Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ParasiteUA
Tiamat
Level 163
God Stats
7W - 6L
1,531 SR
Queue Stats
440W - 454L
1,488 Elo+
Solo
Merlin
Merlin
biblicaljuice
Merlin
Level 140
God Stats
2W - 0L
1,804 SR
Queue Stats
82W - 80L
1,460 Elo+
Solo
Sylvanus
Sylvanus
chihiro94
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,459 Elo+
Solo
Bastet
Bastet
iLLUSiONAL-Blitz
Bastet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,556 Elo+
Solo
Team Averages
Level 119
1,567 SR
1,493 Elo+

VS

Team Averages
Level 144
1,547 SR
1,494 Elo+
Terra
Terra
 
Terra
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
NullTrollz
Lancelot
Level 148
God Stats
1W - 1L
1,734 SR
Queue Stats
234W - 266L
1,497 Elo+
Solo
Artemis
Artemis
UWantSomeBUN
Artemis
Level 173
God Stats
4W - 10L
1,338 SR
Queue Stats
629W - 665L
1,446 Elo+
Solo
Sol
Sol
VincereAutMore
Sol
Level 165
God Stats
5W - 5L
1,663 SR
Queue Stats
164W - 169L
1,560 Elo+
Solo
Anhur
Anhur
Wvlsh
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 4
6,108
1,222
3,309
3,469
3,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ParasiteUA
Tiamat
11
3 / 0 / 3
6,291
1,258
2,435
1,949
1,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 4
6,148
1,230
3,457
3,291
1,177
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
chihiro94
Sylvanus
11
1 / 0 / 6
6,251
1,250
1,339
5,034
3,624
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 2 / 4
5,810
1,162
3,054
3,792
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
1
0 / 0 / 0
1,232
246
0
0
0
Lancelot
NullTrollz
Lancelot
9
0 / 2 / 2
4,839
968
1,793
3,500
1,400
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
UWantSomeBUN
Artemis
11
3 / 3 / 0
5,671
1,134
4,305
3,920
1,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 3
4,975
995
4,469
5,387
1,433
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
Wvlsh
Anhur
8
0 / 1 / 0
4,451
890
10
2,296
668
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
10
Kills
3
4
Deaths
10
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
4
4
L
Terra
 
Terra
0
0
0
0
L
Lancelot
NullTrollz
Lancelot
0
2
2
0.5
W
Tiamat
ParasiteUA
Tiamat
3
0
3
4.5
L
Artemis
UWantSomeBUN
Artemis
3
3
0
1
L
0
4
3
0.38
L
Anhur
Wvlsh
Anhur
0
1
0
0
W
2
1
4
4
W
Sylvanus
chihiro94
Sylvanus
1
0
6
4
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,594
Damage
10,577
17,535
Taken
15,103
10,888
Mitigated
4,854
7,370
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,309
74
576
618
3,469
3,590
110
820
2,649
16,397
0
L
Terra
 
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
NullTrollz
Lancelot
1,793
92
0
877
3,500
1,400
0
2,637
863
0
2,570
W
Tiamat
ParasiteUA
Tiamat
2,435
256
263
541
1,949
1,165
733
555
1,394
6,987
275
L
Artemis
UWantSomeBUN
Artemis
4,305
1,015
288
95
3,920
1,353
0
2,301
1,619
0
8,284
L
4,469
834
128
1,489
5,387
1,433
0
3,364
2,023
12,511
0
L
Anhur
Wvlsh
Anhur
10
0
0
503
2,296
668
0
1,879
417
0
2,881
W
3,457
146
870
510
3,291
1,177
0
589
2,702
9,549
381
W
Sylvanus
chihiro94
Sylvanus
1,339
327
1,252
2,279
5,034
3,624
53
1,568
3,466
1,811
0
W
3,054
394
0
461
3,792
1,332
63
937
2,855
0
4,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
21,168
63
Minions Killed
40
0
Camps Cleared
0
452,169
Distance Traveled
406,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,108
1,222
21
4
0
93,435
0
L
Terra
1,232
246
0
0
0
0
0
L
Lancelot
4,839
968
2
0
0
126,075
0
W
Tiamat
6,291
1,258
23
5
0
81,867
0
L
Artemis
5,671
1,134
19
4
0
86,534
0
L
Sol
4,975
995
15
3
0
95,286
0
L
Anhur
4,451
890
4
1
0
98,545
0
W
Merlin
6,148
1,230
16
3
0
82,214
0
W
Sylvanus
6,251
1,250
1
0
0
95,012
0
W
Bastet
5,810
1,162
2
0
0
99,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role