Player Matchup

Sun Wukong
Sun Wukong
Sharkattack315
Sun Wukong
Level 129
God Stats
6W - 4L
1,665 SR
Queue Stats
219W - 230L
1,464 Elo+
Party 2
Poseidon
Poseidon
Specia1 Soss
Poseidon
Level 96
God Stats
14W - 24L
1,428 SR
Queue Stats
195W - 200L
1,465 Elo+
Party 2
Sobek
Sobek
carlosdoido65
Sobek
Level 148
God Stats
1W - 1L
1,731 SR
Queue Stats
15W - 16L
1,567 Elo+
Solo
Team Averages
Level 124
1,608 SR
1,499 Elo+

VS

Team Averages
Level 157
1,426 SR
1,557 Elo+
Chiron
Chiron
Godmorz
Chiron
Level 124
God Stats
1W - 2L
1,332 SR
Queue Stats
112W - 119L
1,455 Elo+
Party 1
Agni
Agni
koalailuminati
Agni
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,755 Elo+
Solo
Hercules
Hercules
Şyçąmŏяє
Hercules
Level 189
God Stats
20W - 17L
1,445 SR
Queue Stats
165W - 152L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sharkattack315
Sun Wukong
14
1 / 2 / 0
7,374
737
6,432
11,425
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Poseidon
Specia1 Soss
Poseidon
12
0 / 1 / 2
7,305
731
2,905
5,409
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 1
7,826
783
3,324
9,873
8,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Godmorz
Chiron
12
0 / 1 / 6
7,496
750
6,142
4,620
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 1 / 4
8,970
897
8,227
5,697
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
14
4 / 1 / 3
8,303
830
6,797
7,822
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
7
7
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
Godmorz
Chiron
0
1
6
3
L
Sun Wukong
Sharkattack315
Sun Wukong
1
2
0
0.5
L
Poseidon
Specia1 Soss
Poseidon
0
1
2
1
L
2
4
1
0.63
W
3
1
4
5
W
Hercules
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,661
Damage
21,166
26,707
Taken
18,139
16,230
Mitigated
10,440
7,157
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Godmorz
Chiron
6,142
1,067
623
912
4,620
1,555
668
1,947
2,561
0
24,300
L
Sun Wukong
Sharkattack315
Sun Wukong
6,432
551
145
3,403
11,425
6,430
0
3,775
7,249
0
20,136
L
Poseidon
Specia1 Soss
Poseidon
2,905
284
0
1,950
5,409
1,455
0
1,302
3,954
22,617
0
L
3,324
87
0
1,659
9,873
8,345
0
3,063
6,654
6,505
720
W
8,227
488
0
556
5,697
1,794
0
938
4,461
35,462
1,283
W
Hercules
6,797
2,324
0
3,096
7,822
7,091
0
2,873
4,629
0
18,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,505
Gold Earned
24,769
89
Minions Killed
117
0
Camps Cleared
0
559,440
Distance Traveled
580,657
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,496
750
28
3
0
182,161
4
L
Sun Wukong
7,374
737
20
2
0
185,812
3
L
Poseidon
7,305
731
53
5
0
181,467
4
L
Sobek
7,826
783
16
2
0
192,161
0
W
Agni
8,970
897
71
7
0
188,390
0
W
Hercules
8,303
830
18
2
0
210,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role