Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ButtTrombone
Ah Muzen Cab
Level 95
God Stats
2W - 1L
1,535 SR
Queue Stats
30W - 26L
1,575 Elo+
Party 1
Horus
Horus
SamTheCowboy
Horus
Level 155
God Stats
1W - 1L
1,615 SR
Queue Stats
46W - 35L
1,613 Elo+
Party 1
Poseidon
Poseidon
tomurMOM
Poseidon
Level 134
God Stats
1W - 1L
1,249 SR
Queue Stats
40W - 36L
1,580 Elo+
Party 1
Team Averages
Level 128
1,466 SR
1,589 Elo+

VS

Team Averages
Level 126
1,661 SR
1,548 Elo+
Artemis
Artemis
Clearlylaughable
Artemis
Level 97
God Stats
1W - 1L
1,551 SR
Queue Stats
64W - 71L
1,572 Elo+
Solo
Bacchus
Bacchus
FluggyDaDuck
Bacchus
Level 124
God Stats
3W - 1L
1,860 SR
Queue Stats
53W - 56L
1,462 Elo+
Solo
Ra
Ra
Julian McCoy
Ra
Level 156
God Stats
18W - 18L
1,572 SR
Queue Stats
238W - 213L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ButtTrombone
Ah Muzen Cab
19
5 / 2 / 3
12,603
900
13,383
7,941
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
3 / 0 / 6
11,664
833
7,301
14,726
14,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
tomurMOM
Poseidon
16
1 / 4 / 4
10,919
780
7,067
10,053
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,114
722
10,987
11,689
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
FluggyDaDuck
Bacchus
16
2 / 2 / 2
10,249
732
3,544
12,272
12,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 2 / 3
11,772
841
12,673
8,593
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
6
6
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ButtTrombone
Ah Muzen Cab
5
2
3
3.25
L
2
5
1
0.5
L
Bacchus
FluggyDaDuck
Bacchus
2
2
2
1.5
L
2
2
3
1.75
W
3
0
6
6
W
Poseidon
tomurMOM
Poseidon
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,751
Damage
27,204
32,720
Taken
32,554
20,958
Mitigated
18,615
14,121
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ButtTrombone
Ah Muzen Cab
13,383
3,305
0
1,115
7,941
3,175
2,316
3,951
3,688
0
44,657
L
10,987
2,620
0
849
11,689
3,501
0
2,428
9,261
0
26,384
L
Bacchus
FluggyDaDuck
Bacchus
3,544
503
0
1,684
12,272
12,064
164
1,190
11,082
5,326
501
L
12,673
437
1,495
2,950
8,593
3,050
350
3,309
5,284
77,699
652
W
7,301
3,854
2,310
9,526
14,726
14,248
463
5,960
8,100
0
24,268
W
Poseidon
tomurMOM
Poseidon
7,067
1,166
0
1,170
10,053
3,535
814
4,739
5,058
51,146
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
32,135
171
Minions Killed
210
0
Camps Cleared
0
807,943
Distance Traveled
743,811
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,603
900
53
4
0
256,858
2
L
Artemis
10,114
722
47
3
0
233,609
0
L
Bacchus
10,249
732
14
1
0
225,500
1
L
Ra
11,772
841
149
11
0
284,702
0
W
Horus
11,664
833
36
3
0
307,017
0
W
Poseidon
10,919
780
82
6
0
244,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role