Player Matchup

Kumbhakarna
Kumbhakarna
AncientMinister
Kumbhakarna
Level 164
God Stats
6W - 3L
1,526 SR
Queue Stats
367W - 204L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
Firetro
Sun Wukong
Level 235
God Stats
5W - 2L
1,591 SR
Queue Stats
609W - 563L
1,587 Elo+
Party 1
Chernobog
Chernobog
SuperSterlz
Chernobog
Level 140
God Stats
3W - 5L
1,219 SR
Queue Stats
762W - 641L
1,567 Elo+
Solo
Ullr
Ullr
Trwih
Ullr
Level 158
God Stats
2W - 0L
1,739 SR
Queue Stats
16W - 13L
1,579 Elo+
Solo
Sol
Sol
UnAggressiveHerc
Sol
Level 157
God Stats
2W - 3L
1,294 SR
Queue Stats
230W - 196L
1,562 Elo+
Party 1
Team Averages
Level 171
1,474 SR
1,575 Elo+

VS

Team Averages
Level 146
1,616 SR
1,521 Elo+
Danzaburou
Danzaburou
EvaHoffmann
Danzaburou
Level 146
God Stats
7W - 8L
1,566 SR
Queue Stats
740W - 771L
1,576 Elo+
Solo
Anubis
Anubis
JSONez
Anubis
Level 164
God Stats
5W - 4L
1,683 SR
Queue Stats
264W - 296L
1,469 Elo+
Solo
Zeus
Zeus
Skyedo
Zeus
Level 132
God Stats
1W - 1L
1,914 SR
Queue Stats
123W - 139L
1,469 Elo+
Solo
Jing Wei
Jing Wei
TMGHULK
Jing Wei
Level 107
God Stats
4W - 10L
1,317 SR
Queue Stats
383W - 386L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
dynamitewonder
Ao Kuang
Level 182
God Stats
1W - 2L
1,602 SR
Queue Stats
190W - 201L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AncientMinister
Kumbhakarna
14
0 / 5 / 17
9,150
832
4,804
20,699
19,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Firetro
Sun Wukong
15
4 / 3 / 12
9,293
845
9,851
14,249
13,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chernobog
SuperSterlz
Chernobog
16
4 / 2 / 8
9,560
869
9,207
8,753
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ullr
Trwih
Ullr
17
5 / 1 / 15
9,925
902
10,302
8,468
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 2 / 11
10,238
931
13,564
10,771
7,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EvaHoffmann
Danzaburou
13
0 / 4 / 8
8,126
739
12,015
12,262
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
JSONez
Anubis
15
2 / 2 / 6
8,351
759
8,305
6,716
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Skyedo
Zeus
16
3 / 5 / 7
9,188
835
13,516
7,838
3,193
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
TMGHULK
Jing Wei
13
3 / 6 / 5
8,050
732
9,049
9,786
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
15
5 / 5 / 5
8,607
782
6,979
14,283
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
22
Kills
13
13
Deaths
22
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AncientMinister
Kumbhakarna
0
5
17
1.7
L
Danzaburou
EvaHoffmann
Danzaburou
0
4
8
1
W
Sun Wukong
Firetro
Sun Wukong
4
3
12
3.33
L
Anubis
JSONez
Anubis
2
2
6
2.5
L
Zeus
Skyedo
Zeus
3
5
7
1.3
W
Chernobog
SuperSterlz
Chernobog
4
2
8
4
L
Jing Wei
TMGHULK
Jing Wei
3
6
5
0.92
W
Ullr
Trwih
Ullr
5
1
15
12.5
W
9
2
11
7.25
L
Ao Kuang
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,728
Damage
49,864
62,940
Taken
50,885
46,285
Mitigated
26,243
24,271
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AncientMinister
Kumbhakarna
4,804
101
1,499
4,841
20,699
19,155
100
7,948
12,583
6,294
0
L
Danzaburou
EvaHoffmann
Danzaburou
12,015
3,320
0
3,342
12,262
5,275
0
6,361
5,901
0
22,289
W
Sun Wukong
Firetro
Sun Wukong
9,851
632
4,938
5,141
14,249
13,019
56
4,860
9,197
309
21,099
L
Anubis
JSONez
Anubis
8,305
378
1,257
2,327
6,716
3,383
0
2,665
4,051
26,658
0
L
Zeus
Skyedo
Zeus
13,516
472
627
403
7,838
3,193
0
2,983
4,855
27,773
515
W
Chernobog
SuperSterlz
Chernobog
9,207
5,137
1,163
1,750
8,753
3,445
1,566
5,373
3,187
0
26,105
L
Jing Wei
TMGHULK
Jing Wei
9,049
7,002
387
156
9,786
4,231
0
3,472
6,314
0
17,974
W
Ullr
Trwih
Ullr
10,302
2,788
796
930
8,468
3,469
1,362
6,213
2,170
0
24,502
W
13,564
3,228
0
3,213
10,771
7,197
988
3,160
7,494
25,084
0
L
Ao Kuang
6,979
1,013
1,042
4,577
14,283
10,161
0
2,887
11,396
7,702
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,166
Gold Earned
42,322
138
Minions Killed
130
0
Camps Cleared
0
1,085,495
Distance Traveled
945,788
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,150
832
3
0
0
213,056
0
L
Danzaburou
8,126
739
26
2
0
179,804
2
W
Sun Wukong
9,293
845
15
1
0
232,400
0
L
Anubis
8,351
759
36
3
0
203,825
0
L
Zeus
9,188
835
41
4
0
183,067
0
W
Chernobog
9,560
869
56
5
0
193,717
0
L
Jing Wei
8,050
732
22
2
0
191,877
0
W
Ullr
9,925
902
38
3
0
217,832
0
W
Sol
10,238
931
26
2
0
228,490
0
L
Ao Kuang
8,607
782
5
0
0
187,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role