Player Matchup

Ravana
Ravana
TRD-710
Ravana
Level 104
God Stats
2W - 3L
1,471 SR
Queue Stats
23W - 35L
1,315 Elo+
Solo
Ymir
Ymir
XanderXenon8
Ymir
Level 87
God Stats
18W - 15L
1,557 SR
Queue Stats
105W - 103L
1,504 Elo+
Solo
Sol
Sol
bubblegum14
Sol
Level 65
God Stats
20W - 21L
1,496 SR
Queue Stats
50W - 83L
1,310 Elo+
Solo
Team Averages
Level 85
1,508 SR
1,376 Elo+

VS

Team Averages
Level 113
1,674 SR
1,491 Elo+
Poseidon
Poseidon
 
Poseidon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Grimm_Lycan
Medusa
Level 89
God Stats
2W - 0L
1,734 SR
Queue Stats
24W - 28L
1,499 Elo+
Party 1
Odin
Odin
ThynameisPrice
Odin
Level 127
God Stats
4W - 1L
1,789 SR
Queue Stats
14W - 16L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
TRD-710
Ravana
5
0 / 2 / 0
4,397
733
531
1,641
480
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

4
0 / 0 / 0
4,265
711
0
0
0
9
0 / 2 / 2
4,892
815
1,513
3,387
978
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 2 / 1
6,016
1,003
1,077
3,014
704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
11
1 / 0 / 3
6,173
1,029
1,200
3,183
993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 2 / 2
5,893
982
1,298
4,545
2,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
0
Kills
4
4
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
2
1
1.25
W
Medusa
1
0
3
2.5
L
Ravana
TRD-710
Ravana
0
2
0
0
W
1
2
2
1
L
0
0
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,044
Damage
3,575
5,028
Taken
10,742
1,458
Mitigated
4,416
704
Healing
965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,077
0
0
0
3,014
704
0
190
2,824
18,122
868
W
Medusa
1,200
367
0
471
3,183
993
1,788
960
2,223
0
16,721
L
Ravana
TRD-710
Ravana
531
296
0
268
1,641
480
0
470
1,171
0
3,103
W
1,298
215
0
494
4,545
2,719
0
437
4,108
0
14,331
L
0
0
0
0
0
0
0
0
0
0
0
L
1,513
133
0
436
3,387
978
0
616
2,760
7,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,554
Gold Earned
18,082
18
Minions Killed
111
0
Camps Cleared
0
142,458
Distance Traveled
314,460
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,016
1,003
43
7
0
94,498
2
W
Medusa
6,173
1,029
46
8
0
107,925
1
L
Ravana
4,397
733
4
1
0
43,712
0
W
Odin
5,893
982
22
4
0
112,037
0
L
Ymir
4,265
711
0
0
0
342
0
L
Sol
4,892
815
14
2
0
98,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role