Player Matchup

Aphrodite
Aphrodite
Chritopher
Aphrodite
Level 34
God Stats
2W - 2L
1,849 SR
Queue Stats
3W - 3L
1,660 Elo+
Party 2
Bacchus
Bacchus
Gatackaquack
Bacchus
Level 107
God Stats
3W - 1L
1,666 SR
Queue Stats
52W - 39L
1,639 Elo+
Party 2
Jing Wei
Jing Wei
Knewaccount1
Jing Wei
Level 157
God Stats
53W - 45L
1,601 SR
Queue Stats
194W - 159L
1,596 Elo+
Party 2
Kali
Kali
Necalon
Kali
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 156L
1,623 Elo+
Party 2
Osiris
Osiris
Spoooonnyzzzz
Osiris
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,621 Elo+
Party 2
Team Averages
Level 132
1,623 SR
1,628 Elo+

VS

Team Averages
Level 128
1,549 SR
1,567 Elo+
Fenrir
Fenrir
JingWeiOnlyFans
Fenrir
Level 79
God Stats
2W - 2L
1,464 SR
Queue Stats
62W - 50L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
John24u
Kukulkan
Level 155
God Stats
6W - 0L
1,640 SR
Queue Stats
145W - 127L
1,557 Elo+
Party 1
Shiva
Shiva
M0mmyLeFay
Shiva
Level 115
God Stats
3W - 2L
1,556 SR
Queue Stats
145W - 113L
1,523 Elo+
Party 1
Maui
Maui
boopndoop
Maui
Level 128
God Stats
9W - 7L
1,544 SR
Queue Stats
56W - 57L
1,552 Elo+
Solo
Ullr
Ullr
pudgepug
Ullr
Level 164
God Stats
7W - 8L
1,543 SR
Queue Stats
315W - 268L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chritopher
Aphrodite
10
1 / 4 / 3
6,052
504
4,121
8,602
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Gatackaquack
Bacchus
10
0 / 1 / 4
6,216
518
6,216
8,907
7,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Knewaccount1
Jing Wei
13
1 / 2 / 0
6,518
543
5,331
9,079
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
Necalon
Kali
12
4 / 3 / 1
7,006
584
4,642
11,743
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
0 / 4 / 0
5,834
486
4,070
10,721
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
6,645
554
3,260
8,356
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
John24u
Kukulkan
13
4 / 2 / 2
7,348
612
10,097
5,158
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
14
4 / 0 / 2
8,358
697
6,966
9,699
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maui
10
0 / 1 / 5
6,313
526
3,162
9,848
6,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
13
2 / 1 / 0
7,452
621
8,267
7,153
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
14
14
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chritopher
Aphrodite
1
4
3
0.63
L
Bacchus
Gatackaquack
Bacchus
0
1
4
2
W
4
2
2
2.5
W
Kukulkan
John24u
Kukulkan
4
2
2
2.5
L
Jing Wei
Knewaccount1
Jing Wei
1
2
0
0.5
W
Shiva
4
0
2
5
L
Kali
Necalon
Kali
4
3
1
1.5
L
0
4
0
0
W
Maui
0
1
5
2.5
W
Ullr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
31,752
49,052
Taken
40,214
25,527
Mitigated
20,021
18,628
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chritopher
Aphrodite
4,121
544
2,584
3,305
8,602
3,235
0
6,303
2,299
32,353
0
L
Bacchus
Gatackaquack
Bacchus
6,216
945
0
1,852
8,907
7,827
0
4,662
4,245
19,262
4,270
W
3,260
610
0
1,131
8,356
3,502
0
1,526
6,830
0
42,789
W
Kukulkan
John24u
Kukulkan
10,097
1,654
0
726
5,158
1,993
0
2,490
2,668
60,504
0
L
Jing Wei
Knewaccount1
Jing Wei
5,331
4,263
0
2,679
9,079
3,063
0
336
8,743
0
55,766
W
Shiva
6,966
1,846
0
3,579
9,699
5,511
0
0
9,699
0
57,247
L
Kali
Necalon
Kali
4,642
2,731
0
4,968
11,743
4,957
0
1,799
9,901
0
50,720
L
4,070
661
0
3,240
10,721
6,445
0
0
10,057
0
32,027
W
Maui
3,162
802
1,934
3,516
9,848
6,543
0
5,256
4,592
13,118
1,435
W
Ullr
8,267
3,575
0
1,322
7,153
2,472
0
538
6,615
0
65,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
36,116
344
Minions Killed
427
0
Camps Cleared
0
1,244,008
Distance Traveled
1,301,144
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,052
504
62
5
0
229,031
0
L
Bacchus
6,216
518
29
2
0
252,287
2
W
Fenrir
6,645
554
66
6
0
291,260
1
W
Kukulkan
7,348
612
115
10
0
245,002
3
L
Jing Wei
6,518
543
110
9
0
272,882
4
W
Shiva
8,358
697
106
9
0
262,455
4
L
Kali
7,006
584
84
7
0
258,048
3
L
Osiris
5,834
486
59
5
0
231,760
3
W
Maui
6,313
526
17
1
0
267,000
4
W
Ullr
7,452
621
123
10
0
235,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role