Player Matchup

Merlin
Merlin
Noblepatsy
Merlin
Level 100
God Stats
5W - 6L
1,418 SR
Queue Stats
376W - 339L
1,480 Elo+
Solo
Odin
Odin
RabidMidget
Odin
Level 166
God Stats
2W - 2L
1,321 SR
Queue Stats
309W - 298L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
RosiiPosii
Danzaburou
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 94L
1,443 Elo+
Solo
Persephone
Persephone
Såmælle
Persephone
Level 103
God Stats
10W - 5L
1,573 SR
Queue Stats
332W - 294L
1,497 Elo+
Party 1
Izanami
Izanami
xBooqeefyes
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,769 Elo+
Solo
Team Averages
Level 93
1,462 SR
1,537 Elo+

VS

Team Averages
Level 121
1,408 SR
1,443 Elo+
Yu Huang
Yu Huang
BoreHarD
Yu Huang
Level 187
God Stats
3W - 4L
1,275 SR
Queue Stats
243W - 292L
1,496 Elo+
Solo
Thoth
Thoth
Lukeman285
Thoth
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,419 Elo+
Party 2
Artemis
Artemis
allstar123hunter
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,454 Elo+
Party 2
Ares
Ares
dvargas501
Ares
Level 158
God Stats
4W - 3L
1,649 SR
Queue Stats
574W - 593L
1,394 Elo+
Solo
King Arthur
King Arthur
riccocox74BDG
King Arthur
Level 120
God Stats
0W - 4L
1,115 SR
Queue Stats
240W - 247L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Noblepatsy
Merlin
17
8 / 3 / 17
10,441
949
13,435
8,860
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 15
9,241
840
7,753
14,574
12,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
RosiiPosii
Danzaburou
17
8 / 2 / 19
10,011
910
12,910
12,328
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Persephone
Såmælle
Persephone
16
1 / 2 / 23
9,595
872
12,246
6,320
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
xBooqeefyes
Izanami
15
7 / 3 / 11
9,782
889
7,456
7,995
2,963
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BoreHarD
Yu Huang
17
4 / 3 / 6
9,457
860
11,357
10,621
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
14
2 / 7 / 3
8,450
768
3,857
9,000
3,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 5 / 6
9,396
854
10,823
10,469
4,241
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 5
8,003
728
2,588
14,390
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
riccocox74BDG
King Arthur
16
4 / 6 / 6
9,054
823
6,563
13,168
11,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
28
Kills
16
16
Deaths
28
85
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BoreHarD
Yu Huang
4
3
6
2.33
L
Thoth
2
7
3
0.5
W
Merlin
Noblepatsy
Merlin
8
3
17
5.5
W
4
6
15
1.92
W
Danzaburou
RosiiPosii
Danzaburou
8
2
19
8.75
W
Persephone
Såmælle
Persephone
1
2
23
6.25
L
5
5
6
1.6
L
1
7
5
0.5
L
King Arthur
riccocox74BDG
King Arthur
4
6
6
1.17
W
Izanami
xBooqeefyes
Izanami
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,800
Damage
35,188
50,077
Taken
57,648
25,761
Mitigated
36,874
17,561
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BoreHarD
Yu Huang
11,357
343
1,066
4,552
10,621
4,498
392
3,981
6,392
22,606
348
L
Thoth
3,857
730
189
294
9,000
3,296
0
3,669
4,915
12,713
0
W
Merlin
Noblepatsy
Merlin
13,435
1,063
576
1,035
8,860
3,376
687
4,363
4,471
21,534
669
W
7,753
1,310
897
2,300
14,574
12,153
316
3,128
11,292
831
11,203
W
Danzaburou
RosiiPosii
Danzaburou
12,910
5,471
1,548
5,815
12,328
4,962
2,165
4,440
7,848
0
28,807
W
Persephone
Såmælle
Persephone
12,246
826
1,959
1,649
6,320
2,307
726
1,893
4,409
25,584
455
L
10,823
5,005
474
2,127
10,469
4,241
671
4,257
5,982
0
23,507
L
2,588
77
121
1,369
14,390
13,625
82
6,511
7,169
4,064
0
L
King Arthur
riccocox74BDG
King Arthur
6,563
347
1,221
873
13,168
11,214
96
5,460
7,349
0
15,505
W
Izanami
xBooqeefyes
Izanami
7,456
4,552
713
1,069
7,995
2,963
3,737
3,585
4,410
0
15,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
44,360
119
Minions Killed
99
0
Camps Cleared
0
922,793
Distance Traveled
842,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,457
860
33
3
0
170,398
0
L
Thoth
8,450
768
23
2
0
147,800
0
W
Merlin
10,441
949
27
2
0
179,731
0
W
Odin
9,241
840
5
0
0
182,246
0
W
Danzaburou
10,011
910
44
4
0
190,790
0
W
Persephone
9,595
872
27
2
0
194,112
0
L
Artemis
9,396
854
33
3
0
165,283
0
L
Ares
8,003
728
1
0
0
163,062
0
L
King Arthur
9,054
823
9
1
0
196,147
0
W
Izanami
9,782
889
16
1
0
175,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role