Player Matchup

Jing Wei
Jing Wei
AluaOfEto
Jing Wei
Level 143
God Stats
26W - 18L
1,587 SR
Queue Stats
95W - 85L
1,575 Elo+
Party 1
Artio
Artio
IDislikeFurries
Artio
Level 49
God Stats
12W - 11L
1,688 SR
Queue Stats
174W - 155L
1,533 Elo+
Party 1
Janus
Janus
Quistori
Janus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 72L
1,631 Elo+
Solo
Odin
Odin
cowboybuttsexxx
Odin
Level 37
God Stats
6W - 9L
1,670 SR
Queue Stats
77W - 88L
1,513 Elo+
Solo
Bakasura
Bakasura
introcession
Bakasura
Level 172
God Stats
10W - 8L
1,684 SR
Queue Stats
202W - 175L
1,544 Elo+
Party 1
Team Averages
Level 101
1,626 SR
1,559 Elo+

VS

Team Averages
Level 123
1,604 SR
1,561 Elo+
Jing Wei
Jing Wei
AstoFGZ
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 160L
1,532 Elo+
Solo
Fenrir
Fenrir
LCnote215
Fenrir
Level 157
God Stats
6W - 2L
1,597 SR
Queue Stats
208W - 184L
1,582 Elo+
Solo
Tiamat
Tiamat
Lua8
Tiamat
Level 122
God Stats
6W - 2L
1,729 SR
Queue Stats
33W - 17L
1,603 Elo+
Solo
Chang'e
Chang'e
YellowRequim
Chang'e
Level 64
God Stats
10W - 10L
1,625 SR
Queue Stats
146W - 148L
1,545 Elo+
Solo
Jormungandr
Jormungandr
stroker99
Jormungandr
Level 125
God Stats
9W - 6L
1,570 SR
Queue Stats
98W - 81L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AluaOfEto
Jing Wei
5
0 / 1 / 0
3,077
615
1,911
2,565
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,498
700
1,122
3,616
1,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Quistori
Janus
8
0 / 0 / 0
3,875
775
593
2,082
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
3,053
611
1,647
3,659
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
introcession
Bakasura
6
0 / 1 / 0
3,225
645
852
4,968
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AstoFGZ
Jing Wei
6
1 / 0 / 1
3,643
729
2,019
1,413
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
LCnote215
Fenrir
6
2 / 0 / 1
3,800
760
2,078
3,312
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Lua8
Tiamat
7
0 / 0 / 0
3,675
735
995
1,729
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
YellowRequim
Chang'e
8
1 / 0 / 1
4,547
909
2,080
3,850
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jormungandr
stroker99
Jormungandr
6
0 / 0 / 2
3,850
770
1,932
3,620
1,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AluaOfEto
Jing Wei
0
1
0
0
W
Jing Wei
AstoFGZ
Jing Wei
1
0
1
1.5
L
0
0
0
0
W
Fenrir
LCnote215
Fenrir
2
0
1
2.5
W
Tiamat
Lua8
Tiamat
0
0
0
0
L
Janus
Quistori
Janus
0
0
0
0
W
Chang'e
YellowRequim
Chang'e
1
0
1
1.5
L
0
2
0
0
L
Bakasura
introcession
Bakasura
0
1
0
0
W
Jormungandr
stroker99
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,125
Damage
9,104
16,890
Taken
13,924
5,601
Mitigated
4,218
7,306
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AluaOfEto
Jing Wei
1,911
1,260
0
1,153
2,565
634
0
924
1,641
0
16,879
W
Jing Wei
AstoFGZ
Jing Wei
2,019
1,363
0
1,008
1,413
354
0
347
1,066
0
17,197
L
1,122
31
89
2,254
3,616
1,495
0
909
2,707
5,368
0
W
Fenrir
LCnote215
Fenrir
2,078
821
0
1,133
3,312
1,030
0
43
3,229
0
17,027
W
Tiamat
Lua8
Tiamat
995
232
0
978
1,729
606
0
467
1,180
19,441
0
L
Janus
Quistori
Janus
593
75
0
850
2,082
540
0
995
1,087
22,249
416
W
Chang'e
YellowRequim
Chang'e
2,080
107
0
2,661
3,850
815
64
0
3,850
20,457
1,865
L
1,647
347
0
1,240
3,659
1,260
0
1,700
1,611
0
11,215
L
Bakasura
introcession
Bakasura
852
701
0
1,720
4,968
1,672
0
99
4,869
0
11,944
W
Jormungandr
stroker99
Jormungandr
1,932
694
0
1,480
3,620
1,413
0
732
2,888
14,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,728
Gold Earned
19,515
153
Minions Killed
180
0
Camps Cleared
0
556,131
Distance Traveled
551,422
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,077
615
30
6
0
109,565
0
W
Jing Wei
3,643
729
43
9
0
105,691
0
L
Artio
3,498
700
7
1
0
124,546
1
W
Fenrir
3,800
760
30
6
0
133,095
1
W
Tiamat
3,675
735
45
9
0
105,996
1
L
Janus
3,875
775
62
12
0
121,917
0
W
Chang'e
4,547
909
48
10
0
104,716
0
L
Odin
3,053
611
20
4
0
72,754
0
L
Bakasura
3,225
645
34
7
0
127,349
0
W
Jormungandr
3,850
770
14
3
0
101,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role