Player Matchup

Izanami
Izanami
BrownFizz
Izanami
Level 102
God Stats
8W - 3L
1,765 SR
Queue Stats
95W - 109L
1,393 Elo+
Solo
Surtr
Surtr
LunarTidez
Surtr
Level 144
God Stats
2W - 0L
1,702 SR
Queue Stats
5W - 8L
1,353 Elo+
Party 2
Merlin
Merlin
MarsBBM
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,376 Elo+
Party 2
Team Averages
Level 104
1,656 SR
1,374 Elo+

VS

Team Averages
Level 147
1,544 SR
1,447 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Shollycon
Vamana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 95L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
burntcauli
Sylvanus
Level 140
God Stats
7W - 6L
1,631 SR
Queue Stats
318W - 333L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrownFizz
Izanami
16
3 / 1 / 4
9,676
880
7,911
7,780
3,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
16
4 / 2 / 4
10,307
937
13,699
11,196
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
MarsBBM
Merlin
15
2 / 3 / 5
9,239
840
8,673
6,640
3,065
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 3 / 1
9,457
860
4,328
10,530
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
Shollycon
Vamana
14
1 / 4 / 1
8,192
745
5,501
11,805
7,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
burntcauli
Sylvanus
15
2 / 2 / 2
8,622
784
9,494
12,787
8,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
6
6
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
1
1.17
W
Izanami
BrownFizz
Izanami
3
1
4
5
W
Surtr
4
2
4
3
W
Merlin
MarsBBM
Merlin
2
3
5
1.5
L
Vamana
Shollycon
Vamana
1
4
1
0.38
L
Sylvanus
burntcauli
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
19,323
25,616
Taken
35,122
15,002
Mitigated
20,934
5,720
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,328
324
0
1,784
10,530
4,456
0
1,930
8,156
40,580
565
W
Izanami
BrownFizz
Izanami
7,911
4,270
287
1,153
7,780
3,012
464
4,625
3,129
0
29,790
W
Surtr
13,699
2,756
0
2,391
11,196
8,925
48
5,321
5,868
8,263
33,742
W
Merlin
MarsBBM
Merlin
8,673
615
203
1,686
6,640
3,065
284
3,934
2,706
27,095
585
L
Vamana
Shollycon
Vamana
5,501
2,034
0
122
11,805
7,613
0
3,900
7,611
0
25,839
L
Sylvanus
burntcauli
Sylvanus
9,494
250
2,685
4,784
12,787
8,865
0
4,954
7,520
17,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
26,271
156
Minions Killed
150
0
Camps Cleared
0
616,612
Distance Traveled
555,340
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,457
860
84
8
0
171,089
0
W
Izanami
9,676
880
62
6
0
199,671
5
W
Surtr
10,307
937
51
5
0
215,050
0
W
Merlin
9,239
840
43
4
0
201,891
0
L
Vamana
8,192
745
37
3
0
184,332
0
L
Sylvanus
8,622
784
29
3
0
199,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role