Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BadDragonXL
Ne Zha
Level 217
God Stats
4W - 1L
1,749 SR
Queue Stats
139W - 99L
1,611 Elo+
Solo
Agni
Agni
Rzar
Agni
Level 153
God Stats
11W - 2L
1,772 SR
Queue Stats
186W - 138L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
SeñorGuty
Gilgamesh
Level 66
God Stats
9W - 5L
1,606 SR
Queue Stats
83W - 73L
1,507 Elo+
Solo
Team Averages
Level 133
1,625 SR
1,547 Elo+

VS

Team Averages
Level 148
1,435 SR
1,488 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Coato
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 144L
1,491 Elo+
Party 1
Maui
Maui
KingMarth745
Maui
Level 143
God Stats
2W - 3L
1,177 SR
Queue Stats
10W - 10L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
4 / 0 / 4
6,099
610
6,149
8,083
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 5 / 1
4,938
494
4,145
6,257
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
9
1 / 1 / 7
5,854
585
5,767
5,656
3,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Rzar
Agni
13
9 / 0 / 2
7,502
750
7,503
2,872
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SeñorGuty
Gilgamesh
10
0 / 1 / 0
5,338
534
6,088
8,724
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 1 / 2
6,197
620
4,709
7,775
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
 
Nu Wa
9
0 / 6 / 0
5,402
540
1,776
5,843
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
9
1 / 2 / 0
5,392
539
6,522
9,052
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
Coato
Thor
10
1 / 3 / 2
5,240
524
2,883
9,794
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 3
5,326
533
1,600
8,320
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
7
7
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
0
4
6
W
Ah Muzen Cab
 
Ah Muzen Cab
1
5
1
0.3
L
Anhur
 
Anhur
3
1
2
4
L
Nu Wa
 
Nu Wa
0
6
0
0
L
Horus
 
Horus
1
2
0
0.5
W
Ne Zha
1
1
7
4.5
L
Thor
Coato
Thor
1
3
2
0.67
L
2
3
3
1.17
W
Agni
Rzar
Agni
9
0
2
10
W
Gilgamesh
SeñorGuty
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,652
Damage
17,490
31,592
Taken
40,784
12,421
Mitigated
15,258
7,918
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,149
1,940
0
3,250
8,083
2,666
0
399
7,684
0
43,486
W
Ah Muzen Cab
 
Ah Muzen Cab
4,145
1,514
0
234
6,257
1,898
0
761
5,496
0
31,510
L
Anhur
 
Anhur
4,709
2,594
0
3,866
7,775
2,230
0
0
7,775
0
49,456
L
Nu Wa
 
Nu Wa
1,776
368
0
296
5,843
1,444
0
3,437
2,059
34,904
432
L
Horus
 
Horus
6,522
2,584
80
2,553
9,052
3,701
42
509
8,035
0
27,448
W
Ne Zha
5,767
909
0
2,150
5,656
3,053
0
990
4,666
0
21,843
L
Thor
Coato
Thor
2,883
869
0
3,448
9,794
3,424
0
1,183
8,355
0
33,828
L
1,600
431
0
1,410
8,320
4,459
0
1,611
6,480
11,519
0
W
Agni
Rzar
Agni
7,503
729
0
750
2,872
723
0
891
1,981
46,157
0
W
Gilgamesh
SeñorGuty
Gilgamesh
6,088
1,540
0
1,534
8,724
4,081
0
260
8,464
0
33,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
27,557
309
Minions Killed
288
0
Camps Cleared
0
1,082,363
Distance Traveled
996,957
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,099
610
77
8
0
236,070
0
W
Ah Muzen Cab
4,938
494
51
5
0
192,644
0
L
Anhur
6,197
620
82
8
0
177,697
0
L
Nu Wa
5,402
540
71
7
0
189,315
1
L
Horus
5,392
539
51
5
0
194,587
4
W
Ne Zha
5,854
585
28
3
0
229,018
4
L
Thor
5,240
524
59
6
0
222,668
0
L
Maui
5,326
533
25
3
0
212,690
0
W
Agni
7,502
750
93
9
0
232,136
2
W
Gilgamesh
5,338
534
60
6
0
192,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role