Player Matchup

Ix Chel
Ix Chel
BushDog9037
Ix Chel
Level 82
God Stats
0W - 1L
1,381 SR
Queue Stats
9W - 25L
1,350 Elo+
Party 1
Hun Batz
Hun Batz
RoccoPolo510
Hun Batz
Level 42
God Stats
1W - 2L
1,455 SR
Queue Stats
84W - 111L
1,416 Elo+
Party 1
Shiva
Shiva
XXLAYBACKXX
Shiva
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,201 Elo+
Party 1
He Bo
He Bo
woe666999
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Solo
Bake Kujira
Bake Kujira
yupjusme
Bake Kujira
Level 127
God Stats
0W - 4L
1,193 SR
Queue Stats
80W - 100L
1,427 Elo+
Party 1
Team Averages
Level 83
1,406 SR
1,309 Elo+

VS

Team Averages
Level 132
1,696 SR
1,435 Elo+
Terra
Terra
RAYRAYPOPIDADDY
Terra
Level 149
God Stats
15W - 7L
1,676 SR
Queue Stats
434W - 417L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
SHORTI-ROQ
Baba Yaga
Level 133
God Stats
22W - 10L
1,712 SR
Queue Stats
482W - 471L
1,422 Elo+
Solo
Hera
Hera
TW1ZT1D Hatter
Hera
Level 140
God Stats
3W - 2L
1,547 SR
Queue Stats
123W - 119L
1,400 Elo+
Solo
Ne Zha
Ne Zha
emonty53
Ne Zha
Level 138
God Stats
5W - 0L
1,695 SR
Queue Stats
65W - 71L
1,417 Elo+
Solo
Artemis
Artemis
sowutever
Artemis
Level 100
God Stats
5W - 0L
1,849 SR
Queue Stats
184W - 175L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BushDog9037
Ix Chel
14
0 / 6 / 3
6,986
699
6,093
11,190
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
RoccoPolo510
Hun Batz
14
2 / 7 / 1
7,490
749
10,521
11,583
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 4
6,404
640
2,996
8,814
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

He Bo
woe666999
He Bo
12
1 / 7 / 2
6,766
677
2,854
10,011
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
yupjusme
Bake Kujira
12
3 / 8 / 1
7,320
732
8,302
19,203
16,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 22
9,479
948
4,732
14,098
11,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
SHORTI-ROQ
Baba Yaga
15
3 / 1 / 18
9,266
927
8,823
8,469
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 1 / 14
9,705
971
15,386
3,691
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
emonty53
Ne Zha
17
12 / 1 / 10
10,174
1,017
16,251
11,286
5,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
sowutever
Artemis
15
8 / 2 / 12
9,715
972
11,015
9,493
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
108
6
Kills
32
32
Deaths
6
11
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BushDog9037
Ix Chel
0
6
3
0.25
W
1
1
22
12
L
Hun Batz
RoccoPolo510
Hun Batz
2
7
1
0.36
W
Baba Yaga
SHORTI-ROQ
Baba Yaga
3
1
18
12
W
8
1
14
15
L
0
4
4
0.5
W
Ne Zha
emonty53
Ne Zha
12
1
10
17
W
Artemis
sowutever
Artemis
8
2
12
7
L
He Bo
woe666999
He Bo
1
7
2
0.29
L
Bake Kujira
yupjusme
Bake Kujira
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,766
Damage
56,207
60,801
Taken
47,037
30,257
Mitigated
25,782
9,496
Healing
26,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BushDog9037
Ix Chel
6,093
667
1,700
2,264
11,190
3,402
0
4,409
6,781
14,061
709
W
4,732
833
11,243
7,096
14,098
11,056
463
3,370
10,482
8,921
0
L
Hun Batz
RoccoPolo510
Hun Batz
10,521
0
518
453
11,583
4,588
0
5,297
6,286
0
23,320
W
Baba Yaga
SHORTI-ROQ
Baba Yaga
8,823
1,119
842
2,693
8,469
3,778
1,283
2,783
5,527
20,983
215
W
15,386
3,299
271
524
3,691
1,345
640
2,045
1,517
25,949
872
L
2,996
498
55
800
8,814
3,732
0
4,619
4,195
0
5,456
W
Ne Zha
emonty53
Ne Zha
16,251
2,596
678
1,908
11,286
5,620
2,510
3,864
7,282
0
32,759
W
Artemis
sowutever
Artemis
11,015
4,014
562
458
9,493
3,983
1,529
3,303
6,066
0
19,631
L
He Bo
woe666999
He Bo
2,854
287
575
1,025
10,011
2,273
0
4,044
5,967
10,667
0
L
Bake Kujira
yupjusme
Bake Kujira
8,302
4,704
490
1,616
19,203
16,262
0
9,971
9,232
12,411
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
48,339
61
Minions Killed
113
0
Camps Cleared
0
723,876
Distance Traveled
961,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,986
699
10
1
0
173,583
0
W
Terra
9,479
948
10
1
0
205,939
0
L
Hun Batz
7,490
749
26
3
0
152,858
0
W
Baba Yaga
9,266
927
26
3
0
179,569
0
W
Hera
9,705
971
31
3
0
202,852
0
L
Shiva
6,404
640
4
0
0
117,019
0
W
Ne Zha
10,174
1,017
26
3
0
210,262
0
W
Artemis
9,715
972
20
2
0
163,087
0
L
He Bo
6,766
677
16
2
0
144,703
0
L
Bake Kujira
7,320
732
5
1
0
135,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role