Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DazZdiLLusION
Cu Chulainn
Level 128
God Stats
18W - 22L
1,409 SR
Queue Stats
622W - 632L
1,532 Elo+
Solo
Discordia
Discordia
Jaymarce
Discordia
Level 108
God Stats
3W - 2L
1,073 SR
Queue Stats
264W - 273L
1,429 Elo+
Party 2
Hera
Hera
Quetzalcoatlu
Hera
Level 49
God Stats
3W - 3L
1,306 SR
Queue Stats
108W - 119L
1,512 Elo+
Solo
Team Averages
Level 98
1,357 SR
1,495 Elo+

VS

Team Averages
Level 115
1,443 SR
1,456 Elo+
Chernobog
Chernobog
CrowdFave
Chernobog
Level 116
God Stats
3W - 5L
1,490 SR
Queue Stats
281W - 283L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Lady Tredici
Kukulkan
Level 155
God Stats
10W - 11L
1,517 SR
Queue Stats
491W - 529L
1,514 Elo+
Party 1
King Arthur
King Arthur
LiftedSack
King Arthur
Level 108
God Stats
6W - 9L
1,462 SR
Queue Stats
562W - 558L
1,434 Elo+
Solo
Hachiman
Hachiman
Omvrsito
Hachiman
Level 67
God Stats
0W - 1L
1,635 SR
Queue Stats
4W - 13L
1,371 Elo+
Solo
Bastet
Bastet
TrediciTrading
Bastet
Level 129
God Stats
0W - 3L
1,109 SR
Queue Stats
415W - 424L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 2 / 15
9,344
934
9,707
12,578
15,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
 
Sun Wukong
13
2 / 3 / 12
8,082
808
5,135
11,615
10,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
DazZdiLLusION
Cu Chulainn
16
7 / 1 / 13
9,373
937
10,078
17,776
13,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Jaymarce
Discordia
14
5 / 2 / 7
8,671
867
5,672
5,313
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 11
8,884
888
7,670
6,356
2,834
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrowdFave
Chernobog
13
0 / 5 / 4
7,179
718
4,440
8,885
3,042
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Lady Tredici
Kukulkan
12
2 / 3 / 1
6,909
691
12,442
5,353
1,790
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LiftedSack
King Arthur
12
0 / 6 / 4
6,756
676
2,676
10,554
9,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Omvrsito
Hachiman
15
5 / 5 / 2
8,550
855
7,984
9,375
3,515
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 5 / 2
7,284
728
8,392
8,287
3,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
24
Kills
8
9
Deaths
24
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
2
15
6.75
W
Sun Wukong
 
Sun Wukong
2
3
12
2.67
L
Chernobog
CrowdFave
Chernobog
0
5
4
0.4
W
Cu Chulainn
DazZdiLLusION
Cu Chulainn
7
1
13
13.5
W
Discordia
Jaymarce
Discordia
5
2
7
4.25
L
Kukulkan
Lady Tredici
Kukulkan
2
3
1
0.83
L
King Arthur
LiftedSack
King Arthur
0
6
4
0.33
L
Hachiman
Omvrsito
Hachiman
5
5
2
1.2
W
4
1
11
9.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
35,934
53,638
Taken
42,454
44,538
Mitigated
21,457
19,950
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,707
619
1,748
2,877
12,578
15,389
447
3,491
9,087
15,086
2,798
W
Sun Wukong
 
Sun Wukong
5,135
568
1,354
2,634
11,615
10,627
1,052
1,981
9,634
0
10,397
L
Chernobog
CrowdFave
Chernobog
4,440
1,504
0
830
8,885
3,042
0
5,251
3,214
0
18,760
W
Cu Chulainn
DazZdiLLusION
Cu Chulainn
10,078
1,531
666
6,038
17,776
13,730
805
3,695
14,081
0
20,109
W
Discordia
Jaymarce
Discordia
5,672
48
1,548
967
5,313
1,958
803
2,049
3,264
12,436
340
L
Kukulkan
Lady Tredici
Kukulkan
12,442
332
499
755
5,353
1,790
0
2,865
2,330
21,369
0
L
King Arthur
LiftedSack
King Arthur
2,676
127
356
429
10,554
9,973
117
4,059
5,655
0
9,370
L
Hachiman
Omvrsito
Hachiman
7,984
4,297
181
2,087
9,375
3,515
600
5,814
3,037
0
18,255
W
7,670
1,521
344
1,774
6,356
2,834
1,315
1,226
5,130
19,390
0
L
8,392
1,205
739
1,074
8,287
3,137
0
3,333
4,504
0
11,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,354
Gold Earned
36,678
109
Minions Killed
88
0
Camps Cleared
0
955,740
Distance Traveled
820,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,344
934
24
2
0
204,833
0
W
Sun Wukong
8,082
808
13
1
0
202,397
0
L
Chernobog
7,179
718
21
2
0
166,760
0
W
Cu Chulainn
9,373
937
26
3
0
208,324
0
W
Discordia
8,671
867
18
2
0
172,470
0
L
Kukulkan
6,909
691
18
2
0
176,007
0
L
King Arthur
6,756
676
11
1
0
145,450
0
L
Hachiman
8,550
855
23
2
0
151,148
0
W
Hera
8,884
888
28
3
0
167,716
0
L
Bastet
7,284
728
15
2
0
181,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role