Player Matchup

Khepri
Khepri
MaverickMoz
Khepri
Level 124
God Stats
1W - 1L
1,246 SR
Queue Stats
32W - 32L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Neblovesyou
Morgan Le Fay
Level 102
God Stats
64W - 13L
1,874 SR
Queue Stats
786W - 228L
1,968 Elo+
Party 1
Medusa
Medusa
Tzuhsi
Medusa
Level 118
God Stats
32W - 3L
1,985 SR
Queue Stats
693W - 143L
1,973 Elo+
Party 1
Nike
Nike
gojira2004
Nike
Level 130
God Stats
2W - 2L
1,719 SR
Queue Stats
88W - 80L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
paillalef
Ao Kuang
Level 189
God Stats
3W - 3L
1,635 SR
Queue Stats
190W - 182L
1,526 Elo+
Solo
Team Averages
Level 133
1,692 SR
1,725 Elo+

VS

Team Averages
Level 136
1,637 SR
1,509 Elo+
Hades
Hades
BOOMFRENCHTOAST
Hades
Level 175
God Stats
43W - 39L
1,560 SR
Queue Stats
995W - 1,138L
1,571 Elo+
Solo
King Arthur
King Arthur
Verlus
King Arthur
Level 105
God Stats
30W - 18L
1,615 SR
Queue Stats
123W - 121L
1,515 Elo+
Party 2
Awilix
Awilix
VibingCJ
Awilix
Level 129
God Stats
10W - 7L
1,525 SR
Queue Stats
70W - 64L
1,494 Elo+
Solo
Fafnir
Fafnir
metalelf2000
Fafnir
Level 142
God Stats
2W - 4L
1,741 SR
Queue Stats
121W - 132L
1,487 Elo+
Party 2
Ganesha
Ganesha
xXsealmanXx
Ganesha
Level 128
God Stats
2W - 1L
1,743 SR
Queue Stats
109W - 117L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 0 / 7
5,839
1,168
2,100
1,778
1,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Morgan Le Fay
Neblovesyou
Morgan Le Fay
11
4 / 0 / 5
7,113
1,423
8,554
2,630
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tzuhsi
Medusa
11
1 / 0 / 7
6,128
1,226
6,912
1,191
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 8
5,843
1,169
5,477
3,273
2,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
paillalef
Ao Kuang
11
5 / 0 / 2
6,718
1,344
4,385
1,669
588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

393

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,172
1,034
56
861
359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Verlus
King Arthur
10
0 / 3 / 0
5,815
1,163
2,577
10,445
9,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
VibingCJ
Awilix
10
0 / 1 / 0
5,778
1,156
2,356
4,611
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
0 / 5 / 0
5,934
1,187
1,711
9,176
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
xXsealmanXx
Ganesha
11
0 / 0 / 0
5,556
1,111
876
5,929
5,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
10
Kills
0
0
Deaths
10
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Khepri
0
0
7
3.5
W
Morgan Le Fay
Neblovesyou
Morgan Le Fay
4
0
5
6.5
W
Medusa
Tzuhsi
Medusa
1
0
7
4.5
L
King Arthur
Verlus
King Arthur
0
3
0
0
L
Awilix
VibingCJ
Awilix
0
1
0
0
W
0
0
8
4
L
Fafnir
0
5
0
0
W
Ao Kuang
paillalef
Ao Kuang
5
0
2
6
L
Ganesha
xXsealmanXx
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
7,576
10,541
Taken
31,022
6,180
Mitigated
23,924
2,310
Healing
1,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
56
0
0
17
861
359
0
469
392
1,036
0
W
Khepri
2,100
133
0
885
1,778
1,433
0
371
1,407
6,280
1,859
W
Morgan Le Fay
Neblovesyou
Morgan Le Fay
8,554
1,469
0
168
2,630
963
0
864
1,766
19,002
783
W
Medusa
Tzuhsi
Medusa
6,912
2,923
0
463
1,191
644
0
0
1,191
0
17,830
L
King Arthur
Verlus
King Arthur
2,577
89
0
221
10,445
9,125
0
4,224
6,221
0
10,963
L
Awilix
VibingCJ
Awilix
2,356
305
0
227
4,611
1,706
0
886
3,725
0
21,586
W
5,477
523
0
493
3,273
2,552
0
624
2,257
0
9,552
L
Fafnir
1,711
206
0
1,173
9,176
7,497
0
5,664
3,512
8,787
0
W
Ao Kuang
paillalef
Ao Kuang
4,385
1,447
0
301
1,669
588
0
784
885
11,528
767
L
Ganesha
xXsealmanXx
Ganesha
876
0
0
0
5,929
5,237
0
2,789
3,140
4,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
28,255
91
Minions Killed
91
6
Camps Cleared
3
584,679
Distance Traveled
435,428
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,172
1,034
1
0
1
14,315
0
W
Khepri
5,839
1,168
21
4
1
111,156
0
W
Morgan Le Fay
7,113
1,423
22
4
0
124,053
0
W
Medusa
6,128
1,226
18
4
0
119,141
0
L
King Arthur
5,815
1,163
21
4
1
113,071
0
L
Awilix
5,778
1,156
54
11
1
115,127
1
W
Nike
5,843
1,169
13
3
0
111,622
0
L
Fafnir
5,934
1,187
15
3
0
86,924
0
W
Ao Kuang
6,718
1,344
17
3
5
118,707
0
L
Ganesha
5,556
1,111
0
0
0
105,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role