Player Matchup

Thor
Thor
CheeseToest
Thor
Level 101
God Stats
16W - 17L
1,580 SR
Queue Stats
415W - 474L
1,487 Elo+
Solo
Scylla
Scylla
Muki_Tensei
Scylla
Level 175
God Stats
40W - 40L
1,565 SR
Queue Stats
139W - 162L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ryzeen21
Cu Chulainn
Level 67
God Stats
2W - 3L
1,227 SR
Queue Stats
25W - 32L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Sythene
Nu Wa
Level 5
God Stats
2W - 0L
1,275 SR
Queue Stats
2W - 1L
1,242 Elo+
Party 2
Bacchus
Bacchus
t0kes
Bacchus
Level 136
God Stats
7W - 9L
1,510 SR
Queue Stats
52W - 72L
1,393 Elo+
Party 2
Team Averages
Level 97
1,431 SR
1,410 Elo+

VS

Team Averages
Level 49
1,412 SR
1,441 Elo+
Kukulkan
Kukulkan
Asianzen
Kukulkan
Level 18
God Stats
9W - 29L
1,186 SR
Queue Stats
11W - 42L
1,123 Elo+
Solo
Izanami
Izanami
GalaxySquidd
Izanami
Level 4
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Muzzafuzza_3
Morgan Le Fay
Level 118
God Stats
5W - 8L
1,684 SR
Queue Stats
18W - 20L
1,520 Elo+
Solo
Fenrir
Fenrir
TERRADACTL
Fenrir
Level 3
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
relieved-scar9
King Arthur
Level 102
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,910
901
3,483
5,178
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
18
6 / 3 / 8
11,276
1,025
9,005
6,348
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Ryzeen21
Cu Chulainn
15
3 / 1 / 4
9,554
869
4,022
7,394
6,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Sythene
Nu Wa
14
2 / 4 / 5
9,022
820
3,822
5,765
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
t0kes
Bacchus
17
6 / 1 / 9
10,335
940
10,013
12,053
11,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asianzen
Kukulkan
14
1 / 2 / 2
8,753
796
5,506
6,764
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
GalaxySquidd
Izanami
14
1 / 7 / 3
8,993
818
2,337
10,948
3,301
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Muzzafuzza_3
Morgan Le Fay
16
1 / 3 / 5
9,835
894
10,649
7,702
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
TERRADACTL
Fenrir
12
1 / 5 / 0
8,267
752
1,351
5,458
1,827
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

King Arthur
relieved-scar9
King Arthur
16
6 / 4 / 3
10,349
941
9,234
12,183
16,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
10
10
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Asianzen
Kukulkan
1
2
2
1
W
4
1
4
6
L
Izanami
GalaxySquidd
Izanami
1
7
3
0.36
W
Scylla
6
3
8
3.33
L
Morgan Le Fay
Muzzafuzza_3
Morgan Le Fay
1
3
5
1.17
W
Cu Chulainn
Ryzeen21
Cu Chulainn
3
1
4
5
W
Nu Wa
Sythene
Nu Wa
2
4
5
1.13
L
Fenrir
TERRADACTL
Fenrir
1
5
0
0.2
L
King Arthur
relieved-scar9
King Arthur
6
4
3
1.88
W
Bacchus
t0kes
Bacchus
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,345
Damage
29,077
36,738
Taken
43,055
23,866
Mitigated
27,271
4,384
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Asianzen
Kukulkan
5,506
1,216
0
204
6,764
2,401
0
3,883
2,755
25,879
0
W
3,483
797
0
0
5,178
1,541
956
2,021
3,037
0
20,314
L
Izanami
GalaxySquidd
Izanami
2,337
1,865
0
500
10,948
3,301
370
5,478
4,054
0
17,314
W
Scylla
9,005
589
0
0
6,348
2,519
0
1,853
4,307
45,834
1,506
L
Morgan Le Fay
Muzzafuzza_3
Morgan Le Fay
10,649
163
0
2,434
7,702
2,862
0
3,266
4,428
37,298
924
W
Cu Chulainn
Ryzeen21
Cu Chulainn
4,022
830
0
1,181
7,394
6,334
94
3,655
3,479
0
16,900
W
Nu Wa
Sythene
Nu Wa
3,822
1,148
0
190
5,765
1,779
0
2,317
3,260
12,005
0
L
Fenrir
TERRADACTL
Fenrir
1,351
42
0
41
5,458
1,827
0
2,417
3,025
0
2,141
L
King Arthur
relieved-scar9
King Arthur
9,234
605
0
967
12,183
16,880
0
5,807
6,235
1,392
21,893
W
Bacchus
t0kes
Bacchus
10,013
1,254
0
3,013
12,053
11,693
0
5,732
5,975
22,510
1,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,097
Gold Earned
46,197
214
Minions Killed
174
0
Camps Cleared
0
1,035,486
Distance Traveled
952,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,753
796
46
4
0
202,361
0
W
Thor
9,910
901
41
4
0
175,665
0
L
Izanami
8,993
818
36
3
0
182,869
0
W
Scylla
11,276
1,025
101
9
0
225,198
0
L
Morgan Le Fay
9,835
894
60
5
0
214,579
0
W
Cu Chulainn
9,554
869
25
2
0
232,486
0
W
Nu Wa
9,022
820
15
1
0
170,236
0
L
Fenrir
8,267
752
1
0
0
130,220
0
L
King Arthur
10,349
941
31
3
0
222,444
0
W
Bacchus
10,335
940
32
3
0
231,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role