Player Matchup

Susano
Susano
Diamond IV
DefenderYT
Susano
Diamond IV
Level 112
God Stats
23W - 21L
1,601 SR
Queue Stats
186W - 152L
2,176 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
Koyomi479
Aphrodite
Diamond IV
Level 159
God Stats
5W - 2L
1,809 SR
Queue Stats
206W - 202L
2,046 MMR
Solo
Cupid
Cupid
Diamond V
MeDenny
Cupid
Diamond V
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
2,064 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Mplei
Nu Wa
Diamond V
Level 156
God Stats
1W - 1L
1,251 SR
Queue Stats
94W - 72L
2,083 MMR
Solo
Chaac
Chaac
Diamond V
b2k_76beast_
Chaac
Diamond V
Level 149
God Stats
53W - 58L
1,578 SR
Queue Stats
470W - 459L
2,060 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,548 SR
2,086 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,689 SR
1,982 MMR
Persephone
Persephone
Diamond IV
 
Persephone
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
HadansTuathaDe
Kuzenbo
Diamond V
Level 183
God Stats
9W - 5L
1,782 SR
Queue Stats
319W - 308L
2,067 MMR
Solo
Izanami
Izanami
Diamond III
MikeyFresh2001
Izanami
Diamond III
Level 145
God Stats
3W - 2L
1,864 SR
Queue Stats
266W - 264L
2,203 MMR
Party 1
Mulan
Mulan
Diamond IV
Sweeese
Mulan
Diamond IV
Level 67
God Stats
8W - 13L
1,525 SR
Queue Stats
105W - 100L
2,120 MMR
Party 1
Chang'e
Chang'e
Platinum II
danawhiteoilup
Chang'e
Platinum II
Level 38
God Stats
21W - 11L
1,772 SR
Queue Stats
27W - 15L
2,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DefenderYT
Susano
18
5 / 2 / 1
10,773
567
10,091
16,506
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
Koyomi479
Aphrodite
15
0 / 3 / 4
9,593
505
5,233
15,110
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cupid
MeDenny
Cupid
19
4 / 3 / 1
11,753
619
11,566
16,041
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Mplei
Nu Wa
17
3 / 2 / 4
10,355
545
12,254
7,122
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 2 / 4
9,897
521
11,432
16,756
18,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HerculesCthulhuCamazotzAgni

VS

Bans
GebMedusaLancelotCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
2 / 2 / 3
10,958
577
12,122
13,372
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 2 / 7
7,461
393
5,982
9,224
8,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
2 / 4 / 2
9,677
509
7,392
11,009
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Sweeese
Mulan
17
0 / 2 / 3
9,799
516
7,790
17,442
14,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
6 / 3 / 2
9,521
501
8,563
14,668
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
13
Kills
12
12
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
3
1.75
W
Susano
DefenderYT
Susano
5
2
1
2.75
L
2
2
7
2.75
W
Aphrodite
Koyomi479
Aphrodite
0
3
4
0.67
W
Cupid
MeDenny
Cupid
4
3
1
1.5
L
2
4
2
0.75
W
Nu Wa
Mplei
Nu Wa
3
2
4
2.5
L
Mulan
Sweeese
Mulan
0
2
3
0.75
W
1
2
4
1.5
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,576
Damage
41,849
71,535
Taken
65,715
41,997
Mitigated
33,539
37,660
Healing
21,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,122
343
0
4,890
13,372
3,581
711
4,545
8,530
102,220
1,205
W
Susano
DefenderYT
Susano
10,091
2,057
0
8,796
16,506
5,520
0
6,957
9,441
0
94,222
L
5,982
1,480
0
420
9,224
8,063
0
4,124
4,793
20,185
1,415
W
Aphrodite
Koyomi479
Aphrodite
5,233
328
5,168
8,006
15,110
10,190
144
6,803
8,117
37,772
0
W
Cupid
MeDenny
Cupid
11,566
6,648
301
8,408
16,041
5,366
2,164
4,777
11,000
0
105,322
L
7,392
4,120
0
2,107
11,009
3,066
0
1,963
8,876
0
81,849
W
Nu Wa
Mplei
Nu Wa
12,254
1,753
0
500
7,122
2,256
568
4,889
2,147
77,246
0
L
Mulan
Sweeese
Mulan
7,790
562
0
4,696
17,442
14,744
0
2,893
14,347
316
75,397
W
11,432
1,803
0
6,481
16,756
18,665
7
3,180
13,496
1,662
61,400
L
8,563
445
2,732
7,042
14,668
4,085
0
3,733
10,642
70,313
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
47,416
600
Minions Killed
631
0
Camps Cleared
0
1,929,120
Distance Traveled
1,812,038
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,958
577
196
10
0
364,816
3
W
Susano
10,773
567
137
7
0
430,679
2
L
Kuzenbo
7,461
393
39
2
0
306,541
2
W
Aphrodite
9,593
505
48
3
0
382,614
5
W
Cupid
11,753
619
183
10
0
356,933
0
L
Izanami
9,677
509
153
8
0
362,204
2
W
Nu Wa
10,355
545
134
7
0
399,066
1
L
Mulan
9,799
516
140
7
0
368,362
7
W
Chaac
9,897
521
98
5
0
359,828
1
L
Chang'e
9,521
501
103
5
0
410,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role