Player Matchup

Janus
Janus
 
Janus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CamTheHamMan
Tsukuyomi
Level 119
God Stats
2W - 0L
1,521 SR
Queue Stats
26W - 21L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
VR Whitney
Xbalanque
Level 33
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 1L
1,267 Elo+
Solo
Bacchus
Bacchus
XISlumpedIX
Bacchus
Level 63
God Stats
35W - 23L
1,578 SR
Queue Stats
152W - 161L
1,462 Elo+
Party 1
Bakasura
Bakasura
itzauko
Bakasura
Level 218
God Stats
22W - 30L
1,474 SR
Queue Stats
548W - 497L
1,504 Elo+
Solo
Team Averages
Level 98
1,476 SR
1,449 Elo+

VS

Team Averages
Level 124
1,421 SR
1,500 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Lọve
Anubis
Level 125
God Stats
9W - 13L
1,454 SR
Queue Stats
312W - 268L
1,509 Elo+
Solo
Izanami
Izanami
PiercedRoyalty
Izanami
Level 108
God Stats
8W - 12L
1,499 SR
Queue Stats
484W - 469L
1,525 Elo+
Solo
Thanatos
Thanatos
XNachoxsX
Thanatos
Level 142
God Stats
0W - 2L
1,115 SR
Queue Stats
153W - 141L
1,502 Elo+
Party 2
Artemis
Artemis
binuyo95
Artemis
Level 124
God Stats
20W - 22L
1,537 SR
Queue Stats
220W - 213L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 6
6,828
759
3,667
3,251
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
CamTheHamMan
Tsukuyomi
13
12 / 2 / 1
7,294
810
6,523
6,071
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
VR Whitney
Xbalanque
10
1 / 3 / 5
5,401
600
5,884
6,660
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
XISlumpedIX
Bacchus
9
0 / 1 / 6
5,280
587
4,595
8,142
5,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
itzauko
Bakasura
12
2 / 0 / 0
6,653
739
5,022
8,054
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 3 / 1
5,347
594
2,920
10,215
7,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Lọve
Anubis
9
2 / 5 / 0
5,274
586
3,497
6,397
2,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 2 / 0
5,104
567
3,277
6,586
2,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
XNachoxsX
Thanatos
10
0 / 3 / 1
4,811
535
1,548
8,291
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
binuyo95
Artemis
9
2 / 3 / 2
5,009
557
5,939
6,416
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
6
6
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
6
4
L
Kuzenbo
 
Kuzenbo
2
3
1
0.83
W
Tsukuyomi
CamTheHamMan
Tsukuyomi
12
2
1
6.25
L
Anubis
Lọve
Anubis
2
5
0
0.4
L
0
2
0
0
W
Xbalanque
VR Whitney
Xbalanque
1
3
5
1.17
W
Bacchus
XISlumpedIX
Bacchus
0
1
6
3
L
Thanatos
XNachoxsX
Thanatos
0
3
1
0.17
L
Artemis
binuyo95
Artemis
2
3
2
1
W
Bakasura
itzauko
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,691
Damage
17,181
32,178
Taken
37,905
15,033
Mitigated
15,907
15,724
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,667
333
0
1,776
3,251
698
202
2,234
1,017
35,180
1,086
L
Kuzenbo
 
Kuzenbo
2,920
1,000
1,346
1,967
10,215
7,109
0
2,637
7,518
14,678
0
W
Tsukuyomi
CamTheHamMan
Tsukuyomi
6,523
2,388
0
3,740
6,071
1,733
0
1,933
4,138
0
41,749
L
Anubis
Lọve
Anubis
3,497
262
0
1,248
6,397
2,209
0
2,054
4,071
24,937
0
L
3,277
1,648
0
2,590
6,586
2,003
0
0
6,054
0
37,232
W
Xbalanque
VR Whitney
Xbalanque
5,884
2,333
202
1,800
6,660
1,845
0
707
5,953
0
35,423
W
Bacchus
XISlumpedIX
Bacchus
4,595
798
0
2,729
8,142
5,152
0
1,543
6,599
15,998
1,750
L
Thanatos
XNachoxsX
Thanatos
1,548
312
0
4,330
8,291
2,797
0
735
7,516
0
36,441
L
Artemis
binuyo95
Artemis
5,939
1,581
0
335
6,416
1,789
0
2,080
4,336
0
28,833
W
Bakasura
itzauko
Bakasura
5,022
3,093
0
5,477
8,054
5,605
15
0
7,642
0
34,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
25,545
344
Minions Killed
248
0
Camps Cleared
0
970,626
Distance Traveled
884,099
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,828
759
90
10
0
197,039
2
L
Kuzenbo
5,347
594
18
2
0
207,489
0
W
Tsukuyomi
7,294
810
75
8
0
232,271
1
L
Anubis
5,274
586
44
5
0
139,764
0
L
Izanami
5,104
567
73
8
0
170,609
2
W
Xbalanque
5,401
600
61
7
0
159,195
2
W
Bacchus
5,280
587
29
3
0
187,239
3
L
Thanatos
4,811
535
70
8
0
223,490
0
L
Artemis
5,009
557
43
5
0
142,747
0
W
Bakasura
6,653
739
89
10
0
194,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role