Player Matchup

Bake Kujira
Bake Kujira
Decko101016
Bake Kujira
Level 158
God Stats
19W - 17L
1,486 SR
Queue Stats
458W - 435L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsKingImPaCt
Ah Muzen Cab
Level 77
God Stats
18W - 6L
1,746 SR
Queue Stats
96W - 87L
1,439 Elo+
Solo
Amaterasu
Amaterasu
MyGrayFate
Amaterasu
Level 126
God Stats
6W - 8L
1,410 SR
Queue Stats
24W - 21L
1,477 Elo+
Solo
Poseidon
Poseidon
SSKHoratio
Poseidon
Level 85
God Stats
7W - 11L
1,319 SR
Queue Stats
249W - 241L
1,419 Elo+
Solo
Arachne
Arachne
prjctcalisto
Arachne
Level 152
God Stats
11W - 11L
1,497 SR
Queue Stats
336W - 346L
1,458 Elo+
Solo
Team Averages
Level 120
1,492 SR
1,450 Elo+

VS

Team Averages
Level 91
1,466 SR
1,463 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
KH4LIGAN
Hercules
Level 69
God Stats
3W - 4L
1,481 SR
Queue Stats
297W - 291L
1,417 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spankalicious17
Kumbhakarna
Level 146
God Stats
5W - 4L
1,364 SR
Queue Stats
639W - 626L
1,471 Elo+
Solo
Awilix
Awilix
TTVShrimpShaker
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 255L
1,423 Elo+
Solo
Janus
Janus
coolbrett
Janus
Level 102
God Stats
4W - 4L
1,483 SR
Queue Stats
79W - 67L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Decko101016
Bake Kujira
14
9 / 2 / 7
10,025
590
8,685
15,802
13,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
ItsKingImPaCt
Ah Muzen Cab
14
3 / 2 / 7
8,868
522
7,509
7,966
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
MyGrayFate
Amaterasu
16
2 / 0 / 4
9,817
577
7,542
15,273
9,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SSKHoratio
Poseidon
15
2 / 2 / 5
9,449
556
9,550
6,828
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
prjctcalisto
Arachne
15
5 / 1 / 3
8,923
525
5,008
14,364
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 1
7,976
469
8,972
10,187
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
KH4LIGAN
Hercules
13
3 / 7 / 2
8,259
486
8,297
20,372
11,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kumbhakarna
Spankalicious17
Kumbhakarna
12
0 / 4 / 1
7,646
450
9,573
17,027
14,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 5 / 2
7,337
432
3,948
11,429
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
coolbrett
Janus
15
1 / 0 / 0
8,748
515
5,116
5,669
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
7
7
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
1
0.5
W
Bake Kujira
Decko101016
Bake Kujira
9
2
7
6.25
W
Ah Muzen Cab
ItsKingImPaCt
Ah Muzen Cab
3
2
7
3.25
L
Hercules
KH4LIGAN
Hercules
3
7
2
0.57
W
Amaterasu
MyGrayFate
Amaterasu
2
0
4
4
W
Poseidon
SSKHoratio
Poseidon
2
2
5
2.25
L
Kumbhakarna
Spankalicious17
Kumbhakarna
0
4
1
0.13
L
1
5
2
0.4
L
Janus
coolbrett
Janus
1
0
0
1
W
Arachne
prjctcalisto
Arachne
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
35,906
60,233
Taken
64,684
32,536
Mitigated
34,462
25,546
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,972
3,247
0
4,020
10,187
3,021
810
2,690
7,497
48,434
9,374
W
Bake Kujira
Decko101016
Bake Kujira
8,685
5,068
0
3,790
15,802
13,445
1,032
7,515
8,058
30,079
457
W
Ah Muzen Cab
ItsKingImPaCt
Ah Muzen Cab
7,509
2,632
0
1,205
7,966
2,618
0
2,481
5,445
0
47,466
L
Hercules
KH4LIGAN
Hercules
8,297
3,431
0
4,533
20,372
11,021
0
8,639
11,733
0
34,923
W
Amaterasu
MyGrayFate
Amaterasu
7,542
3,350
0
9,215
15,273
9,363
965
6,793
7,630
0
68,272
W
Poseidon
SSKHoratio
Poseidon
9,550
978
0
1,227
6,828
2,086
1,475
1,530
5,184
67,776
655
L
Kumbhakarna
Spankalicious17
Kumbhakarna
9,573
1,337
0
3,674
17,027
14,688
0
1,973
15,054
39,741
3,415
L
3,948
1,695
0
2,140
11,429
3,875
0
3,547
7,882
0
40,101
L
Janus
coolbrett
Janus
5,116
64
0
3,050
5,669
1,857
0
1,756
3,913
67,440
0
W
Arachne
prjctcalisto
Arachne
5,008
3,354
0
10,109
14,364
5,024
315
2,376
11,792
0
77,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,082
Gold Earned
39,966
474
Minions Killed
450
0
Camps Cleared
0
1,755,655
Distance Traveled
1,564,696
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,976
469
97
6
0
334,773
0
W
Bake Kujira
10,025
590
44
3
0
355,155
2
W
Ah Muzen Cab
8,868
522
84
5
0
336,257
0
L
Hercules
8,259
486
53
3
0
315,787
1
W
Amaterasu
9,817
577
117
7
0
348,355
0
W
Poseidon
9,449
556
126
7
0
352,573
2
L
Kumbhakarna
7,646
450
83
5
0
257,944
0
L
Awilix
7,337
432
64
4
0
294,885
0
L
Janus
8,748
515
153
9
0
361,307
3
W
Arachne
8,923
525
103
6
0
363,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role