Player Matchup

Odin
Odin
Cilla o
Odin
Level 69
God Stats
6W - 2L
1,657 SR
Queue Stats
252W - 230L
1,490 Elo+
Solo
Anubis
Anubis
FusionStyleonem
Anubis
Level 54
God Stats
2W - 1L
1,661 SR
Queue Stats
16W - 28L
1,448 Elo+
Solo
Neith
Neith
ItzEpicTmz
Neith
Level 103
God Stats
25W - 6L
1,732 SR
Queue Stats
86W - 83L
1,459 Elo+
Solo
Team Averages
Level 75
1,683 SR
1,466 Elo+

VS

Team Averages
Level 100
1,597 SR
1,495 Elo+
Da Ji
Da Ji
BloodyCheetah
Da Ji
Level 142
God Stats
9W - 3L
1,790 SR
Queue Stats
263W - 265L
1,440 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
D3monS3npai1
Ah Muzen Cab
Level 45
God Stats
2W - 3L
1,533 SR
Queue Stats
234W - 212L
1,474 Elo+
Party 1
Nox
Nox
MikeHawkHertz01
Nox
Level 113
God Stats
6W - 11L
1,468 SR
Queue Stats
191W - 190L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cilla o
Odin
15
6 / 3 / 11
9,309
931
3,269
8,580
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 1 / 11
10,973
1,097
14,444
8,012
4,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
6 / 1 / 11
9,331
933
6,635
5,137
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,444
744
3,116
9,048
3,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
D3monS3npai1
Ah Muzen Cab
14
3 / 5 / 0
8,274
827
4,026
9,255
1,896
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 9 / 4
7,681
768
5,636
9,575
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
5
5
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Odin
Cilla o
Odin
6
3
11
3.83
L
Ah Muzen Cab
D3monS3npai1
Ah Muzen Cab
3
5
0
0.6
W
10
1
11
15.5
W
Neith
6
1
11
11.5
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
12,778
21,729
Taken
27,878
10,289
Mitigated
8,150
6,907
Healing
319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,116
467
0
0
9,048
3,942
0
4,141
4,607
0
11,980
W
Odin
Cilla o
Odin
3,269
449
0
2,186
8,580
4,267
129
2,157
6,413
0
15,128
L
Ah Muzen Cab
D3monS3npai1
Ah Muzen Cab
4,026
758
0
161
9,255
1,896
0
5,885
3,107
0
27,501
W
14,444
518
0
4,231
8,012
4,224
486
1,434
6,563
47,328
0
W
Neith
6,635
1,362
0
490
5,137
1,798
898
2,049
3,078
0
24,966
L
5,636
340
0
158
9,575
2,312
0
4,110
5,210
11,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
23,399
159
Minions Killed
86
0
Camps Cleared
0
513,807
Distance Traveled
458,416
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,444
744
18
2
0
162,547
0
W
Odin
9,309
931
32
3
0
206,384
0
L
Ah Muzen Cab
8,274
827
52
5
0
153,305
0
W
Anubis
10,973
1,097
89
9
0
165,005
1
W
Neith
9,331
933
38
4
0
142,418
0
L
Nox
7,681
768
16
2
0
142,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role