Player Matchup

Odin
Odin
BearFist8637
Odin
Level 54
God Stats
1W - 3L
1,536 SR
Queue Stats
71W - 68L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
Carey577
Danzaburou
Level 143
God Stats
19W - 20L
1,433 SR
Queue Stats
215W - 224L
1,411 Elo+
Party 1
Baba Yaga
Baba Yaga
The Ita1ian
Baba Yaga
Level 147
God Stats
27W - 22L
1,526 SR
Queue Stats
215W - 226L
1,411 Elo+
Party 1
Bacchus
Bacchus
babyDonkey
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 72L
1,378 Elo+
Solo
Ne Zha
Ne Zha
zCarlosZKL
Ne Zha
Level 67
God Stats
4W - 4L
1,488 SR
Queue Stats
179W - 191L
1,456 Elo+
Solo
Team Averages
Level 91
1,497 SR
1,411 Elo+

VS

Team Averages
Level 72
1,465 SR
1,453 Elo+
Danzaburou
Danzaburou
Average-Arc
Danzaburou
Level 105
God Stats
5W - 7L
1,409 SR
Queue Stats
149W - 149L
1,459 Elo+
Solo
Arachne
Arachne
Gus-Work
Arachne
Level 68
God Stats
17W - 19L
1,512 SR
Queue Stats
117W - 122L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Hotep Shakka
Baron Samedi
Level 39
God Stats
19W - 14L
1,305 SR
Queue Stats
30W - 30L
1,412 Elo+
Solo
Sol
Sol
SolSingularity
Sol
Level 61
God Stats
111W - 84L
1,578 SR
Queue Stats
179W - 183L
1,454 Elo+
Solo
Ares
Ares
gabriel-wayo
Ares
Level 87
God Stats
61W - 56L
1,523 SR
Queue Stats
607W - 629L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,017
547
5,501
8,142
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Carey577
Danzaburou
8
0 / 7 / 0
4,873
443
2,097
8,042
2,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
The Ita1ian
Baba Yaga
11
4 / 1 / 0
6,587
599
7,311
4,747
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
babyDonkey
Bacchus
8
0 / 3 / 0
4,626
421
348
4,219
2,271
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
zCarlosZKL
Ne Zha
7
1 / 3 / 1
4,789
435
2,823
7,957
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Average-Arc
Danzaburou
13
9 / 0 / 3
7,936
721
5,510
3,066
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
Gus-Work
Arachne
10
0 / 2 / 2
5,612
510
2,855
8,907
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Hotep Shakka
Baron Samedi
10
1 / 3 / 3
5,714
519
2,633
5,454
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 3 / 0
6,882
626
6,255
9,124
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 0 / 8
7,133
648
4,536
6,240
4,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
8
Kills
16
16
Deaths
8
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Average-Arc
Danzaburou
9
0
3
10.5
L
3
2
0
1.5
L
Danzaburou
Carey577
Danzaburou
0
7
0
0
W
Arachne
Gus-Work
Arachne
0
2
2
0.5
W
Baron Samedi
Hotep Shakka
Baron Samedi
1
3
3
0.83
W
2
3
0
0.67
L
Baba Yaga
The Ita1ian
Baba Yaga
4
1
0
4
L
Bacchus
babyDonkey
Bacchus
0
3
0
0
W
4
0
8
8
L
Ne Zha
zCarlosZKL
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
21,789
33,107
Taken
32,791
14,173
Mitigated
12,627
5,198
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Average-Arc
Danzaburou
5,510
2,637
0
1,995
3,066
914
1,400
111
2,955
0
53,193
L
5,501
393
0
684
8,142
5,337
0
5,876
2,266
0
28,928
L
Danzaburou
Carey577
Danzaburou
2,097
991
0
850
8,042
2,251
255
2,255
5,787
0
26,723
W
Arachne
Gus-Work
Arachne
2,855
1,838
0
3,714
8,907
2,783
0
911
7,886
0
45,436
W
Baron Samedi
Hotep Shakka
Baron Samedi
2,633
70
172
905
5,454
2,414
0
4,244
816
26,597
0
W
6,255
3,683
0
5,873
9,124
2,425
1,978
0
8,599
47,294
5,973
L
Baba Yaga
The Ita1ian
Baba Yaga
7,311
307
97
965
4,747
1,713
0
2,756
1,991
30,213
2,049
L
Bacchus
babyDonkey
Bacchus
348
31
0
462
4,219
2,271
162
852
3,367
7,513
0
W
4,536
183
0
2,193
6,240
4,091
72
1,709
4,413
28,523
510
L
Ne Zha
zCarlosZKL
Ne Zha
2,823
1,289
0
2,140
7,957
2,601
0
1,182
6,775
0
24,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
33,277
213
Minions Killed
317
0
Camps Cleared
0
971,054
Distance Traveled
1,122,425
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,936
721
92
8
0
232,782
0
L
Odin
6,017
547
48
4
0
228,181
0
L
Danzaburou
4,873
443
48
4
0
181,375
0
W
Arachne
5,612
510
71
6
0
220,940
0
W
Baron Samedi
5,714
519
29
3
0
206,173
2
W
Sol
6,882
626
81
7
0
217,978
0
L
Baba Yaga
6,587
599
58
5
0
217,740
6
L
Bacchus
4,626
421
8
1
0
169,950
0
W
Ares
7,133
648
44
4
0
244,552
4
L
Ne Zha
4,789
435
51
5
0
173,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role