Player Matchup

Jormungandr
Jormungandr
AdamMayo
Jormungandr
Level 60
God Stats
28W - 29L
1,492 SR
Queue Stats
88W - 91L
1,460 Elo+
Party 4
Charybdis
Charybdis
Ardnael x Push
Charybdis
Level 78
God Stats
120W - 112L
1,584 SR
Queue Stats
289W - 280L
1,506 Elo+
Party 3
Ra
Ra
Pushyx
Ra
Level 146
God Stats
2W - 7L
1,270 SR
Queue Stats
330W - 319L
1,461 Elo+
Party 3
Awilix
Awilix
SilentTriggger22
Awilix
Level 61
God Stats
11W - 5L
1,649 SR
Queue Stats
81W - 78L
1,482 Elo+
Party 4
Tyr
Tyr
pato80364
Tyr
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 20L
1,493 Elo+
Solo
Team Averages
Level 94
1,499 SR
1,480 Elo+

VS

Team Averages
Level 50
1,507 SR
1,463 Elo+
Nemesis
Nemesis
FinalBossKB
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
JacobDell17
Jormungandr
Level 80
God Stats
25W - 18L
1,517 SR
Queue Stats
73W - 61L
1,448 Elo+
Party 1
Sol
Sol
Snackerman32
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
SouthEastShogun
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Steva-Sativa
Heimdallr
Level 78
God Stats
20W - 17L
1,519 SR
Queue Stats
74W - 60L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdamMayo
Jormungandr
11
2 / 1 / 1
6,384
638
2,514
5,108
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
Ardnael x Push
Charybdis
10
4 / 2 / 4
5,610
561
7,062
7,764
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ra
10
2 / 1 / 6
6,129
613
3,944
7,104
4,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
6 / 1 / 0
5,651
565
4,020
6,954
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 0 / 1
5,934
593
2,590
3,734
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FinalBossKB
Nemesis
9
3 / 1 / 1
5,474
547
3,729
5,412
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
JacobDell17
Jormungandr
8
1 / 3 / 1
4,678
468
6,459
8,587
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
1 / 3 / 1
5,415
542
3,399
5,418
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SouthEastShogun
Sun Wukong
6
0 / 4 / 0
4,216
422
353
4,306
2,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
Steva-Sativa
Heimdallr
7
0 / 6 / 0
4,222
422
3,623
7,055
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
5
5
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AdamMayo
Jormungandr
2
1
1
2.5
W
Charybdis
Ardnael x Push
Charybdis
4
2
4
3
L
Nemesis
FinalBossKB
Nemesis
3
1
1
3.5
L
Jormungandr
JacobDell17
Jormungandr
1
3
1
0.5
W
Ra
2
1
6
5
W
6
1
0
6
L
1
3
1
0.5
L
Sun Wukong
SouthEastShogun
Sun Wukong
0
4
0
0
L
Heimdallr
Steva-Sativa
Heimdallr
0
6
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
17,563
30,664
Taken
30,778
13,543
Mitigated
11,145
11,037
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AdamMayo
Jormungandr
2,514
275
0
1,480
5,108
1,800
0
2,164
2,944
33,253
1,344
W
Charybdis
Ardnael x Push
Charybdis
7,062
4,004
394
3,145
7,764
2,247
0
3,251
4,513
0
32,808
L
Nemesis
FinalBossKB
Nemesis
3,729
2,081
0
569
5,412
2,247
0
120
5,212
0
23,142
L
Jormungandr
JacobDell17
Jormungandr
6,459
2,342
5
2,905
8,587
3,186
0
2,305
6,282
29,843
600
W
Ra
3,944
828
614
2,964
7,104
4,299
0
3,012
4,092
23,279
870
W
4,020
2,332
0
935
6,954
2,319
0
1,002
5,952
0
38,035
L
3,399
1,306
0
2,033
5,418
1,577
0
2,267
3,106
31,377
7,939
L
Sun Wukong
SouthEastShogun
Sun Wukong
353
93
0
168
4,306
2,101
0
0
4,055
0
14,423
L
Heimdallr
Steva-Sativa
Heimdallr
3,623
1,484
138
667
7,055
2,034
0
1,214
5,841
0
17,809
W
2,590
234
0
1,505
3,734
2,878
0
0
3,644
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
24,005
281
Minions Killed
197
0
Camps Cleared
0
1,062,584
Distance Traveled
944,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,384
638
82
8
0
208,382
0
W
Charybdis
5,610
561
49
5
0
204,461
0
L
Nemesis
5,474
547
39
4
0
197,360
0
L
Jormungandr
4,678
468
39
4
0
196,449
0
W
Ra
6,129
613
43
4
0
195,014
0
W
Awilix
5,651
565
52
5
0
245,992
0
L
Sol
5,415
542
72
7
0
148,963
1
L
Sun Wukong
4,216
422
24
2
0
217,337
0
L
Heimdallr
4,222
422
23
2
0
184,170
0
W
Tyr
5,934
593
55
6
0
208,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role