Player Matchup

Thanatos
Thanatos
JERS51
Thanatos
Level 89
God Stats
1W - 0L
1,856 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Artio
Artio
Joceliin
Artio
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 199L
1,467 Elo+
Party 1
Skadi
Skadi
buba1999
Skadi
Level 123
God Stats
2W - 3L
1,319 SR
Queue Stats
119W - 128L
1,463 Elo+
Party 3
Sol
Sol
failingfish
Sol
Level 128
God Stats
2W - 0L
1,701 SR
Queue Stats
268W - 261L
1,403 Elo+
Party 3
Merlin
Merlin
stunningsiren63
Merlin
Level 129
God Stats
9W - 5L
1,555 SR
Queue Stats
143W - 157L
1,408 Elo+
Party 3
Team Averages
Level 125
1,586 SR
1,448 Elo+

VS

Team Averages
Level 142
1,388 SR
1,496 Elo+
Susano
Susano
Alien aka Deebo
Susano
Level 159
God Stats
7W - 12L
1,492 SR
Queue Stats
659W - 702L
1,495 Elo+
Solo
Olorun
Olorun
DangerDewm
Olorun
Level 162
God Stats
0W - 2L
1,285 SR
Queue Stats
267W - 270L
1,536 Elo+
Solo
Agni
Agni
Darknesssoad
Agni
Level 141
God Stats
3W - 2L
1,520 SR
Queue Stats
137W - 115L
1,518 Elo+
Party 2
Izanami
Izanami
DiPayaso
Izanami
Level 126
God Stats
0W - 2L
1,318 SR
Queue Stats
488W - 475L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
UnluckyN8IV
Erlang Shen
Level 122
God Stats
7W - 12L
1,328 SR
Queue Stats
563W - 569L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JERS51
Thanatos
15
8 / 1 / 5
9,049
905
10,586
6,724
2,922
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Artio
Joceliin
Artio
14
3 / 1 / 11
8,755
876
3,448
9,903
8,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
buba1999
Skadi
15
4 / 1 / 7
8,889
889
8,783
6,931
2,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
0 / 1 / 10
7,880
788
10,251
6,210
2,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 3 / 8
8,346
835
11,310
6,435
2,760
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,534
753
8,552
11,602
6,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
DangerDewm
Olorun
14
0 / 1 / 4
7,355
736
3,805
7,753
2,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 3 / 3
7,475
748
7,295
7,183
2,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
DiPayaso
Izanami
11
1 / 5 / 4
6,652
665
3,848
10,199
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
UnluckyN8IV
Erlang Shen
13
2 / 4 / 3
7,274
727
5,092
11,111
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
17
Kills
7
7
Deaths
17
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Olorun
DangerDewm
Olorun
0
1
4
2
L
2
3
3
1.17
L
Izanami
DiPayaso
Izanami
1
5
4
0.6
W
Thanatos
JERS51
Thanatos
8
1
5
10.5
W
Artio
Joceliin
Artio
3
1
11
8.5
L
Erlang Shen
UnluckyN8IV
Erlang Shen
2
4
3
0.88
W
Skadi
buba1999
Skadi
4
1
7
7.5
W
0
1
10
5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,378
Damage
28,592
36,203
Taken
47,848
19,752
Mitigated
20,374
14,676
Healing
18,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,552
1,174
1,068
533
11,602
6,119
0
5,897
5,705
1,337
12,787
L
Olorun
DangerDewm
Olorun
3,805
1,677
6,715
3,876
7,753
2,804
0
5,614
2,139
13,439
950
L
7,295
501
106
492
7,183
2,454
0
3,236
3,947
21,773
0
L
Izanami
DiPayaso
Izanami
3,848
2,466
685
1,997
10,199
2,890
0
4,494
5,705
0
7,621
W
Thanatos
JERS51
Thanatos
10,586
2,552
877
4,484
6,724
2,922
306
1,517
5,133
0
14,110
W
Artio
Joceliin
Artio
3,448
310
1,565
3,358
9,903
8,877
0
3,639
6,117
5,359
851
L
Erlang Shen
UnluckyN8IV
Erlang Shen
5,092
2,337
801
2,703
11,111
6,107
0
4,835
6,276
0
9,682
W
Skadi
buba1999
Skadi
8,783
2,160
860
987
6,931
2,870
917
3,052
3,807
0
20,895
W
10,251
1,394
234
1,632
6,210
2,323
870
2,703
3,320
21,681
0
W
11,310
318
118
561
6,435
2,760
238
1,118
5,205
31,160
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
36,290
122
Minions Killed
85
0
Camps Cleared
0
880,983
Distance Traveled
818,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,534
753
8
1
0
178,495
0
L
Olorun
7,355
736
26
3
0
160,844
0
L
Agni
7,475
748
30
3
0
182,030
0
L
Izanami
6,652
665
16
2
0
167,111
0
W
Thanatos
9,049
905
9
1
0
162,892
0
W
Artio
8,755
876
8
1
0
192,482
0
L
Erlang Shen
7,274
727
5
1
0
130,265
0
W
Skadi
8,889
889
33
3
0
191,455
0
W
Sol
7,880
788
29
3
0
175,517
0
W
Merlin
8,346
835
43
4
0
158,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role