Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Lookslikea
Tyr
Level 57
God Stats
7W - 15L
1,469 SR
Queue Stats
101W - 109L
1,407 Elo+
Solo
Terra
Terra
TorgonTTV
Terra
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
198W - 203L
1,413 Elo+
Solo
Set
Set
iNVADERLEE93
Set
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 354L
1,460 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,456 Elo+

VS

Team Averages
Level 81
1,492 SR
1,426 Elo+
Arachne
Arachne
Aard
Arachne
Level 104
God Stats
4W - 0L
1,869 SR
Queue Stats
16W - 22L
1,402 Elo+
Solo
Surtr
Surtr
Catfishdaddy632
Surtr
Level 28
God Stats
12W - 11L
1,504 SR
Queue Stats
14W - 17L
1,371 Elo+
Party 1
Skadi
Skadi
Paachanga21
Skadi
Level 56
God Stats
12W - 6L
1,569 SR
Queue Stats
28W - 22L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
SquigyMcNutz
Cthulhu
Level 119
God Stats
1W - 2L
1,070 SR
Queue Stats
34W - 31L
1,467 Elo+
Party 1
Discordia
Discordia
tantaras24
Discordia
Level 100
God Stats
11W - 14L
1,449 SR
Queue Stats
340W - 322L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 4 / 2
7,153
550
12,597
11,285
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
 
Hera
12
0 / 2 / 3
6,304
485
5,121
7,594
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 0
8,009
616
8,962
9,985
10,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
TorgonTTV
Terra
11
2 / 3 / 2
6,581
506
3,325
13,740
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

6
1 / 1 / 0
4,818
371
983
4,719
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aard
Arachne
11
3 / 2 / 3
6,498
500
7,708
10,994
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 0
7,412
570
3,766
10,273
5,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 3
6,124
471
4,773
6,581
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
SquigyMcNutz
Cthulhu
12
6 / 1 / 2
7,479
575
11,098
13,564
8,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
tantaras24
Discordia
11
0 / 4 / 1
6,675
513
5,487
7,399
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
14
Kills
11
11
Deaths
14
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
2
1.5
L
Hera
 
Hera
0
2
3
0.75
W
Arachne
Aard
Arachne
3
2
3
2.25
W
1
4
0
0.25
L
6
1
0
6
W
1
3
3
0.83
W
Cthulhu
SquigyMcNutz
Cthulhu
6
1
2
7
L
Terra
TorgonTTV
Terra
2
3
2
1
L
1
1
0
1
W
Discordia
tantaras24
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
32,832
47,323
Taken
48,811
25,344
Mitigated
20,992
15,300
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,597
7,478
0
2,106
11,285
3,904
0
5,052
6,233
0
59,700
L
Hera
 
Hera
5,121
1,714
0
2,283
7,594
2,141
0
4,183
3,411
44,685
1,428
W
Arachne
Aard
Arachne
7,708
5,258
0
1,916
10,994
3,925
224
765
10,229
0
35,893
W
3,766
1,788
0
1,285
10,273
5,794
0
0
10,273
601
38,697
L
8,962
1,585
0
4,208
9,985
10,074
0
190
9,795
0
51,799
W
4,773
1,403
0
1,288
6,581
1,145
915
672
5,909
0
22,443
W
Cthulhu
SquigyMcNutz
Cthulhu
11,098
1,867
256
4,825
13,564
8,070
280
4,280
9,284
46,105
1,637
L
Terra
TorgonTTV
Terra
3,325
1,086
745
5,159
13,740
7,595
0
6,553
7,187
12,191
0
L
983
203
0
799
4,719
1,630
0
408
4,311
0
13,580
W
Discordia
tantaras24
Discordia
5,487
413
217
1,022
7,399
2,058
744
2,729
4,670
47,057
1,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
34,188
326
Minions Killed
294
0
Camps Cleared
0
1,098,860
Distance Traveled
1,250,825
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,153
550
102
8
0
242,676
2
L
Hera
6,304
485
84
6
0
240,548
3
W
Arachne
6,498
500
49
4
0
288,797
0
W
Surtr
7,412
570
68
5
0
242,726
0
L
Tyr
8,009
616
99
8
0
222,708
0
W
Skadi
6,124
471
33
3
0
227,163
0
W
Cthulhu
7,479
575
67
5
0
260,443
0
L
Terra
6,581
506
13
1
0
264,691
5
L
Set
4,818
371
28
2
0
128,237
0
W
Discordia
6,675
513
77
6
0
231,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role