Player Matchup

Ullr
Ullr
AdrianMLG
Ullr
Level 106
God Stats
0W - 4L
1,230 SR
Queue Stats
183W - 161L
1,545 Elo+
Party 2
Bacchus
Bacchus
Josue_116_
Bacchus
Level 67
God Stats
4W - 3L
1,542 SR
Queue Stats
122W - 112L
1,444 Elo+
Solo
Loki
Loki
Nachotaaaa
Loki
Level 66
God Stats
4W - 15L
1,361 SR
Queue Stats
132W - 119L
1,507 Elo+
Party 2
Raijin
Raijin
TrentGx
Raijin
Level 69
God Stats
1W - 4L
1,237 SR
Queue Stats
242W - 246L
1,459 Elo+
Party 1
Anubis
Anubis
Yaknow2
Anubis
Level 89
God Stats
9W - 10L
1,573 SR
Queue Stats
410W - 389L
1,561 Elo+
Party 1
Team Averages
Level 79
1,389 SR
1,503 Elo+

VS

Team Averages
Level 131
1,571 SR
1,460 Elo+
Arachne
Arachne
BEATNGU
Arachne
Level 148
God Stats
3W - 1L
1,708 SR
Queue Stats
70W - 70L
1,489 Elo+
Solo
Artemis
Artemis
Kauze Of Death
Artemis
Level 124
God Stats
9W - 4L
1,587 SR
Queue Stats
109W - 95L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mashiyo
Cu Chulainn
Level 148
God Stats
4W - 0L
1,732 SR
Queue Stats
143W - 138L
1,485 Elo+
Solo
Ra
Ra
botorbttm
Ra
Level 126
God Stats
4W - 1L
1,640 SR
Queue Stats
386W - 373L
1,473 Elo+
Solo
Cabrakan
Cabrakan
kwansu_dude
Cabrakan
Level 111
God Stats
6W - 4L
1,188 SR
Queue Stats
29W - 44L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 1 / 3
6,698
478
4,139
6,561
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Josue_116_
Bacchus
11
2 / 4 / 2
6,719
480
5,206
11,489
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 0 / 3
7,734
552
6,839
8,706
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
TrentGx
Raijin
11
0 / 4 / 1
6,510
465
2,638
6,081
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Yaknow2
Anubis
12
1 / 7 / 1
7,674
548
7,498
11,793
5,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BEATNGU
Arachne
14
7 / 1 / 1
8,422
602
7,006
11,217
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 3 / 4
7,634
545
8,453
8,326
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Mashiyo
Cu Chulainn
15
6 / 2 / 2
8,828
631
8,018
12,721
8,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 1 / 0
8,567
612
3,848
6,440
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
kwansu_dude
Cabrakan
11
0 / 1 / 3
6,780
484
2,465
7,067
6,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
16
16
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
1
3
2.5
W
Arachne
BEATNGU
Arachne
7
1
1
7.5
L
Bacchus
Josue_116_
Bacchus
2
4
2
0.75
W
1
3
4
1
W
Cu Chulainn
Mashiyo
Cu Chulainn
6
2
2
3.5
L
4
0
3
5.5
L
Raijin
TrentGx
Raijin
0
4
1
0.13
L
Anubis
Yaknow2
Anubis
1
7
1
0.21
W
2
1
0
2
W
Cabrakan
kwansu_dude
Cabrakan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,320
Damage
29,790
44,630
Taken
45,771
19,454
Mitigated
25,198
12,071
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,139
825
0
475
6,561
2,089
0
294
6,267
0
40,567
W
Arachne
BEATNGU
Arachne
7,006
4,813
0
7,158
11,217
4,296
0
1,818
9,393
0
57,384
L
Bacchus
Josue_116_
Bacchus
5,206
516
0
3,689
11,489
7,464
0
1,877
9,612
27,754
2,059
W
8,453
3,370
0
2,573
8,326
3,158
1,020
2,471
5,855
0
65,247
W
Cu Chulainn
Mashiyo
Cu Chulainn
8,018
1,085
0
4,285
12,721
8,371
195
6,757
5,964
170
55,401
L
6,839
1,889
0
3,531
8,706
2,689
0
1,674
7,032
0
45,849
L
Raijin
TrentGx
Raijin
2,638
578
0
447
6,081
1,972
0
2,130
3,951
36,138
0
L
Anubis
Yaknow2
Anubis
7,498
731
0
3,929
11,793
5,240
0
170
11,623
55,778
522
W
3,848
0
79
2,157
6,440
2,795
118
2,282
3,934
60,200
1,568
W
Cabrakan
kwansu_dude
Cabrakan
2,465
281
336
2,158
7,067
6,578
171
1,190
5,877
13,581
888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
40,231
393
Minions Killed
426
0
Camps Cleared
0
1,337,236
Distance Traveled
1,431,376
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,698
478
95
7
0
271,329
0
W
Arachne
8,422
602
84
6
0
339,615
3
L
Bacchus
6,719
480
29
2
0
282,976
0
W
Artemis
7,634
545
100
7
0
255,715
0
W
Cu Chulainn
8,828
631
91
7
0
258,647
2
L
Loki
7,734
552
70
5
0
364,426
0
L
Raijin
6,510
465
84
6
0
205,371
0
L
Anubis
7,674
548
115
8
0
213,134
1
W
Ra
8,567
612
120
9
0
308,385
8
W
Cabrakan
6,780
484
31
2
0
269,014
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role