Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BubbAlicous25
Cthulhu
Level 159
God Stats
5W - 0L
1,901 SR
Queue Stats
382W - 414L
1,506 Elo+
Solo
Eset
Eset
Mousk420
Eset
Level 107
God Stats
9W - 1L
1,726 SR
Queue Stats
429W - 446L
1,503 Elo+
Solo
Team Averages
Level 124
1,625 SR
1,502 Elo+

VS

Team Averages
Level 89
1,636 SR
1,475 Elo+
Cupid
Cupid
Dahm
Cupid
Level 89
God Stats
1W - 1L
1,723 SR
Queue Stats
62W - 64L
1,401 Elo+
Party 1
Jormungandr
Jormungandr
IllidariJD
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,342 Elo+
Party 1
Zeus
Zeus
Pittsi11
Zeus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,368 Elo+
Party 1
Vulcan
Vulcan
YurGurlzBUSH
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,541 Elo+
Solo
Chronos
Chronos
chevybones
Chronos
Level 157
God Stats
2W - 2L
1,960 SR
Queue Stats
186W - 70L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
11 / 1 / 6
7,877
1,313
10,386
6,123
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
 
Nox
13
3 / 1 / 14
6,969
1,162
5,251
4,293
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
 
Erlang Shen
12
2 / 1 / 12
6,612
1,102
3,107
7,360
5,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
5
0 / 0 / 0
4,840
807
0
0
0
Eset
13
1 / 0 / 11
6,752
1,125
4,154
1,402
706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dahm
Cupid
11
0 / 4 / 3
5,129
855
1,568
6,081
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
IllidariJD
Jormungandr
9
1 / 5 / 1
5,308
885
2,293
7,740
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
5
0 / 0 / 0
4,535
756
0
0
0
Vulcan
10
1 / 4 / 1
5,638
940
3,834
5,186
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
chevybones
Chronos
11
0 / 4 / 3
5,628
938
7,108
5,730
1,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
17
Kills
2
3
Deaths
17
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
1
6
14
W
Nox
 
Nox
3
1
14
10
W
Erlang Shen
 
Erlang Shen
2
1
12
8
W
Cthulhu
0
0
0
0
L
Cupid
Dahm
Cupid
0
4
3
0.38
L
Jormungandr
IllidariJD
Jormungandr
1
5
1
0.3
W
Eset
1
0
11
6.5
L
Zeus
0
0
0
0
L
Vulcan
1
4
1
0.38
L
Chronos
chevybones
Chronos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
14,803
19,178
Taken
24,737
9,861
Mitigated
10,063
6,082
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,386
733
168
709
6,123
2,535
461
3,417
2,706
0
24,347
W
Nox
 
Nox
5,251
521
463
560
4,293
1,441
405
3,327
840
9,361
316
W
Erlang Shen
 
Erlang Shen
3,107
1,317
745
2,059
7,360
5,179
432
5,169
2,062
0
7,235
W
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
Dahm
Cupid
1,568
746
490
1,231
6,081
1,466
0
1,649
4,432
0
4,508
L
Jormungandr
IllidariJD
Jormungandr
2,293
314
195
439
7,740
6,187
0
3,288
4,452
2,943
0
W
Eset
4,154
169
1,174
204
1,402
706
361
970
432
12,270
503
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
3,834
117
94
175
5,186
1,055
0
1,840
3,346
10,454
0
L
Chronos
chevybones
Chronos
7,108
2,203
0
538
5,730
1,355
0
2,297
3,433
14,818
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,050
Gold Earned
26,238
75
Minions Killed
40
0
Camps Cleared
0
462,544
Distance Traveled
426,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,877
1,313
22
4
0
111,191
0
W
Nox
6,969
1,162
11
2
0
106,767
0
W
Erlang Shen
6,612
1,102
12
2
0
136,978
0
W
Cthulhu
4,840
807
0
0
0
0
0
L
Cupid
5,129
855
5
1
0
110,703
0
L
Jormungandr
5,308
885
0
0
0
108,183
0
W
Eset
6,752
1,125
30
5
0
107,608
0
L
Zeus
4,535
756
0
0
0
0
0
L
Vulcan
5,638
940
13
2
0
109,219
0
L
Chronos
5,628
938
22
4
0
98,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role