Player Matchup

Kali
Kali
ChadBroMan
Kali
Level 177
God Stats
11W - 6L
1,691 SR
Queue Stats
270W - 239L
1,473 Elo+
Solo
Hades
Hades
Scappino_1
Hades
Level 150
God Stats
15W - 15L
1,587 SR
Queue Stats
258W - 341L
1,438 Elo+
Party 2
Bake Kujira
Bake Kujira
Scesna
Bake Kujira
Level 28
God Stats
4W - 1L
1,816 SR
Queue Stats
65W - 76L
1,346 Elo+
Party 1
Anhur
Anhur
T2pbx
Anhur
Level 61
God Stats
1W - 3L
1,330 SR
Queue Stats
200W - 192L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
sgrghrdg
Kukulkan
Level 46
God Stats
4W - 8L
1,345 SR
Queue Stats
136W - 188L
1,459 Elo+
Party 2
Team Averages
Level 92
1,554 SR
1,446 Elo+

VS

Team Averages
Level 99
1,496 SR
1,523 Elo+
Arachne
Arachne
DAMIENALTTTTTT
Arachne
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 3
Raijin
Raijin
ItsYaBoyKode
Raijin
Level 125
God Stats
1W - 1L
1,301 SR
Queue Stats
260W - 267L
1,528 Elo+
Party 4
Shiva
Shiva
ItsYaBoyWaka
Shiva
Level 101
God Stats
4W - 5L
1,502 SR
Queue Stats
142W - 147L
1,525 Elo+
Party 4
Ares
Ares
PartYahweh
Ares
Level 155
God Stats
17W - 20L
1,515 SR
Queue Stats
217W - 205L
1,476 Elo+
Solo
Neith
Neith
muabi
Neith
Level 103
God Stats
2W - 1L
1,661 SR
Queue Stats
62W - 44L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,395
492
8,559
14,439
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hades
13
1 / 4 / 0
7,735
595
8,344
13,534
5,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Scesna
Bake Kujira
10
1 / 5 / 1
6,189
476
5,960
10,324
8,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
T2pbx
Anhur
10
1 / 4 / 1
6,406
493
2,696
7,848
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
sgrghrdg
Kukulkan
11
0 / 2 / 0
6,711
516
3,244
4,618
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,336
564
4,883
12,855
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
14
4 / 1 / 3
8,282
637
6,063
7,269
2,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 1 / 2
8,563
659
7,780
12,340
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
4 / 1 / 9
8,282
637
8,148
11,182
9,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
muabi
Neith
15
5 / 1 / 5
8,763
674
8,773
7,638
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
20
20
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
3
0
5
5.5
W
Raijin
4
1
3
5.5
W
4
1
2
5
W
4
1
9
8.5
L
Hades
1
4
0
0.25
L
Bake Kujira
Scesna
Bake Kujira
1
5
1
0.3
L
Anhur
T2pbx
Anhur
1
4
1
0.38
W
Neith
muabi
Neith
5
1
5
7.5
L
Kukulkan
sgrghrdg
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,803
Damage
35,647
50,763
Taken
51,284
22,622
Mitigated
26,649
17,967
Healing
23,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,559
3,536
0
6,326
14,439
5,079
0
3,165
11,194
0
54,615
W
4,883
3,731
0
6,788
12,855
4,489
0
632
12,223
0
47,973
W
Raijin
6,063
517
0
3,244
7,269
2,578
107
3,075
4,194
62,411
310
W
7,780
1,696
0
6,509
12,340
7,425
87
6,466
5,874
64
63,166
W
8,148
1,231
0
3,197
11,182
9,416
52
3,702
7,480
25,125
1,819
L
Hades
8,344
876
95
7,475
13,534
5,159
0
1,453
11,450
61,938
2,067
L
Bake Kujira
Scesna
Bake Kujira
5,960
3,935
0
1,242
10,324
8,991
88
3,716
6,608
26,408
2,584
L
Anhur
T2pbx
Anhur
2,696
1,815
0
2,367
7,848
1,975
342
1,754
6,094
0
30,528
W
Neith
muabi
Neith
8,773
3,074
0
3,478
7,638
2,741
714
3,023
4,615
0
67,211
L
Kukulkan
sgrghrdg
Kukulkan
3,244
192
0
462
4,618
1,418
0
3,832
786
44,773
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
41,226
410
Minions Killed
477
0
Camps Cleared
0
1,175,962
Distance Traveled
1,382,394
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,395
492
100
8
0
279,940
0
W
Arachne
7,336
564
74
6
0
303,467
4
W
Raijin
8,282
637
127
10
0
257,085
0
W
Shiva
8,563
659
116
9
0
273,272
2
W
Ares
8,282
637
29
2
0
263,386
4
L
Hades
7,735
595
125
10
0
217,058
0
L
Bake Kujira
6,189
476
45
3
0
247,671
0
L
Anhur
6,406
493
47
4
0
229,254
0
W
Neith
8,763
674
131
10
0
285,184
0
L
Kukulkan
6,711
516
93
7
0
202,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role