Player Matchup

Shiva
Shiva
Diamond II
El Elegido 0077
Shiva
Diamond II
Level 133
God Stats
43W - 17L
1,798 SR
Queue Stats
218W - 154L
2,226 MMR
Party 1
Achilles
Achilles
Diamond II
IllusiveMango75
Achilles
Diamond II
Level 127
God Stats
20W - 17L
1,680 SR
Queue Stats
218W - 154L
2,266 MMR
Party 1
Scylla
Scylla
Diamond II
McSwaqqums
Scylla
Diamond II
Level 128
God Stats
24W - 15L
1,657 SR
Queue Stats
218W - 154L
2,266 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,712 SR
2,253 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 91
1,748 SR
2,096 MMR
Cerberus
Cerberus
Diamond V
MikeSmells23
Cerberus
Diamond V
Level 103
God Stats
9W - 3L
1,784 SR
Queue Stats
20W - 19L
2,004 MMR
Party 2
Raijin
Raijin
Platinum II
TheJoeShoww
Raijin
Platinum II
Level 126
God Stats
0W - 1L
1,810 SR
Queue Stats
10W - 12L
1,956 MMR
Party 2
Hun Batz
Hun Batz
Diamond III
whiteysucks
Hun Batz
Diamond III
Level 43
God Stats
7W - 7L
1,649 SR
Queue Stats
14W - 16L
2,328 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
11,126
795
13,014
17,296
16,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
18
6 / 2 / 9
11,982
856
12,761
18,294
22,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Scylla
McSwaqqums
Scylla
19
5 / 1 / 6
12,212
872
15,430
8,253
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaCthulhuKuzenboFafnirSerqet

VS

Bans
GebThothXing TianVulcanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MikeSmells23
Cerberus
15
1 / 5 / 0
9,296
664
10,512
22,583
13,487
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
16
1 / 7 / 2
10,366
740
7,266
13,304
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
whiteysucks
Hun Batz
17
3 / 3 / 2
10,697
764
12,366
13,377
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
5
5
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Achilles
6
2
9
5.25
W
Scylla
McSwaqqums
Scylla
5
1
6
8
L
Cerberus
MikeSmells23
Cerberus
1
5
0
0.2
L
Raijin
1
7
2
0.29
L
Hun Batz
whiteysucks
Hun Batz
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,205
Damage
30,144
43,843
Taken
49,264
41,706
Mitigated
23,082
9,732
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,014
2,837
795
4,466
17,296
16,304
941
6,572
10,704
0
31,942
W
Achilles
12,761
1,030
0
1,936
18,294
22,837
796
6,907
11,337
48
24,587
W
Scylla
McSwaqqums
Scylla
15,430
558
0
2,535
8,253
2,565
2,399
2,881
5,362
76,725
0
L
Cerberus
MikeSmells23
Cerberus
10,512
340
0
3,836
22,583
13,487
0
7,164
14,105
19,733
2,063
L
Raijin
7,266
472
0
772
13,304
4,128
0
4,475
8,188
46,185
0
L
Hun Batz
whiteysucks
Hun Batz
12,366
2,525
0
3,908
13,377
5,467
0
3,882
8,842
0
42,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
30,359
177
Minions Killed
160
0
Camps Cleared
0
872,424
Distance Traveled
755,283
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,126
795
24
2
0
289,758
0
W
Achilles
11,982
856
26
2
0
299,041
0
W
Scylla
12,212
872
127
9
0
283,625
0
L
Cerberus
9,296
664
31
2
0
252,374
0
L
Raijin
10,366
740
88
6
0
227,729
3
L
Hun Batz
10,697
764
41
3
0
275,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role