Player Matchup

Amaterasu
Amaterasu
Platinum III
 
Amaterasu
Platinum III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Diamond III
Cercman
Serqet
Diamond III
Level 157
God Stats
16W - 7L
1,653 SR
Queue Stats
193W - 143L
2,224 MMR
Party 1
Aphrodite
Aphrodite
Diamond V
darkfercho
Aphrodite
Diamond V
Level 156
God Stats
52W - 29L
1,815 SR
Queue Stats
191W - 157L
2,108 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,656 SR
1,944 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,361 SR
1,852 MMR
Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum I
COBRUUUHHTTV
Chang'e
Platinum I
Level 107
God Stats
1W - 8L
1,299 SR
Queue Stats
458W - 533L
2,042 MMR
Solo
Artemis
Artemis
Platinum III
Xz P0KER zX
Artemis
Platinum III
Level 158
God Stats
7W - 13L
1,285 SR
Queue Stats
359W - 414L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
4 / 1 / 6
10,045
837
10,508
15,557
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
Cercman
Serqet
17
3 / 0 / 7
10,268
856
10,785
14,002
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
darkfercho
Aphrodite
17
4 / 1 / 6
10,349
862
10,816
8,227
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
CthulhuCharonFafnirAtlasXing Tian

VS

Bans
SobekHou YiAh PuchKuzenboDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 2 / 0
8,513
709
8,177
15,710
13,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
COBRUUUHHTTV
Chang'e
13
0 / 5 / 1
8,077
673
6,179
12,340
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
Xz P0KER zX
Artemis
15
1 / 4 / 1
8,861
738
8,972
9,592
3,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
6
7
L
Cerberus
 
Cerberus
1
2
0
0.5
L
Chang'e
COBRUUUHHTTV
Chang'e
0
5
1
0.1
W
Serqet
Cercman
Serqet
3
0
7
6.5
L
Artemis
Xz P0KER zX
Artemis
1
4
1
0.38
W
Aphrodite
darkfercho
Aphrodite
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,109
Damage
23,328
37,786
Taken
37,642
26,695
Mitigated
21,385
19,811
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,508
1,866
0
5,667
15,557
12,202
355
6,855
8,702
109
17,353
L
Cerberus
 
Cerberus
8,177
756
89
4,821
15,710
13,998
0
4,604
9,564
29,405
1,393
L
Chang'e
COBRUUUHHTTV
Chang'e
6,179
425
2,849
4,183
12,340
4,334
0
3,476
7,896
19,092
0
W
Serqet
Cercman
Serqet
10,785
1,141
0
1,109
14,002
10,851
937
4,973
9,029
890
34,569
L
Artemis
Xz P0KER zX
Artemis
8,972
4,686
0
1,413
9,592
3,053
0
3,828
5,058
0
38,548
W
Aphrodite
darkfercho
Aphrodite
10,816
1,052
7,857
5,178
8,227
3,642
705
2,196
6,031
49,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
25,451
158
Minions Killed
150
0
Camps Cleared
0
709,219
Distance Traveled
652,035
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,045
837
16
1
0
219,783
2
L
Cerberus
8,513
709
58
5
0
249,011
0
L
Chang'e
8,077
673
25
2
0
209,696
1
W
Serqet
10,268
856
54
5
0
275,281
1
L
Artemis
8,861
738
67
6
0
193,328
0
W
Aphrodite
10,349
862
88
7
0
214,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role