Player Matchup

Horus
Horus
FpsDirtyDan
Horus
Level 45
God Stats
6W - 6L
1,508 SR
Queue Stats
9W - 12L
1,373 Elo+
Party 1
Kuzenbo
Kuzenbo
Spider2k14
Kuzenbo
Level 23
God Stats
4W - 5L
1,414 SR
Queue Stats
8W - 12L
1,373 Elo+
Party 1
Da Ji
Da Ji
Tyrnris
Da Ji
Level 89
God Stats
5W - 2L
1,632 SR
Queue Stats
8W - 12L
1,373 Elo+
Party 1
Merlin
Merlin
Visrohz
Merlin
Level 105
God Stats
4W - 1L
1,506 SR
Queue Stats
116W - 100L
1,469 Elo+
Solo
Cupid
Cupid
brandonthegam
Cupid
Level 117
God Stats
1W - 1L
1,562 SR
Queue Stats
8W - 12L
1,373 Elo+
Party 1
Team Averages
Level 76
1,524 SR
1,392 Elo+

VS

Team Averages
Level 80
1,422 SR
1,464 Elo+
Hera
Hera
Battleaxefx28
Hera
Level 83
God Stats
2W - 7L
1,187 SR
Queue Stats
45W - 58L
1,390 Elo+
Party 2
Aphrodite
Aphrodite
Clairebear92884
Aphrodite
Level 155
God Stats
28W - 18L
1,691 SR
Queue Stats
674W - 717L
1,458 Elo+
Solo
Chaac
Chaac
Dreamcast4K
Chaac
Level 56
God Stats
4W - 4L
1,570 SR
Queue Stats
113W - 121L
1,496 Elo+
Solo
Fenrir
Fenrir
MR CRACKED9604
Fenrir
Level 35
God Stats
1W - 7L
1,162 SR
Queue Stats
22W - 28L
1,515 Elo+
Solo
Cernunnos
Cernunnos
TheTrueAshura
Cernunnos
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
8,231
484
7,636
13,998
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Spider2k14
Kuzenbo
13
0 / 0 / 3
7,798
459
3,466
10,590
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Da Ji
Tyrnris
Da Ji
15
5 / 4 / 6
9,285
546
8,794
13,356
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
Visrohz
Merlin
16
3 / 0 / 6
9,322
548
10,867
10,116
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 0 / 4
8,340
491
12,071
10,647
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,782
458
10,015
10,247
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Clairebear92884
Aphrodite
13
0 / 0 / 0
8,313
489
3,369
9,558
3,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
5 / 3 / 1
10,463
615
10,314
17,299
11,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 0
8,305
489
7,632
14,073
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
TheTrueAshura
Cernunnos
12
0 / 3 / 0
7,227
425
8,483
11,362
3,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
9
9
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Aphrodite
Clairebear92884
Aphrodite
0
0
0
0
L
5
3
1
1.83
W
4
5
0
0.8
L
4
4
0
1
W
Kuzenbo
Spider2k14
Kuzenbo
0
0
3
1.5
L
Cernunnos
TheTrueAshura
Cernunnos
0
3
0
0
W
Da Ji
Tyrnris
Da Ji
5
4
6
2
W
Merlin
Visrohz
Merlin
3
0
6
6
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,834
Damage
39,813
58,707
Taken
62,539
28,229
Mitigated
27,164
25,613
Healing
22,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,015
1,576
0
0
10,247
3,115
0
4,587
5,626
58,097
271
L
Aphrodite
Clairebear92884
Aphrodite
3,369
339
3,942
4,974
9,558
3,653
0
3,230
6,328
38,464
3,089
L
10,314
1,378
0
8,650
17,299
11,031
786
2,068
14,741
0
84,959
W
7,636
2,285
250
3,809
13,998
8,259
0
0
13,998
381
41,080
L
7,632
1,859
0
1,683
14,073
5,717
0
2,454
11,540
0
57,874
W
Kuzenbo
Spider2k14
Kuzenbo
3,466
2,225
0
3,616
10,590
8,592
489
3,832
6,758
25,112
39
L
Cernunnos
TheTrueAshura
Cernunnos
8,483
4,478
0
2,959
11,362
3,648
344
2,316
9,046
0
51,583
W
Da Ji
Tyrnris
Da Ji
8,794
1,122
0
1,944
13,356
5,347
504
2,171
11,185
0
40,294
W
Merlin
Visrohz
Merlin
10,867
515
0
3,049
10,116
2,905
94
5,002
5,114
73,981
689
W
12,071
5,529
4,406
8,539
10,647
3,126
159
1,792
8,855
0
59,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
42,090
385
Minions Killed
488
0
Camps Cleared
0
1,681,434
Distance Traveled
1,561,318
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,782
458
103
6
0
333,085
1
L
Aphrodite
8,313
489
79
5
0
304,540
1
L
Chaac
10,463
615
147
9
0
298,270
0
W
Horus
8,231
484
55
3
0
308,951
0
L
Fenrir
8,305
489
75
4
0
347,219
0
W
Kuzenbo
7,798
459
44
3
0
317,056
2
L
Cernunnos
7,227
425
84
5
0
278,204
3
W
Da Ji
9,285
546
54
3
0
362,878
0
W
Merlin
9,322
548
131
8
0
378,421
3
W
Cupid
8,340
491
101
6
0
314,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role