Player Matchup

Sun Wukong
Sun Wukong
CrimmyFoxxy
Sun Wukong
Level 199
God Stats
2W - 1L
1,864 SR
Queue Stats
194W - 175L
1,564 Elo+
Party 1
Poseidon
Poseidon
FII-Abyss-IIF
Poseidon
Level 108
God Stats
0W - 4L
1,334 SR
Queue Stats
60W - 46L
1,657 Elo+
Party 3
Loki
Loki
FIIAspectIIF
Loki
Level 69
God Stats
4W - 7L
1,500 SR
Queue Stats
187W - 143L
1,572 Elo+
Party 3
Artio
Artio
LookiTater
Artio
Level 79
God Stats
11W - 6L
1,622 SR
Queue Stats
69W - 69L
1,507 Elo+
Party 1
Janus
Janus
Thrøngler
Janus
Level 135
God Stats
5W - 9L
1,574 SR
Queue Stats
499W - 474L
1,491 Elo+
Solo
Team Averages
Level 118
1,579 SR
1,558 Elo+

VS

Team Averages
Level 168
1,549 SR
1,520 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BLACKJESUSX3
Janus
Level 163
God Stats
3W - 0L
1,664 SR
Queue Stats
47W - 45L
1,533 Elo+
Party 2
Mulan
Mulan
ItsNeverEnough
Mulan
Level 157
God Stats
4W - 2L
1,430 SR
Queue Stats
168W - 147L
1,515 Elo+
Party 2
Skadi
Skadi
PipeSabe
Skadi
Level 156
God Stats
9W - 9L
1,524 SR
Queue Stats
422W - 387L
1,480 Elo+
Solo
Cthulhu
Cthulhu
RoyalMarine101
Cthulhu
Level 148
God Stats
6W - 4L
1,625 SR
Queue Stats
440W - 413L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrimmyFoxxy
Sun Wukong
11
2 / 3 / 1
6,087
609
4,519
9,698
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
FII-Abyss-IIF
Poseidon
10
0 / 5 / 4
5,215
522
3,812
5,912
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 0
6,192
619
3,632
7,511
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
8
1 / 3 / 4
5,237
524
2,806
8,141
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
12
0 / 1 / 1
5,825
583
2,041
3,353
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 1 / 1
5,394
539
1,340
6,558
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 1
6,569
657
2,377
4,270
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
7 / 0 / 2
7,156
716
5,867
6,831
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
PipeSabe
Skadi
9
1 / 4 / 3
5,621
562
6,383
6,838
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 2
6,665
667
6,797
7,905
7,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
13
13
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
1
1.5
W
3
1
1
3.5
L
Sun Wukong
CrimmyFoxxy
Sun Wukong
2
3
1
0.83
L
Poseidon
FII-Abyss-IIF
Poseidon
0
5
4
0.4
L
6
1
0
6
W
7
0
2
8
L
Artio
1
3
4
1
W
Skadi
PipeSabe
Skadi
1
4
3
0.63
W
1
3
2
0.67
L
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
22,764
34,615
Taken
32,402
13,665
Mitigated
16,693
11,206
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,340
496
0
1,323
6,558
3,860
0
1,796
4,621
0
25,196
W
2,377
160
0
1,091
4,270
1,155
0
1,519
2,629
37,506
863
L
Sun Wukong
CrimmyFoxxy
Sun Wukong
4,519
495
0
3,105
9,698
4,150
0
5,238
3,640
0
36,673
L
Poseidon
FII-Abyss-IIF
Poseidon
3,812
1,283
0
777
5,912
1,492
775
415
5,419
36,801
0
L
3,632
1,390
0
3,308
7,511
2,067
0
1,166
6,164
0
39,930
W
5,867
1,355
0
3,886
6,831
2,733
220
1,270
5,547
0
47,801
L
Artio
2,806
515
375
2,391
8,141
5,084
0
307
7,748
7,356
812
W
Skadi
PipeSabe
Skadi
6,383
2,271
0
1,259
6,838
1,756
446
3,229
3,455
0
30,716
W
6,797
467
0
2,429
7,905
7,189
0
204
7,701
37,120
2,082
L
Janus
2,041
342
0
1,250
3,353
872
0
521
2,753
45,552
197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
31,405
312
Minions Killed
342
0
Camps Cleared
0
1,093,333
Distance Traveled
1,078,007
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,394
539
49
5
0
219,339
0
W
Janus
6,569
657
73
7
0
234,993
1
L
Sun Wukong
6,087
609
75
8
0
209,364
0
L
Poseidon
5,215
522
63
6
0
187,082
1
L
Loki
6,192
619
66
7
0
254,616
4
W
Mulan
7,156
716
84
8
0
246,731
0
L
Artio
5,237
524
9
1
0
201,563
0
W
Skadi
5,621
562
46
5
0
185,990
2
W
Cthulhu
6,665
667
90
9
0
190,954
2
L
Janus
5,825
583
99
10
0
240,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role