Player Matchup

Discordia
Discordia
Gold I
EliteBeast79
Discordia
Gold I
Level 110
God Stats
14W - 6L
1,728 SR
Queue Stats
209W - 180L
1,614 MMR
Party 1
Neith
Neith
Gold I
Sebby2Dope
Neith
Gold I
Level 157
God Stats
8W - 7L
1,660 SR
Queue Stats
209W - 180L
1,614 MMR
Party 1
Sobek
Sobek
Gold I
xb0xd0m1n4t0r
Sobek
Gold I
Level 195
God Stats
8W - 7L
1,663 SR
Queue Stats
209W - 180L
1,614 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,684 SR
1,614 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,702 SR
1,613 MMR
Tsukuyomi
Tsukuyomi
Bronze III
LighTheFuses38
Tsukuyomi
Bronze III
Level 127
God Stats
0W - 1L
1,623 SR
Queue Stats
2W - 4L
1,670 MMR
Party 2
Hera
Hera
Bronze III
oXsniperXa
Hera
Bronze III
Level 111
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 4L
1,670 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
rafa1433
Gilgamesh
Bronze III
Level 123
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EliteBeast79
Discordia
18
6 / 0 / 15
11,990
922
9,009
7,790
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
18
12 / 0 / 10
12,345
950
20,337
9,453
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 17
10,863
836
8,838
12,061
13,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
KuzenboNoxNe ZhaChaacVulcan

VS

Bans
ChironFafnirBacchusCthulhuBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LighTheFuses38
Tsukuyomi
13
0 / 9 / 0
8,561
659
7,477
15,445
8,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 7 / 0
8,319
640
6,325
10,950
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
rafa1433
Gilgamesh
14
0 / 6 / 0
8,756
674
10,388
19,341
10,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
22
Kills
0
0
Deaths
22
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
EliteBeast79
Discordia
6
0
15
13.5
L
Tsukuyomi
LighTheFuses38
Tsukuyomi
0
9
0
0
W
Neith
12
0
10
17
L
0
7
0
0
L
Gilgamesh
rafa1433
Gilgamesh
0
6
0
0
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,184
Damage
24,190
29,304
Taken
45,736
22,064
Mitigated
22,975
9,671
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EliteBeast79
Discordia
9,009
537
0
1,481
7,790
3,742
930
1,840
5,919
40,529
0
L
Tsukuyomi
LighTheFuses38
Tsukuyomi
7,477
1,324
0
1,093
15,445
8,908
0
5,444
9,524
0
30,464
W
Neith
20,337
12,072
0
4,282
9,453
4,813
2,962
1,612
7,825
0
53,962
L
6,325
891
0
339
10,950
3,934
0
5,185
5,451
22,672
0
L
Gilgamesh
rafa1433
Gilgamesh
10,388
2,227
0
828
19,341
10,133
0
5,526
13,366
0
37,247
W
8,838
391
339
3,569
12,061
13,509
430
2,897
9,134
23,640
1,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
25,636
175
Minions Killed
124
0
Camps Cleared
0
704,804
Distance Traveled
632,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,990
922
83
6
0
243,465
0
L
Tsukuyomi
8,561
659
48
4
0
213,484
0
W
Neith
12,345
950
58
4
0
228,433
0
L
Hera
8,319
640
33
3
0
185,390
0
L
Gilgamesh
8,756
674
43
3
0
233,725
0
W
Sobek
10,863
836
34
3
0
232,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role