Player Matchup

Nu Wa
Nu Wa
Fame Battle716
Nu Wa
Level 130
God Stats
255W - 204L
1,578 SR
Queue Stats
325W - 286L
1,529 Elo+
Party 3
Chiron
Chiron
Jamal144173
Chiron
Level 122
God Stats
4W - 4L
1,460 SR
Queue Stats
262W - 241L
1,531 Elo+
Party 3
Danzaburou
Danzaburou
MrZoo1800
Danzaburou
Level 83
God Stats
2W - 0L
1,638 SR
Queue Stats
51W - 34L
1,545 Elo+
Party 1
Arachne
Arachne
WanQuitDntU
Arachne
Level 145
God Stats
52W - 29L
1,628 SR
Queue Stats
166W - 153L
1,538 Elo+
Party 3
Kuzenbo
Kuzenbo
yametekudasai69
Kuzenbo
Level 149
God Stats
19W - 10L
1,594 SR
Queue Stats
247W - 222L
1,563 Elo+
Party 1
Team Averages
Level 126
1,580 SR
1,541 Elo+

VS

Team Averages
Level 88
1,472 SR
1,481 Elo+
Fenrir
Fenrir
NastyNashHard-On
Fenrir
Level 89
God Stats
28W - 30L
1,605 SR
Queue Stats
134W - 173L
1,496 Elo+
Party 2
Ra
Ra
anjuhl
Ra
Level 155
God Stats
3W - 3L
1,678 SR
Queue Stats
12W - 6L
1,638 Elo+
Party 4
Surtr
Surtr
hamasupersoldier
Surtr
Level 63
God Stats
0W - 1L
1,274 SR
Queue Stats
60W - 59L
1,540 Elo+
Party 4
Neith
Neith
stinkysack46
Neith
Level 6
God Stats
2W - 5L
1,455 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 2
Ares
Ares
zazacade_spotify
Ares
Level 128
God Stats
1W - 3L
1,347 SR
Queue Stats
242W - 267L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
5,773
577
5,245
2,081
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
12
0 / 1 / 2
5,383
538
1,524
3,821
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MrZoo1800
Danzaburou
11
14 / 0 / 3
7,868
787
11,179
5,173
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
WanQuitDntU
Arachne
9
2 / 2 / 4
5,514
551
1,307
5,382
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 0 / 15
7,059
706
5,976
7,209
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,425
443
2,557
8,216
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
14
2 / 0 / 0
7,168
717
2,612
3,709
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 0
6,140
614
2,436
6,779
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 6 / 0
4,144
414
3,238
6,127
1,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 7 / 0
4,240
424
2,529
11,917
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
19
Kills
3
3
Deaths
20
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Chiron
0
1
2
1
W
Danzaburou
MrZoo1800
Danzaburou
14
0
3
15.5
L
0
6
1
0.08
W
Arachne
WanQuitDntU
Arachne
2
2
4
2
L
Ra
2
0
0
2
L
1
1
0
1
L
0
6
0
0
W
3
0
15
10.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,231
Damage
13,372
23,666
Taken
36,748
12,056
Mitigated
15,640
9,649
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,245
1,703
0
243
2,081
539
0
30
1,940
31,704
622
W
Chiron
1,524
471
46
1,049
3,821
1,176
0
1,097
2,624
0
35,419
W
Danzaburou
MrZoo1800
Danzaburou
11,179
5,504
0
2,985
5,173
1,811
481
1,094
4,079
0
45,673
L
2,557
254
0
1,634
8,216
2,274
0
1,579
6,512
0
20,189
W
Arachne
WanQuitDntU
Arachne
1,307
782
0
2,098
5,382
1,564
180
863
4,519
0
35,096
L
Ra
2,612
56
233
2,021
3,709
1,380
0
852
2,737
65,167
1,880
L
2,436
757
0
2,626
6,779
3,711
0
2,605
3,755
565
49,104
L
3,238
959
0
374
6,127
1,447
16
1,441
4,566
0
14,210
W
5,976
2,572
0
3,228
7,209
6,966
108
2,154
5,055
19,854
0
L
2,529
213
0
1,033
11,917
6,828
0
3,780
8,031
12,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
26,117
264
Minions Killed
322
0
Camps Cleared
0
944,306
Distance Traveled
1,040,127
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,773
577
56
6
0
150,046
0
W
Chiron
5,383
538
67
7
0
184,769
2
W
Danzaburou
7,868
787
68
7
0
190,752
0
L
Fenrir
4,425
443
33
3
0
212,663
0
W
Arachne
5,514
551
56
6
0
232,246
0
L
Ra
7,168
717
144
14
0
253,479
0
L
Surtr
6,140
614
106
11
0
206,835
2
L
Neith
4,144
414
31
3
0
180,585
0
W
Kuzenbo
7,059
706
17
2
0
186,493
5
L
Ares
4,240
424
8
1
0
186,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role