Player Matchup

Surtr
Surtr
 
Surtr
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Julian139
Nu Wa
Level 113
God Stats
7W - 8L
1,366 SR
Queue Stats
21W - 28L
1,462 Elo+
Solo
Artemis
Artemis
Nythir
Artemis
Level 159
God Stats
16W - 4L
1,915 SR
Queue Stats
128W - 107L
1,550 Elo+
Party 2
Maui
Maui
SirKomalot
Maui
Level 159
God Stats
4W - 4L
1,554 SR
Queue Stats
227W - 210L
1,545 Elo+
Party 2
Nemesis
Nemesis
esgetcarried
Nemesis
Level 149
God Stats
72W - 49L
1,610 SR
Queue Stats
658W - 622L
1,500 Elo+
Solo
Team Averages
Level 159
1,589 SR
1,511 Elo+

VS

Team Averages
Level 150
1,574 SR
1,485 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CHIEFKEYSE
Geb
Level 102
God Stats
16W - 12L
1,549 SR
Queue Stats
336W - 306L
1,483 Elo+
Party 1
Tiamat
Tiamat
DirtNapem
Tiamat
Level 248
God Stats
97W - 108L
1,557 SR
Queue Stats
463W - 468L
1,514 Elo+
Solo
Danzaburou
Danzaburou
H3NN3SSY1515
Danzaburou
Level 122
God Stats
30W - 25L
1,632 SR
Queue Stats
364W - 334L
1,474 Elo+
Party 1
Achilles
Achilles
Stinkig
Achilles
Level 127
God Stats
7W - 7L
1,631 SR
Queue Stats
536W - 509L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
4 / 0 / 2
6,500
650
6,426
6,206
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Julian139
Nu Wa
9
3 / 3 / 3
5,581
558
4,195
4,579
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nythir
Artemis
11
7 / 1 / 4
6,577
658
7,229
3,644
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 1 / 6
6,199
620
2,109
4,553
3,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
esgetcarried
Nemesis
11
3 / 0 / 6
6,062
606
4,974
5,630
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 3 / 3
5,329
533
4,928
8,642
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 1
4,932
493
1,843
6,486
2,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
DirtNapem
Tiamat
11
2 / 2 / 1
6,102
610
1,752
4,784
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
H3NN3SSY1515
Danzaburou
8
1 / 6 / 1
5,096
510
1,770
7,870
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Stinkig
Achilles
9
0 / 5 / 0
4,896
490
2,903
11,116
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
5
5
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
2
5
L
Ne Zha
 
Ne Zha
2
3
3
1.17
L
0
4
1
0.13
L
Tiamat
DirtNapem
Tiamat
2
2
1
1.25
L
Danzaburou
H3NN3SSY1515
Danzaburou
1
6
1
0.25
W
Nu Wa
Julian139
Nu Wa
3
3
3
1.5
W
Artemis
Nythir
Artemis
7
1
4
9
W
3
1
6
6
L
Achilles
Stinkig
Achilles
0
5
0
0
W
Nemesis
esgetcarried
Nemesis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,933
Damage
13,196
24,612
Taken
38,898
12,152
Mitigated
14,532
7,851
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,426
1,728
0
2,456
6,206
4,790
0
0
6,206
990
39,787
L
Ne Zha
 
Ne Zha
4,928
844
0
4,338
8,642
2,864
0
1,877
6,765
0
35,459
L
1,843
81
915
1,238
6,486
2,857
0
1,301
5,185
13,502
870
L
Tiamat
DirtNapem
Tiamat
1,752
86
0
1,482
4,784
2,583
0
936
3,848
36,640
1,683
L
Danzaburou
H3NN3SSY1515
Danzaburou
1,770
477
117
818
7,870
2,375
0
1,795
6,075
0
25,642
W
Nu Wa
Julian139
Nu Wa
4,195
652
0
570
4,579
965
0
991
3,430
25,207
569
W
Artemis
Nythir
Artemis
7,229
2,810
0
763
3,644
1,350
0
539
3,105
0
41,952
W
2,109
873
0
1,622
4,553
3,205
0
1,047
3,418
22,315
0
L
Achilles
Stinkig
Achilles
2,903
646
0
2,449
11,116
3,853
0
767
10,349
0
32,658
W
Nemesis
esgetcarried
Nemesis
4,974
2,375
0
2,440
5,630
1,842
0
405
5,145
0
31,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
26,355
274
Minions Killed
287
0
Camps Cleared
0
970,742
Distance Traveled
1,009,782
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,500
650
60
6
0
174,044
0
L
Ne Zha
5,329
533
68
7
0
211,702
0
L
Geb
4,932
493
10
1
0
201,049
2
L
Tiamat
6,102
610
95
10
0
228,291
4
L
Danzaburou
5,096
510
54
5
0
173,126
0
W
Nu Wa
5,581
558
40
4
0
173,951
0
W
Artemis
6,577
658
66
7
0
184,735
2
W
Maui
6,199
620
45
5
0
205,055
1
L
Achilles
4,896
490
60
6
0
195,614
1
W
Nemesis
6,062
606
63
6
0
232,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role