Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
BryanTheCone
Sun Wukong
Silver III
Level 120
God Stats
3W - 2L
1,644 SR
Queue Stats
14W - 23L
1,308 MMR
Solo
Kukulkan
Kukulkan
Gold V
CGORDILLOU
Kukulkan
Gold V
Level 124
God Stats
0W - 4L
1,259 SR
Queue Stats
125W - 142L
1,345 MMR
Solo
Ares
Ares
Gold V
fineforsure
Ares
Gold V
Level 156
God Stats
2W - 9L
1,451 SR
Queue Stats
29W - 30L
1,308 MMR
Solo
Xbalanque
Xbalanque
Silver I
ºMijosNetº
Xbalanque
Silver I
Level 78
God Stats
0W - 1L
1,836 SR
Queue Stats
31W - 29L
1,396 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,538 SR
1,371 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 172
1,501 SR
1,347 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
Cmoney2025
Xing Tian
Gold V
Level 126
God Stats
25W - 25L
1,516 SR
Queue Stats
73W - 85L
1,213 MMR
Solo
Ymir
Ymir
Gold V
Happydeath7904
Ymir
Gold V
Level 149
God Stats
28W - 24L
1,539 SR
Queue Stats
68W - 83L
1,335 MMR
Solo
Vulcan
Vulcan
Gold V
Kabragan
Vulcan
Gold V
Level 193
God Stats
6W - 9L
1,545 SR
Queue Stats
417W - 435L
1,392 MMR
Solo
Neith
Neith
Gold V
lxTZayaSTxl
Neith
Gold V
Level 147
God Stats
4W - 5L
1,403 SR
Queue Stats
312W - 328L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 6 / 2
6,994
466
7,086
8,818
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
BryanTheCone
Sun Wukong
11
0 / 1 / 2
6,334
422
3,066
7,799
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
CGORDILLOU
Kukulkan
15
2 / 1 / 1
8,092
539
2,822
6,331
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 2
7,594
506
7,232
15,134
16,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
ºMijosNetº
Xbalanque
5
0 / 2 / 0
5,293
353
2,680
2,820
602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
GebChronosNu WaMedusaThanatos

VS

Bans
BastetSurtrDanzaburouAthenaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 0 / 2
9,181
612
12,301
13,542
9,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Cmoney2025
Xing Tian
11
1 / 1 / 3
7,050
470
1,335
9,595
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 0 / 0
7,952
530
2,812
5,272
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Kabragan
Vulcan
13
1 / 2 / 0
7,895
526
3,383
5,914
1,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 3
9,331
622
6,229
6,246
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
13
13
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
2
0.5
W
King Arthur
 
King Arthur
2
0
2
3
L
Sun Wukong
BryanTheCone
Sun Wukong
0
1
2
1
L
Kukulkan
CGORDILLOU
Kukulkan
2
1
1
2.5
W
Xing Tian
Cmoney2025
Xing Tian
1
1
3
2.5
W
6
0
0
6
W
Vulcan
Kabragan
Vulcan
1
2
0
0.5
L
0
3
2
0.33
W
3
1
3
4.5
L
Xbalanque
ºMijosNetº
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
26,060
40,902
Taken
40,569
24,746
Mitigated
20,728
9,188
Healing
13,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,086
583
0
912
8,818
2,166
0
2,539
6,279
42,209
0
W
King Arthur
 
King Arthur
12,301
2,195
0
5,563
13,542
9,062
0
6,732
6,035
0
77,502
L
Sun Wukong
BryanTheCone
Sun Wukong
3,066
304
0
3,396
7,799
3,156
0
1,980
5,819
0
33,215
L
Kukulkan
CGORDILLOU
Kukulkan
2,822
465
0
1,792
6,331
2,682
0
1,195
5,136
54,375
0
W
Xing Tian
Cmoney2025
Xing Tian
1,335
126
0
2,268
9,595
5,219
0
2,753
6,384
13,759
1,548
W
2,812
303
0
670
5,272
2,398
0
966
4,212
47,646
0
W
Vulcan
Kabragan
Vulcan
3,383
134
0
2,066
5,914
1,990
441
3,485
2,095
62,047
285
L
7,232
829
0
2,328
15,134
16,140
0
597
14,537
49,505
0
W
6,229
1,084
0
2,739
6,246
2,059
2,398
1,768
4,268
0
76,527
L
Xbalanque
ºMijosNetº
Xbalanque
2,680
1,221
0
760
2,820
602
0
1,138
1,682
0
16,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
41,409
407
Minions Killed
490
0
Camps Cleared
0
1,224,195
Distance Traveled
1,443,237
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,994
466
75
5
0
283,019
0
W
King Arthur
9,181
612
125
8
0
320,063
1
L
Sun Wukong
6,334
422
74
5
0
284,453
0
L
Kukulkan
8,092
539
132
9
0
283,247
4
W
Xing Tian
7,050
470
28
2
0
322,020
1
W
Ymir
7,952
530
88
6
0
246,463
0
W
Vulcan
7,895
526
108
7
0
287,060
5
L
Ares
7,594
506
108
7
0
264,171
2
W
Neith
9,331
622
141
9
0
267,631
0
L
Xbalanque
5,293
353
18
1
0
109,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role