Player Matchup

Terra
Terra
Apophiss1220
Terra
Level 80
God Stats
32W - 14L
1,588 SR
Queue Stats
160W - 136L
1,455 Elo+
Party 2
Susano
Susano
LilliShay79
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 173L
1,395 Elo+
Party 3
Olorun
Olorun
ashwilson1
Olorun
Level 40
God Stats
1W - 4L
1,293 SR
Queue Stats
1W - 5L
1,166 Elo+
Solo
Nu Wa
Nu Wa
humnum0119
Nu Wa
Level 83
God Stats
41W - 45L
1,495 SR
Queue Stats
302W - 319L
1,441 Elo+
Party 3
Ishtar
Ishtar
kuetlachtli117
Ishtar
Level 83
God Stats
7W - 17L
1,420 SR
Queue Stats
181W - 156L
1,468 Elo+
Party 2
Team Averages
Level 71
1,459 SR
1,385 Elo+

VS

Team Averages
Level 79
1,422 SR
1,388 Elo+
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Aimberê
Charon
Level 38
God Stats
2W - 3L
1,340 SR
Queue Stats
38W - 67L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
RumHam0069
Sun Wukong
Level 75
God Stats
1W - 1L
1,295 SR
Queue Stats
21W - 17L
1,360 Elo+
Solo
Neith
Neith
SlumberousSloth
Neith
Level 109
God Stats
4W - 3L
1,586 SR
Queue Stats
209W - 185L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
imcrampinurstyle
Kukulkan
Level 89
God Stats
11W - 22L
1,389 SR
Queue Stats
268W - 280L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,911
546
2,557
4,226
2,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
8
0 / 3 / 0
4,417
491
1,773
6,319
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
ashwilson1
Olorun
1
0 / 0 / 0
1,894
210
0
0
0
Nu Wa
11
0 / 2 / 0
5,226
581
1,827
4,102
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 0 / 0
4,607
512
3,996
5,489
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 1 / 0
4,789
532
4,171
4,132
1,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Aimberê
Charon
8
0 / 0 / 0
5,294
588
2,302
4,790
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
RumHam0069
Sun Wukong
7
0 / 0 / 0
4,539
504
1,346
5,381
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 0 / 0
7,185
798
4,033
3,634
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
1 / 0 / 0
5,921
658
1,748
1,881
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
5
5
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
0
0
W
Charon
Aimberê
Charon
0
0
0
0
L
0
0
1
0.5
L
Susano
0
3
0
0
W
Sun Wukong
RumHam0069
Sun Wukong
0
0
0
0
W
4
0
0
4
L
Olorun
ashwilson1
Olorun
0
0
0
0
L
Nu Wa
0
2
0
0
W
1
0
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,153
Damage
13,600
20,136
Taken
19,818
6,890
Mitigated
7,031
8,180
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,171
1,183
0
1,010
4,132
1,113
0
1,291
2,841
0
31,382
W
Charon
Aimberê
Charon
2,302
501
0
2,155
4,790
2,537
0
926
3,864
16,704
0
L
2,557
164
3,212
2,299
4,226
2,057
0
1,295
2,931
7,381
882
L
Susano
1,773
356
0
1,347
6,319
2,085
0
0
6,319
0
21,154
W
Sun Wukong
RumHam0069
Sun Wukong
1,346
312
0
1,136
5,381
1,923
0
903
4,478
0
22,815
W
4,033
2,001
0
2,626
3,634
962
1,517
402
3,232
0
49,269
L
Olorun
ashwilson1
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
1,827
258
0
767
4,102
1,070
0
1,624
2,354
35,188
803
W
1,748
0
0
0
1,881
496
224
714
1,167
36,650
0
L
3,996
1,886
0
555
5,489
1,678
0
1,007
4,482
0
30,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,055
Gold Earned
27,728
200
Minions Killed
270
0
Camps Cleared
0
747,198
Distance Traveled
866,258
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,789
532
55
6
0
167,774
0
W
Charon
5,294
588
18
2
0
175,593
4
L
Terra
4,911
546
7
1
0
199,033
0
L
Susano
4,417
491
46
5
0
191,369
2
W
Sun Wukong
4,539
504
44
5
0
212,794
2
W
Neith
7,185
798
81
9
0
134,018
0
L
Olorun
1,894
210
0
0
0
0
0
L
Nu Wa
5,226
581
79
9
0
182,614
4
W
Kukulkan
5,921
658
72
8
0
176,079
0
L
Ishtar
4,607
512
68
8
0
174,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role