Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HefeMundo69
Danzaburou
Level 38
God Stats
4W - 2L
1,726 SR
Queue Stats
8W - 12L
1,436 Elo+
Party 2
Surtr
Surtr
Norsehorse69
Surtr
Level 69
God Stats
2W - 1L
1,559 SR
Queue Stats
185W - 231L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
Rpup
Nu Wa
Level 64
God Stats
12W - 24L
1,342 SR
Queue Stats
120W - 177L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
Smack2000
Cthulhu
Level 57
God Stats
21W - 31L
1,456 SR
Queue Stats
131W - 194L
1,454 Elo+
Party 2
Team Averages
Level 71
1,517 SR
1,462 Elo+

VS

Team Averages
Level 144
1,605 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ExecutivePotato
Neith
Level 137
God Stats
2W - 1L
1,788 SR
Queue Stats
70W - 63L
1,521 Elo+
Party 1
Bakasura
Bakasura
FinancePotato
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,499 Elo+
Party 1
Raijin
Raijin
Nova422
Raijin
Level 120
God Stats
3W - 3L
1,680 SR
Queue Stats
141W - 117L
1,506 Elo+
Solo
Xbalanque
Xbalanque
Themagicaljesus
Xbalanque
Level 158
God Stats
6W - 5L
1,559 SR
Queue Stats
315W - 297L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 0 / 0
7,907
608
8,185
6,033
3,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HefeMundo69
Danzaburou
13
3 / 5 / 6
7,691
592
6,262
8,354
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 6
6,768
521
7,738
12,647
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Rpup
Nu Wa
12
2 / 3 / 2
7,173
552
7,246
5,741
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Smack2000
Cthulhu
12
5 / 2 / 2
7,153
550
7,373
9,484
6,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 5 / 3
7,064
543
6,134
13,254
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 3
8,016
617
6,467
9,427
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
FinancePotato
Bakasura
13
1 / 2 / 1
7,927
610
4,039
13,467
9,637
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Raijin
Nova422
Raijin
11
4 / 2 / 3
6,895
530
4,600
7,365
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Themagicaljesus
Xbalanque
13
4 / 3 / 4
8,233
633
7,542
10,124
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
13
Kills
16
16
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
L
Ymir
 
Ymir
3
5
3
0.9
L
4
2
3
2.75
L
Bakasura
FinancePotato
Bakasura
1
2
1
0.75
W
Danzaburou
HefeMundo69
Danzaburou
3
5
6
1.2
W
1
6
6
0.67
L
Raijin
Nova422
Raijin
4
2
3
2.75
W
Nu Wa
Rpup
Nu Wa
2
3
2
1
W
Cthulhu
Smack2000
Cthulhu
5
2
2
3
L
Xbalanque
Themagicaljesus
Xbalanque
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,804
Damage
28,782
42,259
Taken
53,637
20,371
Mitigated
23,294
14,403
Healing
20,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,185
1,003
0
4,355
6,033
3,987
0
895
4,704
59,080
1,061
L
Ymir
 
Ymir
6,134
2,061
0
3,123
13,254
5,460
0
4,755
8,499
37,501
4,862
L
6,467
1,512
0
2,116
9,427
2,844
0
4,822
4,605
0
71,088
L
Bakasura
FinancePotato
Bakasura
4,039
2,578
0
8,881
13,467
9,637
0
7,544
5,923
0
33,065
W
Danzaburou
HefeMundo69
Danzaburou
6,262
2,158
0
2,576
8,354
2,449
855
4,223
4,131
0
47,838
W
7,738
2,886
0
5,169
12,647
5,662
0
2,852
9,765
1,662
45,007
L
Raijin
Nova422
Raijin
4,600
588
0
3,605
7,365
2,013
0
2,297
5,068
42,742
0
W
Nu Wa
Rpup
Nu Wa
7,246
1,915
0
285
5,741
1,309
396
1,056
4,663
44,776
329
W
Cthulhu
Smack2000
Cthulhu
7,373
742
278
1,740
9,484
6,964
0
1,547
7,937
35,105
915
L
Xbalanque
Themagicaljesus
Xbalanque
7,542
3,284
0
3,004
10,124
3,340
851
3,504
6,620
0
53,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
38,135
393
Minions Killed
474
0
Camps Cleared
0
1,270,055
Distance Traveled
1,210,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,907
608
113
9
0
242,337
0
L
Ymir
7,064
543
61
5
0
281,803
0
L
Neith
8,016
617
130
10
0
263,179
0
L
Bakasura
7,927
610
98
8
0
253,634
0
W
Danzaburou
7,691
592
86
7
0
244,012
0
W
Surtr
6,768
521
81
6
0
239,599
0
L
Raijin
6,895
530
88
7
0
179,597
0
W
Nu Wa
7,173
552
72
6
0
274,231
0
W
Cthulhu
7,153
550
41
3
0
269,876
0
L
Xbalanque
8,233
633
97
7
0
232,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role