Player Matchup

Bellona
Bellona
TheNanuX
Bellona
Level 193
God Stats
2W - 1L
1,768 SR
Queue Stats
162W - 179L
1,409 Elo+
Solo
Horus
Horus
pibesibara
Horus
Level 109
God Stats
7W - 6L
1,598 SR
Queue Stats
285W - 266L
1,558 Elo+
Party 1
Ra
Ra
tecanderson
Ra
Level 166
God Stats
9W - 9L
1,478 SR
Queue Stats
357W - 393L
1,464 Elo+
Solo
Janus
Janus
zLexor
Janus
Level 159
God Stats
2W - 0L
1,463 SR
Queue Stats
134W - 109L
1,576 Elo+
Solo
Ishtar
Ishtar
zfrozonoz
Ishtar
Level 49
God Stats
16W - 15L
1,531 SR
Queue Stats
151W - 169L
1,482 Elo+
Party 1
Team Averages
Level 135
1,568 SR
1,498 Elo+

VS

Team Averages
Level 146
1,388 SR
1,499 Elo+
Ra
Ra
 
Ra
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BS-Andrei
Ao Kuang
Level 148
God Stats
0W - 3L
1,236 SR
Queue Stats
101W - 129L
1,501 Elo+
Party 2
Horus
Horus
Ze gotinha6748
Horus
Level 104
God Stats
0W - 3L
1,178 SR
Queue Stats
71W - 68L
1,526 Elo+
Party 2
Cu Chulainn
Cu Chulainn
elyynzz
Cu Chulainn
Level 120
God Stats
30W - 31L
1,528 SR
Queue Stats
39W - 48L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TheNanuX
Bellona
11
0 / 0 / 2
6,288
699
5,740
6,637
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
9
2 / 0 / 3
5,723
636
4,516
6,445
3,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,804
645
2,109
3,930
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
zLexor
Janus
12
4 / 0 / 1
6,123
680
3,402
5,434
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
zfrozonoz
Ishtar
10
0 / 2 / 3
5,083
565
2,897
6,168
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 0
5,829
648
5,607
4,939
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
 
Nut
9
1 / 3 / 0
5,355
595
4,692
7,054
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
BS-Andrei
Ao Kuang
9
0 / 1 / 1
4,791
532
1,579
4,797
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

4
0 / 0 / 1
4,096
455
1,024
1,359
679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
elyynzz
Cu Chulainn
9
0 / 1 / 0
4,957
551
3,367
8,358
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
3
3
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Nut
 
Nut
1
3
0
0.33
L
Ao Kuang
BS-Andrei
Ao Kuang
0
1
1
0.5
W
Bellona
TheNanuX
Bellona
0
0
2
1
L
0
0
1
0.5
L
Cu Chulainn
elyynzz
Cu Chulainn
0
1
0
0
W
Horus
2
0
3
3.5
W
1
1
1
1.5
W
Janus
zLexor
Janus
4
0
1
4.5
W
Ishtar
zfrozonoz
Ishtar
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
16,269
28,614
Taken
26,507
12,948
Mitigated
8,131
14,529
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,607
317
276
1,474
4,939
1,011
0
2,500
2,439
41,944
370
L
Nut
 
Nut
4,692
2,713
0
1,359
7,054
1,478
0
2,132
4,922
0
36,415
L
Ao Kuang
BS-Andrei
Ao Kuang
1,579
161
0
395
4,797
1,424
0
719
4,078
25,545
0
W
Bellona
TheNanuX
Bellona
5,740
2,288
0
3,387
6,637
5,572
0
224
5,984
0
46,743
L
1,024
616
40
806
1,359
679
0
0
1,359
0
3,897
L
Cu Chulainn
elyynzz
Cu Chulainn
3,367
668
0
2,756
8,358
3,539
0
0
8,358
0
31,801
W
Horus
4,516
1,501
345
2,708
6,445
3,165
162
1,506
4,792
0
16,197
W
2,109
264
378
1,561
3,930
1,061
703
2,506
1,091
36,703
0
W
Janus
zLexor
Janus
3,402
477
0
4,045
5,434
1,463
0
1,015
4,273
44,712
1,026
W
Ishtar
zfrozonoz
Ishtar
2,897
1,737
0
2,105
6,168
1,687
0
1,272
4,848
0
30,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
25,028
336
Minions Killed
284
0
Camps Cleared
0
966,934
Distance Traveled
849,191
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,829
648
85
9
0
197,893
2
L
Nut
5,355
595
70
8
0
157,771
1
L
Ao Kuang
4,791
532
57
6
0
223,044
0
W
Bellona
6,288
699
88
10
0
188,318
0
L
Horus
4,096
455
5
1
0
71,389
0
L
Cu Chulainn
4,957
551
67
7
0
199,094
2
W
Horus
5,723
636
23
3
0
190,587
2
W
Ra
5,804
645
76
8
0
184,889
7
W
Janus
6,123
680
91
10
0
218,419
0
W
Ishtar
5,083
565
58
6
0
184,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role