Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Ink pyro
Skadi
Level 25
God Stats
2W - 6L
1,365 SR
Queue Stats
65W - 91L
1,366 Elo+
Party 1
Mulan
Mulan
Jtdavidson8222
Mulan
Level 112
God Stats
0W - 2L
1,314 SR
Queue Stats
111W - 125L
1,423 Elo+
Party 1
Anubis
Anubis
LePhrug
Anubis
Level 84
God Stats
7W - 14L
1,414 SR
Queue Stats
169W - 164L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iBe Envious
Morgan Le Fay
Level 127
God Stats
7W - 11L
1,317 SR
Queue Stats
155W - 151L
1,494 Elo+
Party 1
Team Averages
Level 99
1,382 SR
1,434 Elo+

VS

Team Averages
Level 136
1,502 SR
1,465 Elo+
Heimdallr
Heimdallr
GameTeamBrasil
Heimdallr
Level 124
God Stats
13W - 20L
1,434 SR
Queue Stats
272W - 261L
1,415 Elo+
Solo
Cerberus
Cerberus
GibbyDKill
Cerberus
Level 125
God Stats
7W - 11L
1,578 SR
Queue Stats
436W - 430L
1,491 Elo+
Party 2
King Arthur
King Arthur
RickyDD22
King Arthur
Level 128
God Stats
3W - 2L
1,451 SR
Queue Stats
136W - 135L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
charlysure
Tsukuyomi
Level 152
God Stats
48W - 46L
1,556 SR
Queue Stats
389W - 378L
1,490 Elo+
Party 2
Janus
Janus
dedde4849
Janus
Level 151
God Stats
8W - 12L
1,491 SR
Queue Stats
407W - 402L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 2 / 7
7,583
421
5,658
13,053
9,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Skadi
Ink pyro
Skadi
16
2 / 4 / 4
9,513
529
8,078
12,261
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 4 / 2
9,192
511
9,911
16,280
8,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
LePhrug
Anubis
12
2 / 10 / 6
7,742
430
9,391
14,023
5,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
iBe Envious
Morgan Le Fay
17
6 / 4 / 3
10,405
578
10,191
11,780
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GameTeamBrasil
Heimdallr
16
2 / 4 / 3
9,975
554
7,470
9,276
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
GibbyDKill
Cerberus
15
5 / 3 / 10
9,485
527
10,541
20,318
14,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
RickyDD22
King Arthur
14
5 / 5 / 4
9,345
519
11,397
17,839
10,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
charlysure
Tsukuyomi
16
9 / 5 / 7
9,912
551
13,860
13,158
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
dedde4849
Janus
18
3 / 2 / 2
10,388
577
3,936
7,871
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
18
Kills
24
24
Deaths
19
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
7
2.75
W
Heimdallr
GameTeamBrasil
Heimdallr
2
4
3
0.88
W
Cerberus
GibbyDKill
Cerberus
5
3
10
3.33
L
Skadi
Ink pyro
Skadi
2
4
4
1
L
6
4
2
1.75
L
Anubis
LePhrug
Anubis
2
10
6
0.5
W
King Arthur
RickyDD22
King Arthur
5
5
4
1.4
W
Tsukuyomi
charlysure
Tsukuyomi
9
5
7
2.5
W
Janus
dedde4849
Janus
3
2
2
2
L
Morgan Le Fay
iBe Envious
Morgan Le Fay
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,229
Damage
47,204
67,397
Taken
68,462
33,058
Mitigated
33,672
17,512
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,658
1,750
591
3,922
13,053
9,686
0
4,087
8,928
0
13,689
W
Heimdallr
GameTeamBrasil
Heimdallr
7,470
1,503
0
3,072
9,276
2,917
3,503
1,889
7,387
0
75,610
W
Cerberus
GibbyDKill
Cerberus
10,541
1,156
0
9,584
20,318
14,641
0
3,618
16,700
51,793
0
L
Skadi
Ink pyro
Skadi
8,078
3,997
0
1,549
12,261
4,683
0
1,493
10,768
0
78,276
L
9,911
1,837
0
6,264
16,280
8,899
0
3,996
12,252
0
49,577
L
Anubis
LePhrug
Anubis
9,391
662
0
2,825
14,023
5,230
0
2,220
11,803
50,194
0
W
King Arthur
RickyDD22
King Arthur
11,397
1,044
0
3,889
17,839
10,159
52
5,008
12,831
1,571
48,547
W
Tsukuyomi
charlysure
Tsukuyomi
13,860
2,518
0
5,349
13,158
3,562
34
5,410
7,748
0
65,027
W
Janus
dedde4849
Janus
3,936
109
0
375
7,871
2,393
0
4,026
3,845
83,465
496
L
Morgan Le Fay
iBe Envious
Morgan Le Fay
10,191
803
0
2,361
11,780
4,560
336
3,447
8,213
76,965
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
49,105
412
Minions Killed
536
0
Camps Cleared
0
1,787,083
Distance Traveled
1,833,844
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,583
421
16
1
0
400,242
8
W
Heimdallr
9,975
554
129
7
0
327,057
0
W
Cerberus
9,485
527
82
5
0
343,726
4
L
Skadi
9,513
529
126
7
0
388,938
0
L
Mulan
9,192
511
75
4
0
323,272
0
L
Anubis
7,742
430
63
4
0
328,343
0
W
King Arthur
9,345
519
80
4
0
343,350
0
W
Tsukuyomi
9,912
551
84
5
0
405,178
5
W
Janus
10,388
577
161
9
0
414,533
1
L
Morgan Le Fay
10,405
578
132
7
0
346,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role