2
0
231,946
0
W
Hercules
6,498
650
29
3
0
211,319
0
W
Skadi
5,829
583
47
5
0
182,376
0
W
Sylvanus
6,616
662
90
9
0
169,465
5
W
Neith
6,294
629
75
8
0
193,881
4
L
Jing Wei
5,151
515
54
5
0
209,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role